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LibTTF: Reorganized TTF parsing code into LibTTF
This commit is contained in:
parent
22fbe59126
commit
bd354bc2ae
7 changed files with 510 additions and 434 deletions
470
Libraries/LibTTF/Glyf.cpp
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470
Libraries/LibTTF/Glyf.cpp
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/*
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* Copyright (c) 2020, Srimanta Barua <srimanta.barua1@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Font.h"
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#include <AK/FixedArray.h>
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#include <LibGfx/FloatPoint.h>
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#include <LibGfx/Path.h>
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#include <math.h>
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namespace TTF {
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extern u16 be_u16(const u8* ptr);
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extern u32 be_u32(const u8* ptr);
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extern i16 be_i16(const u8* ptr);
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enum class SimpleGlyfFlags {
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// From spec.
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OnCurve = 0x01,
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XShortVector = 0x02,
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YShortVector = 0x04,
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RepeatFlag = 0x08,
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XIsSameOrPositiveXShortVector = 0x10,
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YIsSameOrPositiveYShortVector = 0x20,
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// Combinations
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XMask = 0x12,
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YMask = 0x24,
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XLongVector = 0x00,
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YLongVector = 0x00,
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XNegativeShortVector = 0x02,
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YNegativeShortVector = 0x04,
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XPositiveShortVector = 0x12,
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YPositiveShortVector = 0x24,
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};
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class PointIterator {
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public:
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struct Item {
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bool on_curve;
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Gfx::FloatPoint point;
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};
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PointIterator(const ByteBuffer& slice, u16 num_points, u32 flags_offset, u32 x_offset, u32 y_offset, float x_translate, float y_translate, float x_scale, float y_scale)
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: m_slice(slice)
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, m_points_remaining(num_points)
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, m_flags_offset(flags_offset)
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, m_x_offset(x_offset)
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, m_y_offset(y_offset)
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, m_x_translate(x_translate)
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, m_y_translate(y_translate)
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, m_x_scale(x_scale)
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, m_y_scale(y_scale)
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{
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}
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Optional<Item> next()
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{
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if (m_points_remaining == 0) {
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return {};
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}
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if (m_flags_remaining > 0) {
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m_flags_remaining--;
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} else {
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m_flag = m_slice[m_flags_offset++];
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if (m_flag & (u8) SimpleGlyfFlags::RepeatFlag) {
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m_flags_remaining = m_slice[m_flags_offset++];
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}
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}
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switch (m_flag & (u8) SimpleGlyfFlags::XMask) {
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case (u8) SimpleGlyfFlags::XLongVector:
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m_last_point.set_x(m_last_point.x() + be_i16(m_slice.offset_pointer(m_x_offset)));
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m_x_offset += 2;
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break;
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case (u8) SimpleGlyfFlags::XNegativeShortVector:
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m_last_point.set_x(m_last_point.x() - m_slice[m_x_offset++]);
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break;
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case (u8) SimpleGlyfFlags::XPositiveShortVector:
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m_last_point.set_x(m_last_point.x() + m_slice[m_x_offset++]);
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break;
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default:
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break;
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}
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switch (m_flag & (u8) SimpleGlyfFlags::YMask) {
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case (u8) SimpleGlyfFlags::YLongVector:
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m_last_point.set_y(m_last_point.y() + be_i16(m_slice.offset_pointer(m_y_offset)));
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m_y_offset += 2;
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break;
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case (u8) SimpleGlyfFlags::YNegativeShortVector:
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m_last_point.set_y(m_last_point.y() - m_slice[m_y_offset++]);
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break;
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case (u8) SimpleGlyfFlags::YPositiveShortVector:
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m_last_point.set_y(m_last_point.y() + m_slice[m_y_offset++]);
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break;
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default:
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break;
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}
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m_points_remaining--;
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Item ret = {
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.on_curve = (m_flag & (u8) SimpleGlyfFlags::OnCurve) != 0,
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.point = m_last_point,
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};
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ret.point.move_by(m_x_translate, m_y_translate);
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ret.point.set_x(ret.point.x() * m_x_scale);
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ret.point.set_y(ret.point.y() * m_y_scale);
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return ret;
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}
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private:
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ByteBuffer m_slice;
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u16 m_points_remaining;
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u8 m_flag { 0 };
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Gfx::FloatPoint m_last_point = { 0.0f, 0.0f };
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u32 m_flags_remaining = { 0 };
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u32 m_flags_offset;
