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LibAudio: Use an existing file stream when parsing a FLAC header
Before this change the file stream was generated two times: one time in the parse_header(), and another time for the whole class in the constructor. The previous commit moved the m_stream initialization before executing the parse_header function, so we can now reuse that here.
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1 changed files with 1 additions and 3 deletions
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@ -69,13 +69,11 @@ bool FlacLoaderPlugin::sniff()
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bool FlacLoaderPlugin::parse_header()
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bool FlacLoaderPlugin::parse_header()
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{
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{
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Optional<Core::InputFileStream> fis;
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bool ok = true;
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bool ok = true;
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InputBitStream bit_input = [&]() -> InputBitStream {
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InputBitStream bit_input = [&]() -> InputBitStream {
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if (m_file) {
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if (m_file) {
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fis = Core::InputFileStream(*m_file);
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return InputBitStream(m_stream->get<Core::InputFileStream>());
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return InputBitStream(*fis);
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}
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}
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return InputBitStream(m_stream->get<InputMemoryStream>());
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return InputBitStream(m_stream->get<InputMemoryStream>());
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}();
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}();
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