This ensures that all the permissions checks are made against the
provided credentials. Previously we were just calling through directly
to the inode setters, which did no security checks!
Instead of getting credentials from Process::current(), we now require
that they be provided as input to the various VFS functions.
This ensures that an atomic set of credentials is used throughout an
entire VFS operation.
This ensures that both mutable and immutable access to the protected
data of a process is serialized.
Note that there may still be multiple TOCTOU issues around this, as we
have a bunch of convenience accessors that make it easy to introduce
them. We'll need to audit those as well.
By protecting all the RefPtr<Custody> objects that may be accessed from
multiple threads at the same time (with spinlocks), we remove the need
for using LockRefPtr<Custody> (which is basically a RefPtr with a
built-in spinlock.)
Instead, allocate when acquiring the lock on m_fds struct, which is
safer to do in terms of safely mutating the m_fds struct, because we
don't use the big process lock in this syscall.
This patch adds the NGROUPS_MAX constant and enforces it in
sys$setgroups() to ensure that no process has more than 32 supplementary
group IDs.
The number doesn't mean anything in particular, just had to pick a
number. Perhaps one day we'll have a reason to change it.
Now that these operate on the neatly atomic and immutable Credentials
object, they should no longer require the process big lock for
synchronization. :^)
This patch adds a new object to hold a Process's user credentials:
- UID, EUID, SUID
- GID, EGID, SGID, extra GIDs
Credentials are immutable and child processes initially inherit the
Credentials object from their parent.
Whenever a process changes one or more of its user/group IDs, a new
Credentials object is constructed.
Any code that wants to inspect and act on a set of credentials can now
do so without worrying about data races.
Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:
- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable
This patch renames the Kernel classes so that they can coexist with
the original AK classes:
- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable
The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
Instead of having two separate implementations of AK::RefCounted, one
for userspace and one for kernelspace, there is now RefCounted and
AtomicRefCounted.
All users which relied on the default constructor use a None lock rank
for now. This will make it easier to in the future remove LockRank and
actually annotate the ranks by searching for None.
Unlike Clang, GCC does not support 8-byte atomics on i686 with the
-mno-80387 flag set, so until that is fixed, implement a minimal set of
atomics that are currently required.
Signal dispatch is already protected by the global scheduler lock, but
in some cases we also took Thread::m_lock for some reason. This led to
a number of different deadlocks that started showing up with 4+ CPU's
attached to the system.
As a first step towards solving this, simply don't take the thread lock
and let the scheduler lock cover it.
Eventually, we should work in the other direction and break the
scheduler lock into much finer-grained locks, but let's get out of the
deadlock swamp first.
This is not necessary, and is a leftover from before Thread started
using the ListedRefCounted pattern to be safely removed from lists on
the last call to unref().
As soon as we've saved CR2 (the faulting address), we can re-enable
interrupt processing. This should make the kernel more responsive under
heavy fault loads.
This fixes an issue where a sharing process would map the "lazy
committed page" early and then get stuck with that page even after
it had been replaced in the VMObject by a page fault.
Regressed in 27c1135d30, which made it
happen every time with the backing bitmaps used for WebContent.
Region::physical_page() now takes the VMObject lock while accessing the
physical pages array, and returns a RefPtr<PhysicalPage>. This ensures
that the array access is safe.
Region::physical_page_slot() now VERIFY()'s that the VMObject lock is
held by the caller. Since we're returning a reference to the physical
page slot in the VMObject's physical page array, this is the best we
can do here.
Note that SMP is still off by default, but this basically removes the
weird "SMP on but threads don't get scheduled" behavior we had by
default. If you pass "smp=on" to the kernel, you now get SMP. :^)
We really only need the VMObject lock when accessing the physical pages
array, so once we have a strong pointer to the physical page we want to
remap, we can give up the VMObject lock.
This fixes a deadlock I encountered while building DOOM on SMP.
When handling a page fault, we only need to remap the faulting region in
the current process. There's no need to traverse *all* regions that map
the same VMObject and remap them cross-process as well.
Those other regions will get remapped lazily by their own page fault
handlers eventually. Or maybe they won't and we avoided some work. :^)
- Instead of holding the VMObject lock across physical page allocation
and quick-map + copy, we now only hold it when updating the VMObject's
physical page slot.
Make sure we reject the unveil attempt with EPERM if the veil was locked
by another thread while we were parsing argument (and not holding the
veil state spinlock.)
Thanks Brian for spotting this! :^)
Amendment to #14907.
To ensure that we stay on the same CPU that acquired the spinlock until
we're completely unlocked, we now leave the critical section *before*
re-enabling interrupts.
We want to grab g_scheduler_lock *before* Thread::m_block_lock.
This appears to have fixed a deadlock that I encountered while building
DOOM with make -j2.
Path resolution may do blocking I/O so we must not do it while holding
a spinlock. There are tons of problems like this throughout the kernel
and we need to find and fix all of them.
This fixes an issue where we could get preempted after acquiring the
current Processor pointer, but before calling methods on it.
I strongly suspect this was the cause of "Processor::current() == this"
assertion failures.
This matches out general macro use, and specifically other verification
macros like VERIFY(), VERIFY_NOT_REACHED(), VERIFY_INTERRUPTS_ENABLED(),
and VERIFY_INTERRUPTS_DISABLED().