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u32 m_x_offset;
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u32 m_y_offset;
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float m_x_translate;
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float m_y_translate;
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float m_x_scale;
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float m_y_scale;
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};
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class Rasterizer {
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public:
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Rasterizer(Gfx::Size size)
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: m_size(size)
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, m_data(m_size.width() * m_size.height())
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{
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for (int i = 0; i < m_size.width() * m_size.height(); i++) {
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m_data[i] = 0.0;
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}
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}
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RefPtr<Gfx::Bitmap> draw_path(Gfx::Path& path)
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{
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for (auto& line : path.split_lines()) {
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draw_line(line.from, line.to);
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}
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return accumulate();
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}
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private:
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RefPtr<Gfx::Bitmap> accumulate()
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{
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auto bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, m_size);
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Color base_color = Color::from_rgb(0xffffff);
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for (int y = 0; y < m_size.height(); y++) {
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float accumulator = 0.0;
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for (int x = 0; x < m_size.width(); x++) {
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accumulator += m_data[y * m_size.width() + x];
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float value = accumulator;
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if (value < 0.0) {
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value = -value;
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}
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if (value > 1.0) {
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value = 1.0;
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}
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u8 alpha = value * 255.0;
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bitmap->set_pixel(x, y, base_color.with_alpha(alpha));
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}
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}
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return bitmap;
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}
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void draw_line(Gfx::FloatPoint p0, Gfx::FloatPoint p1)
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{
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ASSERT(p0.x() >= 0.0 && p0.y() >= 0.0 && p0.x() <= m_size.width() && p0.y() <= m_size.height());
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ASSERT(p1.x() >= 0.0 && p1.y() >= 0.0 && p1.x() <= m_size.width() && p1.y() <= m_size.height());
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// If we're on the same Y, there's no need to draw
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if (p0.y() == p1.y()) {
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return;
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}
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float direction = -1.0;
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if (p1.y() < p0.y()) {
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direction = 1.0;
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auto tmp = p0;
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p0 = p1;
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p1 = tmp;
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}
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float dxdy = (p1.x() - p0.x()) / (p1.y() - p0.y());
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u32 y0 = floor(p0.y());
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u32 y1 = ceil(p1.y());
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float x_cur = p0.x();
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for (u32 y = y0; y < y1; y++) {
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u32 line_offset = m_size.width() * y;
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float dy = min(y + 1.0f, p1.y()) - max((float) y, p0.y());
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float directed_dy = dy * direction;
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float x_next = x_cur + dy * dxdy;
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if (x_next < 0.0) {
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x_next = 0.0;
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}
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float x0 = x_cur;
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float x1 = x_next;
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if (x1 < x0) {
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x1 = x_cur;
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x0 = x_next;
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}
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float x0_floor = floor(x0);
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float x1_ceil = ceil(x1);
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u32 x0i = x0_floor;
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if (x1_ceil <= x0_floor + 1.0) {
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// If x0 and x1 are within the same pixel, then area to the right is (1 - (mid(x0, x1) - x0_floor)) * dy
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float area = ((x0 + x1) * 0.5) - x0_floor;
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m_data[line_offset + x0i] += directed_dy * (1.0 - area);
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m_data[line_offset + x0i + 1] += directed_dy * area;
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} else {
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float dydx = 1.0 / dxdy;
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float x0_right = 1.0 - (x0 - x0_floor);
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u32 x1_floor_i = floor(x1);
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float area_upto_here = 0.5 * x0_right * x0_right * dydx;
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m_data[line_offset + x0i] += direction * area_upto_here;
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for (u32 x = x0i + 1; x < x1_floor_i; x++) {
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x0_right += 1.0;
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float total_area_here = 0.5 * x0_right * x0_right * dydx;
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m_data[line_offset + x] += direction * (total_area_here - area_upto_here);
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area_upto_here = total_area_here;
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}
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m_data[line_offset + x1_floor_i] += direction * (dy - area_upto_here);
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}
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x_cur = x_next;
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}
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}
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Gfx::Size m_size;
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FixedArray<float> m_data;
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};
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Font::GlyphHorizontalMetrics Font::Hmtx::get_glyph_horizontal_metrics(u32 glyph_id) const
