It turns out return a ThrowCompletionOr<T const&> is flawed, as the GCC
expansion trick used with TRY will always make a copy. PrimitiveString
is luckily the only such use case.
Holding shift while using the polygonal select tool now constrains the
line angle in 22.5 degree increments. This matches the behavior of the
line tool.
We currently paint the 3 previewed cards using ImageWidget. This works
fine, but in order to preview a card hovering over a valid target card,
it will be easier to use the already-existing CardGame paint logic. So
this patch changes GamesSettings to display the preview as-is using a
CardGame.
If we failed to decode a sample we'd presumably want to tell the user,
and we definitely don't want to just go into another round of decoding
somewhere in the middle of a broken sample.
This was unintuitive, and only useful in a few cases. In the majority,
users had to immediately call `stop()`, and several who did want the
timer started would call `start()` on it immediately anyway. Case in
point: There are only two places I had to add a manual `start()`.
Drops were handled only by the Preview Widget previously. It probably
made a little more sense before the program redesign, as it took most of
window the space, but now honestly this idea doesn't hold up that well.
This patch replaces the bespoke rendering engine in Presenter with a
simple pipeline that turns presentations into single-page HTML files.
The HTML is then loaded into an OutOfProcessWebView.
This achieves a number of things, most importantly:
- Access to all the CSS features supported by LibWeb
- Sandboxed, multi-process rendering
The code could be simplified a lot further, but I wanted to get the new
architecture in place without changing anything about the file format.
Clicking analyze or deleting a file would always cause the tree view in
the widget to reset back to viewing the root. This was changed to stay
in the directory currently being viewed
The tree map widget keeps the current path to allow the user to navigate
between directories. This path was being kept as indices into the
children array. The indices might change after the tree is regenerated
and this change is required to keep the user's current place after a
re-analysis
Made the member fields of Tree and TreeNode structures private and moved
the functions in main.cpp that accessed the internals of these
structures inside the TreeNode class
The TreeMapNode and TreeMap structs inside TreeMapWidget.h both had
single implementers, TreeNode and Tree inside main.cpp. The indirection
was removed and the new structures were moved to their own file
This makes construction of Utf16String fallible in OOM conditions. The
immediate impact is that PrimitiveString must then be fallible as well,
as it may either transcode UTF-8 to UTF-16, or create a UTF-16 string
from ropes.
There are a couple of places where it is very non-trivial to propagate
the error further. A FIXME has been added to those locations.
Simplify a lot of uses of ElapsedTimer by converting the callers to
elapsed_time from elapsed, as the AK::Time returned is better for unit
conversions and comparisons against constants.