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681 commits

Author SHA1 Message Date
Aliaksandr Kalenik
e464d484c4 LibWeb: Implement getBoundingClientRect() for inline paintables
This fixes the issue that occurred when, after clicking an inline
paintable page would always scroll to the top. The problem was that
`scroll_an_element_into_view()` relies on `get_bounding_client_rect()`
to produce the correct scroll position and for inline paintables we
were always returning zero rect before this change.
2023-12-14 16:25:27 +01:00
Aliaksandr Kalenik
874af6048f LibWeb/Painting: Remove command to paint progress bar
It is no longer used because we started using shadow dom for progress
element.
2023-12-14 16:24:15 +01:00
Aliaksandr Kalenik
6b79508c08 LibWeb: Use offset of nearest scrollable ancestor for positioned boxes
Because positioned descendants are painted out-of-order we need to
separately apply offset of nearest scrollable box for them.

Fixes https://github.com/SerenityOS/serenity/issues/20554
2023-12-11 20:37:05 +01:00
Aliaksandr Kalenik
2952f01e84 LibWeb: Add pair of methods to apply/reset scroll offset of paintable
Separate scroll application from before_children_paint and
after_children_paint.
2023-12-11 20:37:05 +01:00
Andreas Kling
6994ea5885 LibWeb: Skip out-of-flow boxes when wrapping inlines in anonymous block
Out-of-flow boxes (floating and absolutely-positioned elements) were
previously collected and put in the anonymous block wrapper as well, but
this actually made hit testing not able to find them, since they were
breaking expectations about tree structure that hit testing relies on.

After this change, we simply let out-of-flow boxes stay in their
original parent, preserving the author's intended box tree structure.
2023-12-11 13:19:12 +01:00
Aliaksandr Kalenik
df57d7ca68 LibGfx+LibWeb: Update for_each_glyph_position to use font cascade list
This change updates function that builds list of glyphs to use font
cascade list to find font for each code point.
2023-12-10 17:32:04 +01:00
Aliaksandr Kalenik
2cb0039a13 LibGfx+LibWeb: Produce font cascade list in CSS font matching algorithm
According to the CSS font matching algorithm specification, it is
supposed to be executed for each glyph instead of each text run, as is
currently done. This change partially implements this by having the
font matching algorithm produce a list of fonts against which each
glyph will be tested to find its suitable font.

Now, it becomes possible to have per-glyph fallback fonts: if the
needed glyph is not present in a font, we can check the subsequent
fonts in the list.
2023-12-10 17:32:04 +01:00
Aliaksandr Kalenik
0d03257e69 LibGfx+LibAccelGfx+LibWeb: Use RefPtr for font in DrawGlyphOrEmoji 2023-12-10 17:32:04 +01:00
Bastiaan van der Plaat
4966c083df LibWeb: Remove progress element custom paintable use shadow dom instead 2023-12-07 11:37:01 +01:00
Timothy Flynn
a7b98a9761 LibWeb+WebContent+WebWorker: Add an option to skip painting the overlay
This will allow the Inspector to take a screenshot of a DOM node without
the overlay which renders the inspected node outline / box data.
2023-12-07 10:53:12 +01:00
Aliaksandr Kalenik
d1d6da6ab6 LibWeb: Resolve border radius during layout and save it in paintables
This change fixes a problem that we should not call `to_px()` to
resolve any length or percentage values during paintables traversal
because that is supposed to happen while performing layout.

Also it improves performance because before we were resolving border
radii during each painting phase but now it happens only once during
layout.
2023-12-07 10:52:47 +01:00
Aliaksandr Kalenik
e8960cf754 LibWeb: Move BorderRadiusCornerClipper allocation into CPU executor
BorderRadiusCornerClipper usage to clip border radius is specific to
CPU painter so it should not be stored in painting commands.

