mirror of
https://github.com/RGBCube/serenity
synced 2025-07-26 04:57:44 +00:00
AudioServer: Add 'mute' member and methods to ClientAudioStream
When computing the 'output mix', the Mixer iterates over all client audio streams and computes a 'mixed sample' taking into account mainly the client's volume. This new member and methods will allow us to ignore a muted client when computing that mix.
This commit is contained in:
parent
c78a8b94c5
commit
ce5f5f543f
1 changed files with 3 additions and 0 deletions
|
@ -93,6 +93,8 @@ public:
|
|||
FadingProperty<double>& volume() { return m_volume; }
|
||||
double volume() const { return m_volume; }
|
||||
void set_volume(double const volume) { m_volume = volume; }
|
||||
bool is_muted() const { return m_muted; }
|
||||
void set_muted(bool muted) { m_muted = muted; }
|
||||
|
||||
private:
|
||||
RefPtr<Audio::Buffer> m_current;
|
||||
|
@ -101,6 +103,7 @@ private:
|
|||
int m_remaining_samples { 0 };
|
||||
int m_played_samples { 0 };
|
||||
bool m_paused { false };
|
||||
bool m_muted { false };
|
||||
|
||||
WeakPtr<ClientConnection> m_client;
|
||||
FadingProperty<double> m_volume { 1 };
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue