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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -6,7 +6,7 @@
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#pragma once
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#include <AK/String.h>
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#include <AK/DeprecatedString.h>
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#include <AK/StringView.h>
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#include <LibJS/Heap/Cell.h>
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@ -20,19 +20,19 @@ class Symbol final : public Cell {
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public:
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virtual ~Symbol() = default;
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String description() const { return m_description.value_or(""); }
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Optional<String> const& raw_description() const { return m_description; }
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DeprecatedString description() const { return m_description.value_or(""); }
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Optional<DeprecatedString> const& raw_description() const { return m_description; }
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bool is_global() const { return m_is_global; }
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String to_string() const { return String::formatted("Symbol({})", description()); }
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DeprecatedString to_string() const { return DeprecatedString::formatted("Symbol({})", description()); }
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private:
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Symbol(Optional<String>, bool);
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Symbol(Optional<DeprecatedString>, bool);
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Optional<String> m_description;
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Optional<DeprecatedString> m_description;
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bool m_is_global;
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};
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Symbol* js_symbol(Heap&, Optional<String> description, bool is_global);
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Symbol* js_symbol(VM&, Optional<String> description, bool is_global);
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Symbol* js_symbol(Heap&, Optional<DeprecatedString> description, bool is_global);
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Symbol* js_symbol(VM&, Optional<DeprecatedString> description, bool is_global);
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}
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