mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 03:27:34 +00:00
Snake: Convert the game window to GML
Unfortunately, GML widget registration requires a non-fallible construct method to create the widget. So this does a bit of manual error checking when loading the food bitmaps.
This commit is contained in:
parent
ae90f490bd
commit
cb66c02bc4
5 changed files with 79 additions and 44 deletions
|
@ -15,45 +15,62 @@
|
|||
#include <LibGfx/Font/Font.h>
|
||||
#include <LibGfx/Font/FontDatabase.h>
|
||||
|
||||
REGISTER_WIDGET(Snake, Game);
|
||||
|
||||
namespace Snake {
|
||||
|
||||
ErrorOr<NonnullRefPtr<Game>> Game::create()
|
||||
static NonnullRefPtrVector<Gfx::Bitmap> load_food_bitmaps()
|
||||
{
|
||||
static constexpr auto food_bitmaps_files = Array {
|
||||
"/res/emoji/U+1F41F.png"sv,
|
||||
"/res/emoji/U+1F95A.png"sv,
|
||||
"/res/emoji/U+1F99C.png"sv,
|
||||
"/res/emoji/U+1F986.png"sv,
|
||||
"/res/emoji/U+1FAB2.png"sv,
|
||||
"/res/emoji/U+1F426.png"sv,
|
||||
"/res/emoji/U+1F424.png"sv,
|
||||
"/res/emoji/U+1F40D.png"sv,
|
||||
"/res/emoji/U+1F989.png"sv,
|
||||
"/res/emoji/U+1F54A.png"sv,
|
||||
"/res/emoji/U+1F408.png"sv,
|
||||
"/res/emoji/U+1F420.png"sv,
|
||||
"/res/emoji/U+1F415.png"sv,
|
||||
"/res/emoji/U+1F429.png"sv,
|
||||
"/res/emoji/U+1F98C.png"sv,
|
||||
"/res/emoji/U+1F416.png"sv,
|
||||
"/res/emoji/U+1F401.png"sv,
|
||||
"/res/emoji/U+1F400.png"sv,
|
||||
"/res/emoji/U+1F407.png"sv,
|
||||
"/res/emoji/U+1F43F.png"sv,
|
||||
"/res/emoji/U+1F9A5.png"sv,
|
||||
"/res/emoji/U+1F423.png"sv,
|
||||
"/res/emoji/U+1F425.png"sv,
|
||||
"/res/emoji/U+1F98E.png"sv,
|
||||
"/res/emoji/U+1F997.png"sv,
|
||||
"/res/emoji/U+1FAB3.png"sv,
|
||||
"/res/emoji/U+1F413.png"sv,
|
||||
"/res/emoji/U+1FAB0.png"sv,
|
||||
"/res/emoji/U+1FAB1.png"sv,
|
||||
};
|
||||
|
||||
NonnullRefPtrVector<Gfx::Bitmap> food_bitmaps;
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F41F.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F95A.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F99C.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F986.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1FAB2.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F426.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F424.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F40D.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F989.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F54A.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F408.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F420.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F415.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F429.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F98C.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F416.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F401.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F400.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F407.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F43F.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F9A5.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F423.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F425.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F98E.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F997.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1FAB3.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1F413.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1FAB0.png"sv)));
|
||||
food_bitmaps.append(*TRY(Gfx::Bitmap::try_load_from_file("/res/emoji/U+1FAB1.png"sv)));
|
||||
return adopt_nonnull_ref_or_enomem(new (nothrow) Game(move(food_bitmaps)));
|
||||
food_bitmaps.ensure_capacity(food_bitmaps_files.size());
|
||||
|
||||
for (auto file : food_bitmaps_files) {
|
||||
auto bitmap = Gfx::Bitmap::try_load_from_file(file);
|
||||
if (bitmap.is_error()) {
|
||||
dbgln("\033[31;1mCould not load bitmap file\033[0m '{}': {}", file, bitmap.error());
|
||||
VERIFY_NOT_REACHED();
|
||||
}
|
||||
|
||||
food_bitmaps.unchecked_append(bitmap.release_value());
|
||||
}
|
||||
|
||||
return food_bitmaps;
|
||||
}
|
||||
|
||||
Game::Game(NonnullRefPtrVector<Gfx::Bitmap> food_bitmaps)
|
||||
: m_food_bitmaps(move(food_bitmaps))
|
||||
Game::Game()
|
||||
: m_food_bitmaps(load_food_bitmaps())
|
||||
{
|
||||
set_font(Gfx::FontDatabase::default_fixed_width_font().bold_variant());
|
||||
reset();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue