mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 15:57:45 +00:00
LibWeb: Implement CanvasRenderingContext2D.save()
This commit is contained in:
parent
6d50ff71de
commit
7d435b5ada
3 changed files with 12 additions and 0 deletions
|
@ -313,4 +313,11 @@ void CanvasRenderingContext2D::put_image_data(const ImageData& image_data, float
|
||||||
did_draw(Gfx::FloatRect(x, y, image_data.width(), image_data.height()));
|
did_draw(Gfx::FloatRect(x, y, image_data.width(), image_data.height()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-save
|
||||||
|
void CanvasRenderingContext2D::save()
|
||||||
|
{
|
||||||
|
// The save() method steps are to push a copy of the current drawing state onto the drawing state stack.
|
||||||
|
m_drawing_state_stack.append(m_drawing_state);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -69,6 +69,8 @@ public:
|
||||||
RefPtr<ImageData> create_image_data(int width, int height) const;
|
RefPtr<ImageData> create_image_data(int width, int height) const;
|
||||||
void put_image_data(const ImageData&, float x, float y);
|
void put_image_data(const ImageData&, float x, float y);
|
||||||
|
|
||||||
|
void save();
|
||||||
|
|
||||||
HTMLCanvasElement* canvas() { return m_element; }
|
HTMLCanvasElement* canvas() { return m_element; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -89,6 +91,7 @@ private:
|
||||||
};
|
};
|
||||||
|
|
||||||
DrawingState m_drawing_state;
|
DrawingState m_drawing_state;
|
||||||
|
Vector<DrawingState> m_drawing_state_stack;
|
||||||
|
|
||||||
Gfx::Path m_path;
|
Gfx::Path m_path;
|
||||||
};
|
};
|
||||||
|
|
|
@ -31,6 +31,8 @@ interface CanvasRenderingContext2D {
|
||||||
ImageData createImageData(double sw, double sh);
|
ImageData createImageData(double sw, double sh);
|
||||||
undefined putImageData(ImageData imagedata, double dx, double dy);
|
undefined putImageData(ImageData imagedata, double dx, double dy);
|
||||||
|
|
||||||
|
undefined save();
|
||||||
|
|
||||||
readonly attribute HTMLCanvasElement canvas;
|
readonly attribute HTMLCanvasElement canvas;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue