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LibWeb: Implement draw_glyph_run in PaintingCommandExecutorGPU
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5 changed files with 31 additions and 2 deletions
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@ -417,6 +417,21 @@ static Optional<Gfx::IntRect> command_bounding_rectangle(PaintingCommand const&
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void RecordingPainter::execute(PaintingCommandExecutor& executor)
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{
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if (executor.needs_prepare_glyphs_texture()) {
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HashMap<Gfx::Font const*, HashTable<u32>> unique_glyphs;
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for (auto& command : m_painting_commands) {
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if (command.has<DrawGlyphRun>()) {
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for (auto const& glyph_or_emoji : command.get<DrawGlyphRun>().glyph_run) {
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if (glyph_or_emoji.has<Gfx::DrawGlyph>()) {
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auto const& glyph = glyph_or_emoji.get<Gfx::DrawGlyph>();
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unique_glyphs.ensure(glyph.font, [] { return HashTable<u32> {}; }).set(glyph.code_point);
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}
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}
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}
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}
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executor.prepare_glyph_texture(unique_glyphs);
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}
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size_t next_command_index = 0;
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while (next_command_index < m_painting_commands.size()) {
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auto& command = m_painting_commands[next_command_index++];
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