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LibGUI: Don't force flush pending paints whenever mouse moves

This patch removes a hack that forced any pending repaints to happen
immediately whenever you moved the mouse over a window.

The purpose of that mechanism was to ensure that quick button presses
still show up visually, and since that is now accomplished via
Widget::repaint(), we no longer need this.
This commit is contained in:
Andreas Kling 2021-10-23 17:57:05 +02:00
parent d196fbce5b
commit f27d768745

View file

@ -367,11 +367,6 @@ void Window::handle_mouse_event(MouseEvent& event)
if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
m_automatic_cursor_tracking_widget = *result.widget;
result.widget->dispatch_event(local_event, this);
if (!m_pending_paint_event_rects.is_empty()) {
MultiPaintEvent paint_event(move(m_pending_paint_event_rects), size());
handle_multi_paint_event(paint_event);
}
}
void Window::handle_multi_paint_event(MultiPaintEvent& event)