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In order to avoid having multiple instances, we were keeping a pointer to these singleton objects and only allocating them when it was null. We have `__cxa_guard_{acquire,release}` in the userland, so there's no need to do this dance, as the compiler will ensure that the constructors are only called once.
36 lines
584 B
C++
36 lines
584 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <Clipboard/Storage.h>
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namespace Clipboard {
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Storage& Storage::the()
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{
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static Storage s_the;
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return s_the;
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}
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Storage::Storage()
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{
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}
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Storage::~Storage()
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{
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}
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void Storage::set_data(Core::AnonymousBuffer data, const String& mime_type, const HashMap<String, String>& metadata)
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{
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m_buffer = move(data);
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m_data_size = data.size();
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m_mime_type = mime_type;
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m_metadata = metadata;
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if (on_content_change)
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on_content_change();
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}
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}
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