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LibWeb: Add PlatformObject class
This represents the "platform object" concept from the IDL spec, which refers to an object that implements an IDL interface.
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6 changed files with 70 additions and 10 deletions
18
Userland/Libraries/LibWeb/Bindings/PlatformObject.cpp
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18
Userland/Libraries/LibWeb/Bindings/PlatformObject.cpp
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/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/PlatformObject.h>
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namespace Web::Bindings {
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PlatformObject::PlatformObject(JS::Object& prototype)
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: JS::Object(prototype)
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{
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}
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PlatformObject::~PlatformObject() = default;
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}
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24
Userland/Libraries/LibWeb/Bindings/PlatformObject.h
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Userland/Libraries/LibWeb/Bindings/PlatformObject.h
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/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Runtime/Object.h>
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namespace Web::Bindings {
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// https://webidl.spec.whatwg.org/#dfn-platform-object
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class PlatformObject : public JS::Object {
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JS_OBJECT(PlatformObject, JS::Object);
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public:
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virtual ~PlatformObject() override;
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protected:
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explicit PlatformObject(JS::Object& prototype);
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};
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}
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18
Userland/Libraries/LibWeb/Bindings/Wrapper.cpp
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Userland/Libraries/LibWeb/Bindings/Wrapper.cpp
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/*
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* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Wrapper.h>
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namespace Web::Bindings {
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Wrapper::Wrapper(Object& prototype)
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: PlatformObject(prototype)
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{
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}
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Wrapper::~Wrapper() = default;
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}
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@ -1,29 +1,27 @@
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullRefPtr.h>
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#include <AK/Weakable.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/Forward.h>
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namespace Web::Bindings {
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class Wrapper
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: public JS::Object
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: public PlatformObject
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, public Weakable<Wrapper> {
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JS_OBJECT(Wrapper, JS::Object);
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JS_OBJECT(Wrapper, PlatformObject);
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public:
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virtual ~Wrapper() override;
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protected:
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explicit Wrapper(Object& prototype)
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: Object(prototype)
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{
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}
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explicit Wrapper(Object& prototype);
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};
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}
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