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Userland: Fix unnecessary heap allocation of singleton objects
In order to avoid having multiple instances, we were keeping a pointer to these singleton objects and only allocating them when it was null. We have `__cxa_guard_{acquire,release}` in the userland, so there's no need to do this dance, as the compiler will ensure that the constructors are only called once.
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9 changed files with 18 additions and 35 deletions
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@ -10,10 +10,8 @@ namespace Clipboard {
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Storage& Storage::the()
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{
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static Storage* s_the;
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if (!s_the)
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s_the = new Storage;
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return *s_the;
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static Storage s_the;
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return s_the;
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}
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Storage::Storage()
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