mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 07:47:35 +00:00
LibGL: Add Shader and Program class stubs
This commit is contained in:
parent
cd7d2c3446
commit
b975569a40
5 changed files with 126 additions and 0 deletions
30
Userland/Libraries/LibGL/Shaders/Shader.cpp
Normal file
30
Userland/Libraries/LibGL/Shaders/Shader.cpp
Normal file
|
@ -0,0 +1,30 @@
|
|||
/*
|
||||
* Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
|
||||
*
|
||||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
||||
#include <AK/String.h>
|
||||
#include <LibGL/Shaders/Shader.h>
|
||||
|
||||
namespace GL {
|
||||
|
||||
NonnullRefPtr<Shader> Shader::create(GLenum shader_type)
|
||||
{
|
||||
return adopt_ref(*new Shader(shader_type));
|
||||
}
|
||||
|
||||
ErrorOr<void> Shader::add_source(StringView source_code)
|
||||
{
|
||||
auto source_code_content = TRY(String::from_utf8(source_code));
|
||||
TRY(m_sources.try_append(move(source_code_content)));
|
||||
return {};
|
||||
}
|
||||
|
||||
ErrorOr<void> Shader::compile()
|
||||
{
|
||||
TODO();
|
||||
return {};
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue