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LibWeb: Set box-shadow for inline paintables in LayoutState::commit()

This is part of the efforts towards making the paintable tree
independent of the layout tree.
This commit is contained in:
Aliaksandr Kalenik 2024-01-13 15:32:31 +01:00 committed by Alexander Kalenik
parent bfa4143e70
commit 5ed936289a
3 changed files with 28 additions and 27 deletions

View file

@ -335,24 +335,31 @@ void LayoutState::resolve_box_shadow_data()
for (auto& it : used_values_per_layout_node) {
auto& used_values = *it.value;
auto& node = const_cast<NodeWithStyle&>(used_values.node());
auto const& box_shadow_data = node.computed_values().box_shadow();
if (box_shadow_data.is_empty())
continue;
Vector<Painting::ShadowData> resolved_box_shadow_data;
resolved_box_shadow_data.ensure_capacity(box_shadow_data.size());
for (auto const& layer : box_shadow_data) {
resolved_box_shadow_data.empend(
layer.color,
layer.offset_x.to_px(node),
layer.offset_y.to_px(node),
layer.blur_radius.to_px(node),
layer.spread_distance.to_px(node),
layer.placement == CSS::ShadowPlacement::Outer ? Painting::ShadowPlacement::Outer : Painting::ShadowPlacement::Inner);
}
auto* paintable = node.paintable();
if (paintable && is<Painting::PaintableBox>(*paintable)) {
auto box_shadow_data = node.computed_values().box_shadow();
if (box_shadow_data.is_empty())
continue;
auto& paintable_box = static_cast<Painting::PaintableBox&>(*paintable);
Vector<Painting::ShadowData> resolved_box_shadow_data;
resolved_box_shadow_data.ensure_capacity(box_shadow_data.size());
for (auto const& layer : box_shadow_data) {
resolved_box_shadow_data.empend(
layer.color,
layer.offset_x.to_px(node),
layer.offset_y.to_px(node),
layer.blur_radius.to_px(node),
layer.spread_distance.to_px(node),
layer.placement == CSS::ShadowPlacement::Outer ? Painting::ShadowPlacement::Outer : Painting::ShadowPlacement::Inner);
}
paintable_box.set_box_shadow_data(move(resolved_box_shadow_data));
} else if (paintable && is<Painting::InlinePaintable>(*paintable)) {
auto& inline_paintable = static_cast<Painting::InlinePaintable&>(*paintable);
inline_paintable.set_box_shadow_data(move(resolved_box_shadow_data));
} else {
VERIFY_NOT_REACHED();
}
}
}

View file

@ -51,18 +51,7 @@ void InlinePaintable::paint(PaintContext& context, PaintPhase phase) const
auto const& border_radii_data = fragment.border_radii_data();
paint_background(context, layout_node(), absolute_fragment_rect, computed_values().background_color(), computed_values().image_rendering(), &computed_values().background_layers(), border_radii_data);
if (auto computed_box_shadow = computed_values().box_shadow(); !computed_box_shadow.is_empty()) {
Vector<ShadowData> resolved_box_shadow_data;
resolved_box_shadow_data.ensure_capacity(computed_box_shadow.size());
for (auto const& layer : computed_box_shadow) {
resolved_box_shadow_data.empend(
layer.color,
layer.offset_x.to_px(layout_node()),
layer.offset_y.to_px(layout_node()),
layer.blur_radius.to_px(layout_node()),
layer.spread_distance.to_px(layout_node()),
layer.placement == CSS::ShadowPlacement::Outer ? ShadowPlacement::Outer : ShadowPlacement::Inner);
}
if (!box_shadow_data().is_empty()) {
auto borders_data = BordersData {
.top = computed_values().border_top(),
.right = computed_values().border_right(),
@ -73,7 +62,7 @@ void InlinePaintable::paint(PaintContext& context, PaintPhase phase) const
borders_data.top.width, borders_data.right.width,
borders_data.bottom.width, borders_data.left.width);
paint_box_shadow(context, absolute_fragment_rect_bordered, absolute_fragment_rect,
borders_data, border_radii_data, resolved_box_shadow_data);
borders_data, border_radii_data, box_shadow_data());
}
return IterationDecision::Continue;

View file

@ -28,11 +28,16 @@ public:
void mark_contained_fragments();
void set_box_shadow_data(Vector<ShadowData>&& box_shadow_data) { m_box_shadow_data = move(box_shadow_data); }
Vector<ShadowData> const& box_shadow_data() const { return m_box_shadow_data; }
private:
InlinePaintable(Layout::InlineNode const&);
template<typename Callback>
void for_each_fragment(Callback) const;
Vector<ShadowData> m_box_shadow_data;
};
}