1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-27 07:47:35 +00:00

LibGL: Add Shader and Program class stubs

This commit is contained in:
Stephan Unverwerth 2022-08-28 10:36:31 +02:00 committed by Andrew Kaster
parent cd7d2c3446
commit b975569a40
5 changed files with 126 additions and 0 deletions

View file

@ -0,0 +1,30 @@
/*
* Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/String.h>
#include <LibGL/Shaders/Shader.h>
namespace GL {
NonnullRefPtr<Shader> Shader::create(GLenum shader_type)
{
return adopt_ref(*new Shader(shader_type));
}
ErrorOr<void> Shader::add_source(StringView source_code)
{
auto source_code_content = TRY(String::from_utf8(source_code));
TRY(m_sources.try_append(move(source_code_content)));
return {};
}
ErrorOr<void> Shader::compile()
{
TODO();
return {};
}
}