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https://github.com/RGBCube/serenity
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LibWeb: Add some basic paint tree traversal helpers
Give the Paintable class some basic helpers for traversing the paint tree. Note that they actually piggy-back on the layout tree for links between nodes.
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2 changed files with 49 additions and 0 deletions
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@ -46,4 +46,20 @@ Optional<HitTestResult> Paintable::hit_test(Gfx::FloatPoint const&, HitTestType)
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return {};
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}
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Paintable const* Paintable::first_child() const
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{
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auto* layout_child = m_layout_node.first_child();
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for (; layout_child && !layout_child->paintable(); layout_child = layout_child->next_sibling())
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;
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return layout_child ? layout_child->paintable() : nullptr;
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}
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Paintable const* Paintable::next_sibling() const
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{
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auto* layout_node = m_layout_node.next_sibling();
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for (; layout_node && !layout_node->paintable(); layout_node = layout_node->next_sibling())
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;
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return layout_node ? layout_node->paintable() : nullptr;
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}
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}
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@ -49,6 +49,33 @@ class Paintable : public RefCounted<Paintable> {
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public:
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virtual ~Paintable() = default;
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Paintable const* first_child() const;
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Paintable const* next_sibling() const;
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template<typename U, typename Callback>
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IterationDecision for_each_in_inclusive_subtree_of_type(Callback callback) const
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{
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if (is<U>(*this)) {
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if (callback(static_cast<const U&>(*this)) == IterationDecision::Break)
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return IterationDecision::Break;
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}
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for (auto* child = first_child(); child; child = child->next_sibling()) {
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if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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}
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template<typename U, typename Callback>
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IterationDecision for_each_in_subtree_of_type(Callback callback) const
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{
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for (auto* child = first_child(); child; child = child->next_sibling()) {
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if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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}
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virtual void paint(PaintContext&, PaintPhase) const { }
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virtual void before_children_paint(PaintContext&, PaintPhase) const { }
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virtual void after_children_paint(PaintContext&, PaintPhase) const { }
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@ -91,6 +118,9 @@ public:
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return *m_containing_block;
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}
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template<typename T>
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bool fast_is() const = delete;
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protected:
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explicit Paintable(Layout::Node const& layout_node)
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: m_layout_node(layout_node)
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@ -112,4 +142,7 @@ inline DOM::Node const* HitTestResult::dom_node() const
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return paintable->dom_node();
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}
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template<>
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inline bool Paintable::fast_is<PaintableBox>() const { return m_layout_node.is_box(); }
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}
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