1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-16 18:35:07 +00:00
serenity/Libraries/LibJS/Heap/Handle.cpp
Andreas Kling a119b61782 LibJS: Add Handle<T>, a strong C++ handle for keeping GC objects alive
This is pretty heavy and unoptimized, but it will do the trick for now.
Basically, Heap now has a HashTable<HandleImpl*> and you can call
JS::make_handle(T*) to construct a Handle<T> that guarantees that the
pointee will always survive GC until the Handle<T> is destroyed.
2020-03-18 20:03:17 +01:00

18 lines
300 B
C++

#include <LibJS/Heap/Handle.h>
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/Cell.h>
namespace JS {
HandleImpl::HandleImpl(Cell* cell)
: m_cell(cell)
{
m_cell->heap().did_create_handle({}, *this);
}
HandleImpl::~HandleImpl()
{
m_cell->heap().did_destroy_handle({}, *this);
}
}