Also with this change bitmaps for corner sampling are allocated during
painting commands replaying instead of commands recording.
2023-12-06 13:05:59 +01:00
Aliaksandr Kalenik
89fd8dfaad LibWeb: Fix duplicated clip overflow in child stacking contexts
`StackingContext::paint_child()` does not have to clip overflow because
callers of this method already do that.
2023-12-06 13:05:59 +01:00
Shannon Booth
88f8ea7c60 LibWeb: Make BrowsingContex::page() return a Page&
This exposed a whole slew of now-unnecessary null checks. :^)

Co-Authored-By: Andreas Kling <kling@serenityos.org>
2023-12-05 09:38:32 +01:00
Aliaksandr Kalenik
5c0cd0f484 LibAccelGfx+LibWeb: Add text shadow support in GPU painter 2023-12-05 09:09:56 +01:00
Aliaksandr Kalenik
b5f9c1d003 LibWeb: Use glyph run to represent text in PaintTextShadow command
Given that we have a glyph run where the position of each glyph is
calculated for text fragments during layout, we can reuse it to avoid
this work during painting.
2023-12-05 09:09:56 +01:00
Aliaksandr Kalenik
f93cab7679 LibWeb/Painting: Use scaled font for selected text
Fixes regression introduced in:
681771d210
2023-12-03 23:16:17 +01:00
Aliaksandr Kalenik
681771d210 LibGfx+LibWeb: Calculate and save glyph positions during layout
Previously, we determined the positions of glyphs for each text run at
the time of painting, which constituted a significant portion of the
painting process according to profiles. However, since we already go
through each glyph to figure out the width of each fragment during
layout, we can simultaneously gather data about the position of each
glyph in the layout phase and utilize this information in the painting
phase.

I had to update expectations for a couple of reference tests. These
updates are due to the fact that we now measure glyph positions during
layout using a 1x font, and then linearly scale each glyph's position
to device pixels during painting. This approach should be acceptable,
considering we measure a fragment's width and height with an unscaled
font during layout.
2023-12-02 22:06:11 +01:00
Aliaksandr Kalenik
cc2008ea0d LibWeb: Skip painting of empty stacking contexts in GPU painter
Fixes crashing on https://twinings.co.uk/ that was happening because
of 0 size texture allocation.
2023-12-01 09:28:10 +01:00
Aliaksandr Kalenik
c28f6828c9 LibAccelGfx+LibWeb: Support non-translation transforms in GPU painter
This change introduces GPU painter support for rotate(), skew(),
scale(), and other transformations that could be applied to stacking
context.
2023-12-01 09:28:10 +01:00
Aliaksandr Kalenik
504aef470a LibWeb: Restore painter state if push_stacking_context() has failed
If `SkipStackingContext` is returned we also need to restore saved
painter state because corresponding pop_stacking_context command that
is supposed to do that will be skipped.

Fixes https://github.com/SerenityOS/serenity/issues/22092
2023-11-30 10:32:33 +01:00
Aliaksandr Kalenik
7a0191cbe9 LibWeb: Clear texture allocated for stacking context painting
In OpenGL newly allocated texture has undefined initial state so we
need to clear it before stacking context painting.
2023-11-29 21:49:23 +01:00
Aliaksandr Kalenik
24da32c884 LibAccelGfx+LibWeb: Store state of all stacking contexts in GPU painter
This change ensures that the GPU painting executor follows the pattern
of the CPU executor, where the state is stored for each stacking
context, but a painter is created only for those with opacity.

Fixes crashing on apple.com because now save() and restore() are called
on correct painters.
2023-11-29 21:48:47 +01:00
Aliaksandr Kalenik
9fa6628efa LibWeb: Apply stacking context transform in GPU painter 2023-11-29 09:48:10 +01:00
Shannon Booth
56d10bf198 LibWeb: Port Layout::TextNode from DeprecatedString 2023-11-28 17:15:27 -05:00
Aliaksandr Kalenik
1b3223dd9e LibWeb: Rename painter() to recording_painter() in PaintContext
Using recording_painter() as a name is less misleading, indicating
the painter in stacking context traversal doesn't perform actual
painting commands.
2023-11-27 21:53:38 +01:00
Aliaksandr Kalenik
0ff977bd04 LibWeb: Add fixed position stacking context support in GPU painter 2023-11-27 17:26:39 +01:00
Aliaksandr Kalenik
17fb82d49b LibAccelGfx+LibWeb: Discard painting of commands outside of viewport 2023-11-26 21:26:26 +01:00
Aliaksandr Kalenik
28723d8be1 LibAccelGfx+LibWeb: Move glyph atlas into a singleton class
This is going to allow us reuse glyph texture across painters and page
repaints.
2023-11-26 21:26:26 +01:00
Aliaksandr Kalenik
a1c8fb10fa LibAccelGfx+LibWeb: Add texture cache for immutable bitmaps
This change introduces a texture cache for immutable bitmaps in the
GPU painter. The cache is persisted across page repaints, so now, on
page scroll repaint, in many cases, we won't need to upload any new
textures. Also, if the same image is painted more than once on a page,
its texture will only be uploaded once.

Generally, the GPU painter works much faster with this change on all
pages that have images.
2023-11-26 12:55:43 +01:00
Aliaksandr Kalenik
f4a5c136c3 LibGfx+LibWeb: Add ImmutableBitmap for images bitmap caching in painter
Before this change, we used Gfx::Bitmap to represent both decoded
images that are not going to be mutated and bitmaps corresponding
to canvases that could be mutated.

This change introduces a wrapper for bitmaps that are not going to be
mutated, so the painter could do caching: texture caching in the case
of GPU painter and potentially scaled bitmap caching in the case of CPU
painter.
2023-11-26 12:55:43 +01:00
Aliaksandr Kalenik
5f7ac559a7 LibAccelGfx+LibWeb: Add support for stacking context opacity
For each stacking context with an opacity less than 1, we create a
separate framebuffer. We then blit the texture attached to this
framebuffer with the specified opacity.

To avoid the performance overhead of reading pixels from the texture
into Gfx::Bitmap, a new method that allows for direct blitting from
the texture is introduced, named blit_scaled_texture().
2023-11-24 08:39:55 +01:00
Aliaksandr Kalenik
d9990c6ea9 LibWeb: Remove opacity parameter for DrawScaledBitmap painting command
Every usage of this command specifies opacity equal to 1.
2023-11-21 17:00:56 +01:00
Aliaksandr Kalenik
a5cf875e23 LibWeb: Fix typo in FillEllipse painting command name 2023-11-21 17:00:56 +01:00
Aliaksandr Kalenik
2471f07356 LibWeb: Skip painting of empty borders in GPU painter 2023-11-21 17:00:56 +01:00
Aliaksandr Kalenik
01058dac95 LibWeb: Skip execution of painting commands with empty bounding rect 2023-11-21 17:00:56 +01:00
Aliaksandr Kalenik
1b0cc67a28 LibAccelGfx+LibWeb: Add basic push/pop stacking context implementation
With basic PushStackingContext and PopStackingContext commands
implementation scrolling works again after changes being made in:
4e04f81626
2023-11-20 23:44:19 +01:00
Aliaksandr Kalenik
7320fdc1f5 LibWeb: Implement FillEllipse command for GPU executor 2023-11-20 20:08:41 +01:00
Aliaksandr Kalenik
53c015695e LibAccelGfx+LibWeb: Implement rounded corners rectangle painting
For now corners antialiasing is missing.
2023-11-20 19:35:25 +01:00
Aliaksandr Kalenik
9888db1c27 LibWeb: Add basic support for borders painting in GPU executor
For now all borders are painted without rounded corners.
2023-11-20 14:59:47 +01:00
Aliaksandr Kalenik
29ff1f67be LibWeb: Introduce dedicated painting command for borders
Currently, in CPU painter, border painting is implemented by building
a Gfx::Path that is filled by Gfx::AntiAliasingPainter. In the GPU
painter, we will likely want to do something different, and with a
special command, it becomes possible.

Also, by making this change, the CPU executor also benefits because now
we can skip building paths for borders that are out of the viewport.
2023-11-20 14:59:47 +01:00
Aliaksandr Kalenik
70353b79af LibWeb: Change paint_all_borders() to accept only device pixel values
By consistently accepting only device pixel values instead of a mix of
CSSPixels and DevicePixels values, we can simplify the implementation
of paint_border() and paint_all_borders().
2023-11-20 14:59:47 +01:00
MacDue
4e04f81626 LibWeb: Don't encode painting limitations in RecordingPainter API
The current set of stacking context commands do not encode the
information needed to correctly paint the stacking context, instead,
they're based on the limitations of the current CPU renderer.

Stacking contexts should be able to be transformed by an arbitrary
3D transformation matrix, not just scaled from a source to a destination
rect. The `_with_mask()` stacking context also should not be separate
from the regular stacking context.

```c++
push_stacking_context(
	bool semitransparent_or_has_non_identity_transform,
	float opacity, Gfx::FloatRect const& source_rect,
	Gfx::FloatRect const& transformed_destination_rect,
	Gfx::IntPoint const& painter_location);

pop_stacking_context(
	bool semitransparent_or_has_non_identity_transform,
	Gfx::Painter::ScalingMode scaling_mode);

push_stacking_context_with_mask(
	Gfx::IntRect const& paint_rect);

pop_stacking_context_with_mask(
	Gfx::IntRect const& paint_rect,
	RefPtr<Gfx::Bitmap> const& mask_bitmap,
	Gfx::Bitmap::MaskKind mask_kind, float opacity);
```

This patch replaces this APIs with just:

```c++
push_stacking_context(
	float opacity,
        bool is_fixed_position,
        Gfx::IntRect const& source_paintable_rect,
	Gfx::IntPoint post_transform_translation,
	CSS::ImageRendering image_rendering,
	StackingContextTransform transform,
	Optional<StackingContextMask> mask);

pop_stacking_context()
```

And moves the implementation details into the executor, this should
allow future backends to implement stacking contexts without these
limitations.
2023-11-18 19:32:31 +01:00
Aliaksandr Kalenik
f6a9f613c7 LibAccelGfx+LibWeb: Add basic support for linear gradients painting
Linear gradient painting is implemented in the following way:
1. The rectangle is divided into segments where each segment represents
   a simple linear gradient between an adjacent pair of stops.
2. Each quad is filled separately using a fragment shader that
   interpolates between two colors.

For now `angle` and `repeat_length` parameters are ignored.
2023-11-16 18:02:51 +01:00
Aliaksandr Kalenik
01d938c77b LibAccelGfx+LibWeb: Implement SetClipRect and ClearClipRect commands 2023-11-13 19:22:27 +01:00
Aliaksandr Kalenik
f7874d03fc LibWeb: Remove redundant flush() call in PaintingCommandExecutorGPU
Since we already call `Painter::flush()` in `PageHost::paint()` we do
not need to do that again in `PaintingCommandExecutorGPU` destructor.

This makes GPU painting run noticeably faster because `flush()` does
expensive `glReadPixels()` call.
2023-11-12 20:21:07 +01:00
Aliaksandr Kalenik
6d1a1daff9 LibAccelGfx+LibWeb: Use framebuffer object instead of EGLs PBuffer
Framebuffer object is allocated using OpenGL's API and is not platform
specific which means it could be used on both macOS and Linux unlike
EGL specific PBuffer.
2023-11-11 22:19:43 +01:00
Tim Schumacher
a2f60911fe AK: Rename GenericTraits to DefaultTraits
This feels like a more fitting name for something that provides the
default values for Traits.
2023-11-09 10:05:51 -05:00
Aliaksandr Kalenik
28118623f5 LibAccelGfx+LibWeb: Add basic line painting support
For now only solid line style is supported.
2023-11-09 10:47:31 +01:00
Aliaksandr Kalenik
fd3411c868 LibWeb: Ignore document's box during overflow clip rect calculation
Reduction of bug:
```html
<!DOCTYPE html><style>
html {
    overflow-x: hidden;
    overflow-y: scroll;
}
div {
    background: orange;
    height: 1000px;
    width: 500px;
}
</style><body><div>
```

Fixes https://github.com/SerenityOS/serenity/issues/21690 and painting
on many other websites (null.com, servo.org).
2023-11-09 07:56:34 +01:00