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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated

This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.

There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
This commit is contained in:
Andreas Kling 2022-08-28 13:42:07 +02:00
parent bb547ce1c4
commit 6f433c8656
445 changed files with 4797 additions and 4268 deletions

View file

@ -20,18 +20,16 @@ struct ProgressEventInit : public DOM::EventInit {
};
class ProgressEvent final : public DOM::Event {
JS_OBJECT(ProgressEvent, DOM::Event);
WEB_PLATFORM_OBJECT(ProgressEvent, DOM::Event);
public:
static ProgressEvent* create(Bindings::WindowObject&, FlyString const& event_name, ProgressEventInit const& event_init);
static ProgressEvent* create_with_global_object(Bindings::WindowObject&, FlyString const& event_name, ProgressEventInit const& event_init);
static ProgressEvent* create(HTML::Window&, FlyString const& event_name, ProgressEventInit const& event_init);
static ProgressEvent* create_with_global_object(HTML::Window&, FlyString const& event_name, ProgressEventInit const& event_init);
ProgressEvent(Bindings::WindowObject&, FlyString const& event_name, ProgressEventInit const& event_init);
ProgressEvent(HTML::Window&, FlyString const& event_name, ProgressEventInit const& event_init);
virtual ~ProgressEvent() override;
ProgressEvent& impl() { return *this; }
bool length_computable() const { return m_length_computable; }
u64 loaded() const { return m_loaded; }
u64 total() const { return m_total; }