mirror of
https://github.com/RGBCube/serenity
synced 2025-07-28 06:57:45 +00:00
LibGfx: Unify Rect, Point, and Size
This commit unifies methods and method/param names between the above classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where appropriate. It also renamed the various move_by methods to translate_by, as that more closely matches the transformation terminology.
This commit is contained in:
parent
ac238b3bd6
commit
88cfaf7bf0
48 changed files with 282 additions and 187 deletions
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@ -319,7 +319,7 @@ void ClassicStylePainter::paint_progressbar(Painter& painter, const IntRect& rec
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float progress_height = progress * rect.height();
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hole_rect = { 0, 0, rect.width(), (int)(rect.height() - progress_height) };
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}
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hole_rect.move_by(rect.location());
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hole_rect.translate_by(rect.location());
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hole_rect.set_right_without_resize(rect.right());
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PainterStateSaver saver(painter);
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painter.fill_rect(hole_rect, palette.base());
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@ -36,7 +36,7 @@ Gfx::IntRect ClassicWindowTheme::titlebar_icon_rect(WindowType window_type, cons
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16,
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};
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icon_rect.center_vertically_within(titlebar_rect);
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icon_rect.move_by(0, 1);
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icon_rect.translate_by(0, 1);
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return icon_rect;
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}
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@ -56,7 +56,7 @@ void DisjointRectSet::shatter()
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void DisjointRectSet::move_by(int dx, int dy)
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{
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for (auto& r : m_rects)
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r.move_by(dx, dy);
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r.translate_by(dx, dy);
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}
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bool DisjointRectSet::contains(const IntRect& rect) const
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@ -95,7 +95,7 @@ public:
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// TODO: We probably don't need the entire source_rect, we could inflate
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// the target_rect appropriately
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apply_cache.m_target = Gfx::Bitmap::create(source.format(), source_rect.size());
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target_rect.move_by(-target_rect.location());
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target_rect.translate_by(-target_rect.location());
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}
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Bitmap* render_target_bitmap = (&target != &source) ? &target : apply_cache.m_target.ptr();
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@ -1070,28 +1070,28 @@ void draw_text_line(const IntRect& a_rect, const TextType& text, const Font& fon
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if (is_vertically_centered_text_alignment(alignment)) {
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int distance_from_baseline_to_bottom = (font.glyph_height() - 1) - font.baseline();
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rect.move_by(0, distance_from_baseline_to_bottom / 2);
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rect.translate_by(0, distance_from_baseline_to_bottom / 2);
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}
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auto point = rect.location();
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int space_width = font.glyph_width(' ') + font.glyph_spacing();
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if (direction == TextDirection::RTL) {
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point.move_by(rect.width(), 0); // Start drawing from the end
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space_width = -space_width; // Draw spaces backwards
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point.translate_by(rect.width(), 0); // Start drawing from the end
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space_width = -space_width; // Draw spaces backwards
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}
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for (u32 code_point : final_text) {
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if (code_point == ' ') {
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point.move_by(space_width, 0);
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point.translate_by(space_width, 0);
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continue;
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}
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IntSize glyph_size(font.glyph_or_emoji_width(code_point) + font.glyph_spacing(), font.glyph_height());
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if (direction == TextDirection::RTL)
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point.move_by(-glyph_size.width(), 0); // If we are drawing right to left, we have to move backwards before drawing the glyph
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point.translate_by(-glyph_size.width(), 0); // If we are drawing right to left, we have to move backwards before drawing the glyph
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draw_glyph({ point, glyph_size }, code_point);
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if (direction == TextDirection::LTR)
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point.move_by(glyph_size.width(), 0);
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point.translate_by(glyph_size.width(), 0);
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}
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}
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@ -1414,7 +1414,7 @@ void Painter::set_pixel(const IntPoint& p, Color color)
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VERIFY(scale() == 1); // FIXME: Add scaling support.
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auto point = p;
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point.move_by(state().translation);
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point.translate_by(state().translation);
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if (!clip_rect().contains(point))
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return;
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m_target->scanline(point.y())[point.x()] = color.value();
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@ -100,7 +100,7 @@ public:
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void clear_clip_rect();
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void translate(int dx, int dy) { translate({ dx, dy }); }
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void translate(const IntPoint& delta) { state().translation.move_by(delta); }
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void translate(const IntPoint& delta) { state().translation.translate_by(delta); }
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Gfx::Bitmap* target() { return m_target.ptr(); }
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@ -50,7 +50,7 @@ void Path::elliptical_arc_to(const FloatPoint& point, const FloatPoint& radii, d
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}
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// Move the endpoint by a small amount to avoid division by zero.
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next_point.move_by(0.01f, 0.01f);
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next_point.translate_by(0.01f, 0.01f);
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}
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// Find (cx, cy), theta_1, theta_delta
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@ -8,6 +8,7 @@
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#include <AK/Format.h>
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#include <AK/StdLibExtras.h>
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#include <LibGfx/AffineTransform.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Orientation.h>
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#include <LibIPC/Forward.h>
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@ -19,7 +20,7 @@ namespace Gfx {
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template<typename T>
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class Point {
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public:
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Point() { }
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Point() = default;
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Point(T x, T y)
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: m_x(x)
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@ -41,41 +42,74 @@ public:
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{
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}
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T x() const { return m_x; }
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T y() const { return m_y; }
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[[nodiscard]] ALWAYS_INLINE T x() const { return m_x; }
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[[nodiscard]] ALWAYS_INLINE T y() const { return m_y; }
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void set_x(T x) { m_x = x; }
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void set_y(T y) { m_y = y; }
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ALWAYS_INLINE void set_x(T x) { m_x = x; }
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ALWAYS_INLINE void set_y(T y) { m_y = y; }
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void move_by(T dx, T dy)
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[[nodiscard]] ALWAYS_INLINE bool is_null() const { return !m_x && !m_y; }
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[[nodiscard]] ALWAYS_INLINE bool is_empty() const { return m_x <= 0 && m_y <= 0; }
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void translate_by(T dx, T dy)
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{
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m_x += dx;
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m_y += dy;
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}
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void move_by(const Point<T>& delta)
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ALWAYS_INLINE void translate_by(T dboth) { translate_by(dboth, dboth); }
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ALWAYS_INLINE void translate_by(const Point<T>& delta) { translate_by(delta.x(), delta.y()); }
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void scale_by(T dx, T dy)
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{
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move_by(delta.x(), delta.y());
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m_x *= dx;
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m_y *= dy;
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}
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ALWAYS_INLINE void scale_by(T dboth) { scale_by(dboth, dboth); }
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ALWAYS_INLINE void scale_by(const Point<T>& delta) { scale_by(delta.x(), delta.y()); }
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void transform_by(const AffineTransform& transform) { *this = transform.map(*this); }
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Point<T> translated(const Point<T>& delta) const
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{
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Point<T> point = *this;
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point.move_by(delta);
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point.translate_by(delta);
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return point;
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}
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Point<T> translated(T dx, T dy) const
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{
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Point<T> point = *this;
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point.move_by(dx, dy);
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point.translate_by(dx, dy);
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return point;
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}
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Point<T> translated(T dboth) const
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{
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Point<T> point = *this;
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point.move_by(dboth, dboth);
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point.translate_by(dboth, dboth);
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return point;
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}
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Point<T> scaled(const Point<T>& delta) const
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{
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Point<T> point = *this;
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point.scale_by(delta);
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return point;
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}
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Point<T> scaled(T sx, T sy) const
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{
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Point<T> point = *this;
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point.scale_by(sx, sy);
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return point;
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}
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Point<T> transformed(const AffineTransform& transform) const
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{
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Point<T> point = *this;
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point.transform_by(transform);
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return point;
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}
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@ -87,6 +121,11 @@ public:
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return point;
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}
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Point<T> moved_left(T amount) const { return { x() - amount, y() }; }
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Point<T> moved_right(T amount) const { return { x() + amount, y() }; }
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Point<T> moved_up(T amount) const { return { x(), y() - amount }; }
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Point<T> moved_down(T amount) const { return { x(), y() + amount }; }
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template<class U>
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bool operator==(const Point<U>& other) const
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{
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@ -137,8 +176,6 @@ public:
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return *this;
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}
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bool is_null() const { return !m_x && !m_y; }
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T primary_offset_for_orientation(Orientation orientation) const
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{
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return orientation == Orientation::Vertical ? y() : x();
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@ -7,6 +7,7 @@
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#pragma once
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#include <AK/Format.h>
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#include <LibGfx/AffineTransform.h>
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#include <LibGfx/Orientation.h>
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#include <LibGfx/Point.h>
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#include <LibGfx/Size.h>
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@ -24,7 +25,7 @@ T abst(T value)
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template<typename T>
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class Rect {
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public:
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Rect() { }
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Rect() = default;
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Rect(T x, T y, T width, T height)
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: m_location(x, y)
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@ -59,37 +60,47 @@ public:
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{
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}
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bool is_null() const
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{
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return width() == 0 && height() == 0;
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}
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[[nodiscard]] ALWAYS_INLINE T x() const { return location().x(); }
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[[nodiscard]] ALWAYS_INLINE T y() const { return location().y(); }
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[[nodiscard]] ALWAYS_INLINE T width() const { return m_size.width(); }
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[[nodiscard]] ALWAYS_INLINE T height() const { return m_size.height(); }
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bool is_empty() const
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{
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return width() <= 0 || height() <= 0;
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}
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ALWAYS_INLINE void set_x(T x) { m_location.set_x(x); }
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ALWAYS_INLINE void set_y(T y) { m_location.set_y(y); }
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ALWAYS_INLINE void set_width(T width) { m_size.set_width(width); }
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ALWAYS_INLINE void set_height(T height) { m_size.set_height(height); }
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void move_by(T dx, T dy)
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{
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m_location.move_by(dx, dy);
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}
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[[nodiscard]] ALWAYS_INLINE const Point<T>& location() const { return m_location; }
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[[nodiscard]] ALWAYS_INLINE const Size<T>& size() const { return m_size; }
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void move_by(const Point<T>& delta)
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[[nodiscard]] ALWAYS_INLINE bool is_null() const { return width() == 0 && height() == 0; }
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[[nodiscard]] ALWAYS_INLINE bool is_empty() const { return width() <= 0 || height() <= 0; }
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ALWAYS_INLINE void translate_by(T dx, T dy) { m_location.translate_by(dx, dy); }
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ALWAYS_INLINE void translate_by(T dboth) { m_location.translate_by(dboth); }
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ALWAYS_INLINE void translate_by(const Point<T>& delta) { m_location.translate_by(delta); }
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ALWAYS_INLINE void scale_by(T dx, T dy)
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{
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m_location.move_by(delta);
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m_location.scale_by(dx, dy);
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m_size.scale_by(dx, dy);
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}
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ALWAYS_INLINE void scale_by(T dboth) { scale_by(dboth, dboth); }
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ALWAYS_INLINE void scale_by(const Point<T>& delta) { scale_by(delta.x(), delta.y()); }
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void transform_by(const AffineTransform& transform) { *this = transform.map(*this); }
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Point<T> center() const
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{
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return { x() + width() / 2, y() + height() / 2 };
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}
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void set_location(const Point<T>& location)
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ALWAYS_INLINE void set_location(const Point<T>& location)
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{
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m_location = location;
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}
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void set_size(const Size<T>& size)
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ALWAYS_INLINE void set_size(const Size<T>& size)
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{
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m_size = size;
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}
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set_height(height() - size.height());
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}
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Rect<T> translated(T dx, T dy) const
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{
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Rect<T> rect = *this;
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rect.translate_by(dx, dy);
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return rect;
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}
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Rect<T> translated(const Point<T>& delta) const
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{
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Rect<T> rect = *this;
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rect.translate_by(delta);
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return rect;
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}
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Rect<T> scaled(T sx, T sy) const
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{
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Rect<T> rect = *this;
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rect.scale_by(sx, sy);
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return rect;
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}
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Rect<T> scaled(const Point<T>& s) const
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{
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Rect<T> rect = *this;
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rect.scale_by(s);
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return rect;
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}
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Rect<T> transformed(const AffineTransform& transform) const
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{
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Rect<T> rect = *this;
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rect.transform_by(transform);
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return rect;
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}
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Rect<T> shrunken(T w, T h) const
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{
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Rect<T> rect = *this;
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return rect;
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}
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Rect<T> translated(T dx, T dy) const
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{
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Rect<T> rect = *this;
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rect.move_by(dx, dy);
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return rect;
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}
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Rect<T> translated(const Point<T>& delta) const
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{
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Rect<T> rect = *this;
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rect.move_by(delta);
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return rect;
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}
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Rect<T> take_from_right(T w)
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{
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if (w > width())
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return x >= m_location.x() && x <= right() && y >= m_location.y() && y <= bottom();
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}
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bool contains(const Point<T>& point) const
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ALWAYS_INLINE bool contains(const Point<T>& point) const
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{
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return contains(point.x(), point.y());
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}
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return have_any;
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}
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int primary_offset_for_orientation(Orientation orientation) const { return m_location.primary_offset_for_orientation(orientation); }
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void set_primary_offset_for_orientation(Orientation orientation, int value) { m_location.set_primary_offset_for_orientation(orientation, value); }
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int secondary_offset_for_orientation(Orientation orientation) const { return m_location.secondary_offset_for_orientation(orientation); }
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void set_secondary_offset_for_orientation(Orientation orientation, int value) { m_location.set_secondary_offset_for_orientation(orientation, value); }
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ALWAYS_INLINE int primary_offset_for_orientation(Orientation orientation) const { return m_location.primary_offset_for_orientation(orientation); }
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ALWAYS_INLINE void set_primary_offset_for_orientation(Orientation orientation, int value) { m_location.set_primary_offset_for_orientation(orientation, value); }
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ALWAYS_INLINE int secondary_offset_for_orientation(Orientation orientation) const { return m_location.secondary_offset_for_orientation(orientation); }
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ALWAYS_INLINE void set_secondary_offset_for_orientation(Orientation orientation, int value) { m_location.set_secondary_offset_for_orientation(orientation, value); }
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int primary_size_for_orientation(Orientation orientation) const { return m_size.primary_size_for_orientation(orientation); }
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int secondary_size_for_orientation(Orientation orientation) const { return m_size.secondary_size_for_orientation(orientation); }
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void set_primary_size_for_orientation(Orientation orientation, int value) { m_size.set_primary_size_for_orientation(orientation, value); }
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void set_secondary_size_for_orientation(Orientation orientation, int value) { m_size.set_secondary_size_for_orientation(orientation, value); }
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ALWAYS_INLINE int primary_size_for_orientation(Orientation orientation) const { return m_size.primary_size_for_orientation(orientation); }
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ALWAYS_INLINE int secondary_size_for_orientation(Orientation orientation) const { return m_size.secondary_size_for_orientation(orientation); }
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ALWAYS_INLINE void set_primary_size_for_orientation(Orientation orientation, int value) { m_size.set_primary_size_for_orientation(orientation, value); }
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ALWAYS_INLINE void set_secondary_size_for_orientation(Orientation orientation, int value) { m_size.set_secondary_size_for_orientation(orientation, value); }
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T first_edge_for_orientation(Orientation orientation) const
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{
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return right();
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}
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T left() const { return x(); }
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T right() const { return x() + width() - 1; }
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T top() const { return y(); }
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T bottom() const { return y() + height() - 1; }
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[[nodiscard]] ALWAYS_INLINE T left() const { return x(); }
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[[nodiscard]] ALWAYS_INLINE T right() const { return x() + width() - 1; }
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[[nodiscard]] ALWAYS_INLINE T top() const { return y(); }
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[[nodiscard]] ALWAYS_INLINE T bottom() const { return y() + height() - 1; }
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void set_left(T left)
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ALWAYS_INLINE void set_left(T left)
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{
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set_x(left);
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}
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void set_top(T top)
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ALWAYS_INLINE void set_top(T top)
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{
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set_y(top);
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}
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void set_right(T right)
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ALWAYS_INLINE void set_right(T right)
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{
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set_width(right - x() + 1);
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}
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||||
|
||||
void set_bottom(T bottom)
|
||||
ALWAYS_INLINE void set_bottom(T bottom)
|
||||
{
|
||||
set_height(bottom - y() + 1);
|
||||
}
|
||||
|
@ -312,13 +344,13 @@ public:
|
|||
void set_right_without_resize(T new_right)
|
||||
{
|
||||
int delta = new_right - right();
|
||||
move_by(delta, 0);
|
||||
translate_by(delta, 0);
|
||||
}
|
||||
|
||||
void set_bottom_without_resize(T new_bottom)
|
||||
{
|
||||
int delta = new_bottom - bottom();
|
||||
move_by(0, delta);
|
||||
translate_by(0, delta);
|
||||
}
|
||||
|
||||
bool intersects_vertically(const Rect<T>& other) const
|
||||
|
@ -365,19 +397,6 @@ public:
|
|||
return IterationDecision::Continue;
|
||||
}
|
||||
|
||||
T x() const { return location().x(); }
|
||||
T y() const { return location().y(); }
|
||||
T width() const { return m_size.width(); }
|
||||
T height() const { return m_size.height(); }
|
||||
|
||||
void set_x(T x) { m_location.set_x(x); }
|
||||
void set_y(T y) { m_location.set_y(y); }
|
||||
void set_width(T width) { m_size.set_width(width); }
|
||||
void set_height(T height) { m_size.set_height(height); }
|
||||
|
||||
const Point<T>& location() const { return m_location; }
|
||||
const Size<T>& size() const { return m_size; }
|
||||
|
||||
Vector<Rect<T>, 4> shatter(const Rect<T>& hammer) const;
|
||||
|
||||
template<class U>
|
||||
|
@ -415,7 +434,7 @@ public:
|
|||
return r;
|
||||
}
|
||||
|
||||
Rect<T> intersected(const Rect<T>& other) const
|
||||
ALWAYS_INLINE Rect<T> intersected(const Rect<T>& other) const
|
||||
{
|
||||
return intersection(*this, other);
|
||||
}
|
||||
|
@ -446,7 +465,7 @@ public:
|
|||
}
|
||||
|
||||
template<typename U>
|
||||
Rect<U> to() const
|
||||
ALWAYS_INLINE Rect<U> to_type() const
|
||||
{
|
||||
return Rect<U>(*this);
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
|
||||
#include <AK/Format.h>
|
||||
#include <LibGfx/Orientation.h>
|
||||
#include <LibGfx/Point.h>
|
||||
#include <LibIPC/Forward.h>
|
||||
|
||||
namespace Gfx {
|
||||
|
@ -15,7 +16,7 @@ namespace Gfx {
|
|||
template<typename T>
|
||||
class Size {
|
||||
public:
|
||||
Size() { }
|
||||
Size() = default;
|
||||
|
||||
Size(T w, T h)
|
||||
: m_width(w)
|
||||
|
@ -37,16 +38,54 @@ public:
|
|||
{
|
||||
}
|
||||
|
||||
bool is_null() const { return !m_width && !m_height; }
|
||||
bool is_empty() const { return m_width <= 0 || m_height <= 0; }
|
||||
[[nodiscard]] ALWAYS_INLINE T width() const { return m_width; }
|
||||
[[nodiscard]] ALWAYS_INLINE T height() const { return m_height; }
|
||||
[[nodiscard]] ALWAYS_INLINE T area() const { return width() * height(); }
|
||||
|
||||
T width() const { return m_width; }
|
||||
T height() const { return m_height; }
|
||||
ALWAYS_INLINE void set_width(T w) { m_width = w; }
|
||||
ALWAYS_INLINE void set_height(T h) { m_height = h; }
|
||||
|
||||
T area() const { return width() * height(); }
|
||||
[[nodiscard]] ALWAYS_INLINE bool is_null() const { return !m_width && !m_height; }
|
||||
[[nodiscard]] ALWAYS_INLINE bool is_empty() const { return m_width <= 0 || m_height <= 0; }
|
||||
|
||||
void set_width(T w) { m_width = w; }
|
||||
void set_height(T h) { m_height = h; }
|
||||
void scale_by(T dx, T dy)
|
||||
{
|
||||
m_width *= dx;
|
||||
m_height *= dy;
|
||||
}
|
||||
|
||||
void transform_by(const AffineTransform& transform) { *this = transform.map(*this); }
|
||||
|
||||
ALWAYS_INLINE void scale_by(T dboth) { scale_by(dboth, dboth); }
|
||||
ALWAYS_INLINE void scale_by(const Point<T>& s) { scale_by(s.x(), s.y()); }
|
||||
|
||||
Size scaled_by(T dx, T dy) const
|
||||
{
|
||||
Size<T> size = *this;
|
||||
size.scale_by(dx, dy);
|
||||
return size;
|
||||
}
|
||||
|
||||
Size scaled_by(T dboth) const
|
||||
{
|
||||
Size<T> size = *this;
|
||||
size.scale_by(dboth);
|
||||
return size;
|
||||
}
|
||||
|
||||
Size scaled_by(const Point<T>& s) const
|
||||
{
|
||||
Size<T> size = *this;
|
||||
size.scale_by(s);
|
||||
return size;
|
||||
}
|
||||
|
||||
Size transformed_by(const AffineTransform& transform) const
|
||||
{
|
||||
Size<T> size = *this;
|
||||
size.transform_by(transform);
|
||||
return size;
|
||||
}
|
||||
|
||||
template<typename U>
|
||||
bool contains(const Size<U>& other) const
|
||||
|
@ -118,7 +157,7 @@ public:
|
|||
}
|
||||
|
||||
template<typename U>
|
||||
Size<U> to_type() const
|
||||
ALWAYS_INLINE Size<U> to_type() const
|
||||
{
|
||||
return Size<U>(*this);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue