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LibJS: Add Handle<T>, a strong C++ handle for keeping GC objects alive

This is pretty heavy and unoptimized, but it will do the trick for now.
Basically, Heap now has a HashTable<HandleImpl*> and you can call
JS::make_handle(T*) to construct a Handle<T> that guarantees that the
pointee will always survive GC until the Handle<T> is destroyed.
This commit is contained in:
Andreas Kling 2020-03-18 20:03:17 +01:00
parent e265058768
commit a119b61782
6 changed files with 103 additions and 0 deletions

View file

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#include <LibJS/Heap/Handle.h>
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/Cell.h>
namespace JS {
HandleImpl::HandleImpl(Cell* cell)
: m_cell(cell)
{
m_cell->heap().did_create_handle({}, *this);
}
HandleImpl::~HandleImpl()
{
m_cell->heap().did_destroy_handle({}, *this);
}
}