mirror of
https://github.com/RGBCube/serenity
synced 2025-05-16 15:24:58 +00:00
WindowServer+LibGUI: Mark window bitmaps volatile in occluded windows
WindowServer now tracks whether windows are occluded (meaning that they are completely covered by one or more opaque windows sitting above them.) This state is communicated to the windows via WindowStateChanged messages, which then allow GWindow to mark its backing store volatile. This reduces the effective memory impact of windows that are not at all visible to the user. Very cool. :^)
This commit is contained in:
parent
5d1acdda82
commit
c7847d7c81
9 changed files with 72 additions and 10 deletions
|
@ -299,5 +299,5 @@ void GWindowServerConnection::handle(const WindowClient::DragCancelled&)
|
|||
void GWindowServerConnection::handle(const WindowClient::WindowStateChanged& message)
|
||||
{
|
||||
if (auto* window = GWindow::from_window_id(message.window_id()))
|
||||
window->notify_state_changed({}, message.minimized());
|
||||
window->notify_state_changed({}, message.minimized(), message.occluded());
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue