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LibWeb: Expose SVGEllipseElement attributes to JS

This commit is contained in:
Sam Atkins 2022-03-22 16:57:00 +00:00 committed by Andreas Kling
parent 1a3d6c68ef
commit ccee8953d0
3 changed files with 51 additions and 4 deletions

View file

@ -75,4 +75,44 @@ Gfx::Path& SVGEllipseElement::get_path()
return m_path.value();
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementCXAttribute
NonnullRefPtr<SVGAnimatedLength> SVGEllipseElement::cx() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(0, m_center_x.value_or(0));
auto anim_length = SVGLength::create(0, m_center_x.value_or(0));
return SVGAnimatedLength::create(move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementCYAttribute
NonnullRefPtr<SVGAnimatedLength> SVGEllipseElement::cy() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(0, m_center_y.value_or(0));
auto anim_length = SVGLength::create(0, m_center_y.value_or(0));
return SVGAnimatedLength::create(move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementRXAttribute
NonnullRefPtr<SVGAnimatedLength> SVGEllipseElement::rx() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(0, m_radius_x.value_or(0));
auto anim_length = SVGLength::create(0, m_radius_x.value_or(0));
return SVGAnimatedLength::create(move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementRYAttribute
NonnullRefPtr<SVGAnimatedLength> SVGEllipseElement::ry() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(0, m_radius_y.value_or(0));
auto anim_length = SVGLength::create(0, m_radius_y.value_or(0));
return SVGAnimatedLength::create(move(base_length), move(anim_length));
}
}