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https://github.com/RGBCube/serenity
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Rename new IPC headers & classes
Sticking these in a namespace allows us to use a more generic ("Connection") term without clashing, which is way easier to understand than to try to come up with unique names for both.
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commit
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12 changed files with 71 additions and 59 deletions
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@ -188,7 +188,7 @@ void GWindowServerConnection::handle_wm_event(const WSAPI_ServerMessage& event,
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ASSERT_NOT_REACHED();
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}
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void GWindowServerConnection::postprocess_bundles(Vector<CIPCClientSideConnection::IncomingASMessageBundle>& bundles)
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void GWindowServerConnection::postprocess_bundles(Vector<IncomingMessageBundle>& bundles)
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{
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int coalesced_paints = 0;
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int coalesced_resizes = 0;
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@ -1,7 +1,7 @@
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#pragma once
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CIPCClientSideConnection.h>
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#include <LibCore/CoreIPCClient.h>
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#include <LibGUI/GEvent.h>
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#include <WindowServer/WSAPITypes.h>
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@ -10,16 +10,16 @@ class CObject;
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class CNotifier;
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class GWindow;
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class GWindowServerConnection : public CIPCClientSideConnection<WSAPI_ServerMessage, WSAPI_ClientMessage> {
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class GWindowServerConnection : public IPC::Client::Connection<WSAPI_ServerMessage, WSAPI_ClientMessage> {
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public:
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GWindowServerConnection()
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: CIPCClientSideConnection("/tmp/wsportal")
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: Connection("/tmp/wsportal")
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{}
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void handshake() override;
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private:
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void postprocess_bundles(Vector<IncomingASMessageBundle>& m_unprocessed_bundles) override;
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void postprocess_bundles(Vector<IncomingMessageBundle>& m_unprocessed_bundles) override;
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void handle_paint_event(const WSAPI_ServerMessage&, GWindow&, const ByteBuffer& extra_data);
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void handle_resize_event(const WSAPI_ServerMessage&, GWindow&);
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void handle_mouse_event(const WSAPI_ServerMessage&, GWindow&);
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