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Userland: Use default initializer instead of an empty string for Buttons
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3 changed files with 3 additions and 4 deletions
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@ -16,8 +16,7 @@ class ProcessorParameterToggle : public GUI::CheckBox {
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public:
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ProcessorParameterToggle(DSP::ProcessorBooleanParameter& parameter)
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: CheckBox("")
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, m_parameter(parameter)
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: m_parameter(parameter)
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{
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on_checked = [this](auto checked) {
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if (m_currently_setting_from_ui)
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@ -44,7 +44,7 @@ SpreadsheetWidget::SpreadsheetWidget(GUI::Window& parent_window, NonnullRefPtrVe
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auto& current_cell_label = top_bar.add<GUI::Label>("");
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current_cell_label.set_fixed_width(50);
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auto& help_button = top_bar.add<GUI::Button>("");
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auto& help_button = top_bar.add<GUI::Button>();
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help_button.set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-help.png"sv).release_value_but_fixme_should_propagate_errors());
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help_button.set_tooltip("Functions Help");
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help_button.set_fixed_size(20, 20);
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@ -23,7 +23,7 @@ PromotionDialog::PromotionDialog(ChessWidget& chess_widget)
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main_widget->set_layout<GUI::HorizontalBoxLayout>();
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for (auto const& type : { Chess::Type::Queen, Chess::Type::Knight, Chess::Type::Rook, Chess::Type::Bishop }) {
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auto& button = main_widget->add<GUI::Button>("");
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auto& button = main_widget->add<GUI::Button>();
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button.set_fixed_height(70);
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button.set_icon(chess_widget.get_piece_graphic({ chess_widget.board().turn(), type }));
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button.on_click = [this, type](auto) {
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