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{
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ASSERT(glyph_id < m_num_glyphs);
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if (glyph_id < m_number_of_h_metrics) {
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auto offset = glyph_id * (u32) Sizes::LongHorMetric;
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u16 advance_width = be_u16(m_slice.offset_pointer(offset));
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i16 left_side_bearing = be_i16(m_slice.offset_pointer(offset + 2));
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return GlyphHorizontalMetrics {
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.advance_width = advance_width,
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.left_side_bearing = left_side_bearing,
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};
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}
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auto offset = m_number_of_h_metrics * (u32) Sizes::LongHorMetric + (glyph_id - m_number_of_h_metrics) * (u32) Sizes::LeftSideBearing;
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u16 advance_width = be_u16(m_slice.offset_pointer((m_number_of_h_metrics - 1) * (u32) Sizes::LongHorMetric));
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i16 left_side_bearing = be_i16(m_slice.offset_pointer(offset));
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return GlyphHorizontalMetrics {
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.advance_width = advance_width,
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.left_side_bearing = left_side_bearing,
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};
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}
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u32 Font::Loca::get_glyph_offset(u32 glyph_id) const
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{
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ASSERT(glyph_id < m_num_glyphs);
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switch (m_index_to_loc_format) {
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case IndexToLocFormat::Offset16:
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return ((u32) be_u16(m_slice.offset_pointer(glyph_id * 2))) * 2;
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case IndexToLocFormat::Offset32:
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return be_u32(m_slice.offset_pointer(glyph_id * 4));
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default:
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ASSERT_NOT_REACHED();
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}
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}
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Font::Glyf::Glyph Font::Glyf::Glyph::simple(const ByteBuffer& slice, u16 num_contours, i16 xmin, i16 ymin, i16 xmax, i16 ymax)
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{
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auto ret = Glyph(slice, Type::Simple);
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ret.m_meta.simple = Simple {
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.num_contours = num_contours,
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.xmin = xmin,
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.ymin = ymin,
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.xmax = xmax,
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.ymax = ymax,
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};
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return ret;
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}
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// FIXME: This is currently just a dummy. Need to add support for composite glyphs.
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Font::Glyf::Glyph Font::Glyf::Glyph::composite(const ByteBuffer& slice)
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{
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auto ret = Glyph(slice, Type::Composite);
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ret.m_meta.composite = Composite();
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return ret;
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}
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RefPtr<Gfx::Bitmap> Font::Glyf::Glyph::raster(float x_scale, float y_scale) const
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{
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switch (m_type) {
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case Type::Simple:
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return raster_simple(x_scale, y_scale);
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case Type::Composite:
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// FIXME: Add support for composite glyphs
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TODO();
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}
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ASSERT_NOT_REACHED();
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}
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static void get_ttglyph_offsets(const ByteBuffer& slice, u32 num_points, u32 flags_offset, u32 *x_offset, u32 *y_offset)
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{
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u32 flags_size = 0;
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u32 x_size = 0;
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u32 repeat_count;
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while (num_points > 0) {
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u8 flag = slice[flags_offset + flags_size];
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if (flag & (u8) SimpleGlyfFlags::RepeatFlag) {
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flags_size++;
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repeat_count = slice[flags_offset + flags_size] + 1;
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} else {
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repeat_count = 1;
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}
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flags_size++;
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switch (flag & (u8) SimpleGlyfFlags::XMask) {
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case (u8) SimpleGlyfFlags::XLongVector:
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x_size += repeat_count * 2;
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break;
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case (u8) SimpleGlyfFlags::XNegativeShortVector:
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case (u8) SimpleGlyfFlags::XPositiveShortVector:
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x_size += repeat_count;
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break;
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default:
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break;
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}
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num_points -= repeat_count;
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}
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*x_offset = flags_offset + flags_size;
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*y_offset = *x_offset + x_size;
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}
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RefPtr<Gfx::Bitmap> Font::Glyf::Glyph::raster_simple(float x_scale, float y_scale) const
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{
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auto simple = m_meta.simple;
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// Get offets for flags, x, and y.
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u16 num_points = be_u16(m_slice.offset_pointer((simple.num_contours - 1) * 2)) + 1;
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u16 num_instructions = be_u16(m_slice.offset_pointer(simple.num_contours * 2));
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u32 flags_offset = simple.num_contours * 2 + 2 + num_instructions;
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u32 x_offset = 0;
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u32 y_offset = 0;
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get_ttglyph_offsets(m_slice, num_points, flags_offset, &x_offset, &y_offset);
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// Prepare to render glyph.
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u32 width = (u32) (ceil((simple.xmax - simple.xmin) * x_scale)) + 1;
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u32 height = (u32) (ceil((simple.ymax - simple.ymin) * y_scale)) + 1;
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Gfx::Path path;
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PointIterator point_iterator(m_slice, num_points, flags_offset, x_offset, y_offset, -simple.xmin, -simple.ymax, x_scale, -y_scale);
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int last_contour_end = -1;
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u32 contour_index = 0;
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u32 contour_size = 0;
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Optional<Gfx::FloatPoint> contour_start = {};
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Optional<Gfx::FloatPoint> last_offcurve_point = {};
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// Render glyph
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while (true) {
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if (!contour_start.has_value()) {
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if (contour_index >= simple.num_contours) {
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break;
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}
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int current_contour_end = be_u16(m_slice.offset_pointer(contour_index++ * 2));
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contour_size = current_contour_end - last_contour_end;
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last_contour_end = current_contour_end;
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auto opt_item = point_iterator.next();
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if (!opt_item.has_value()) {
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ASSERT_NOT_REACHED();
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}
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contour_start = opt_item.value().point;
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path.move_to(contour_start.value());
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contour_size--;
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} else if (!last_offcurve_point.has_value()) {
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if (contour_size > 0) {
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auto opt_item = point_iterator.next();
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// FIXME: Should we draw a line to the first point here?
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if (!opt_item.has_value()) {
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break;
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}
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auto item = opt_item.value();
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contour_size--;
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if (item.on_curve) {
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path.line_to(item.point);
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} else if (contour_size > 0) {
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auto opt_next_item = point_iterator.next();
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// FIXME: Should we draw a quadratic bezier to the first point here?
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if (!opt_next_item.has_value()) {
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break;
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}
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auto next_item = opt_next_item.value();
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contour_size--;
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if (next_item.on_curve) {
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path.quadratic_bezier_curve_to(item.point, next_item.point);
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} else {
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auto mid_point = Gfx::FloatPoint::interpolate(item.point, next_item.point, 0.5);
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path.quadratic_bezier_curve_to(item.point, mid_point);
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last_offcurve_point = next_item.point;
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}
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} else {
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path.quadratic_bezier_curve_to(item.point, contour_start.value());
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contour_start = {};
|
||||
}
|
||||
} else {
|
||||
path.line_to(contour_start.value());
|
||||
contour_start = {};
|
||||
}
|
||||
} else {
|
||||
auto point0 = last_offcurve_point.value();
|
||||
last_offcurve_point = {};
|
||||
if (contour_size > 0) {
|
||||
auto opt_item = point_iterator.next();
|
||||
// FIXME: Should we draw a quadratic bezier to the first point here?
|
||||
if (!opt_item.has_value()) {
|
||||
break;
|
||||
}
|
||||
auto item = opt_item.value();
|
||||
contour_size--;
|
||||
if (item.on_curve) {
|
||||
path.quadratic_bezier_curve_to(point0, item.point);
|
||||
} else {
|
||||
auto mid_point = Gfx::FloatPoint::interpolate(point0, item.point, 0.5);
|
||||
path.quadratic_bezier_curve_to(point0, mid_point);
|
||||
last_offcurve_point = item.point;
|
||||
}
|
||||
} else {
|
||||
path.quadratic_bezier_curve_to(point0, contour_start.value());
|
||||
contour_start = {};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Rasterizer(Gfx::Size(width, height)).draw_path(path);
|
||||
}
|
||||
|
||||
Font::Glyf::Glyph Font::Glyf::glyph(u32 offset) const
|
||||
{
|
||||
ASSERT(m_slice.size() >= offset + (u32) Sizes::GlyphHeader);
|
||||
i16 num_contours = be_i16(m_slice.offset_pointer(offset));
|
||||
i16 xmin = be_i16(m_slice.offset_pointer(offset + (u32) Offsets::XMin));
|
||||
i16 ymin = be_i16(m_slice.offset_pointer(offset + (u32) Offsets::YMin));
|
||||
i16 xmax = be_i16(m_slice.offset_pointer(offset + (u32) Offsets::XMax));
|
||||
i16 ymax = be_i16(m_slice.offset_pointer(offset + (u32) Offsets::YMax));
|
||||
auto slice = ByteBuffer::wrap(m_slice.offset_pointer(offset + (u32) Sizes::GlyphHeader), m_slice.size() - offset - (u32) Sizes::GlyphHeader);
|
||||
if (num_contours < 0) {
|
||||
return Glyph::composite(slice);
|
||||
}
|
||||
return Glyph::simple(slice, num_contours, xmin, ymin, xmax, ymax);
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue