This commit fixes an issue where zero-alignment would lead to the
requested range being allocated outside of the total available range,
hitting an assert in RangeAllocator::allocate_anywhere().
If we do not mark these ranges as reserved, RangeAllocator might later
give us addresses that overlap these, which then causes an assertion
failure in the SoftMMU. This behavior led to recurring CI failures, and
sometimes made programs as simple as `/bin/true` fail.
Fixes "Crash 1" reported in #9104
Most other syscalls pass address arguments as `void*` instead of
`uintptr_t`, so let's do that here too. Besides improving consistency,
this commit makes `strace` correctly pretty-print these arguments in
hex.
This feature was introduced in version 4.17 of the Linux kernel, and
while it's not specified by POSIX, I think it will be a nice addition to
our system.
MAP_FIXED_NOREPLACE provides a less error-prone alternative to
MAP_FIXED: while regular fixed mappings would cause any intersecting
ranges to be unmapped, MAP_FIXED_NOREPLACE returns EEXIST instead. This
ensures that we don't corrupt our process's address space if something
is already at the requested address.
Note that the more portable way to do this is to use regular
MAP_ANONYMOUS, and check afterwards whether the returned address matches
what we wanted. This, however, has a large performance impact on
programs like Wine which try to reserve large portions of the address
space at once, as the non-matching addresses have to be unmapped
separately.
In order to reduce our reliance on __builtin_{ffs, clz, ctz, popcount},
this commit removes all calls to these functions and replaces them with
the equivalent functions in AK/BuiltinWrappers.h.
This isn't a complete conversion to ErrorOr<void>, but a good chunk.
The end goal here is to propagate buffer allocation failures to the
caller, and allow the use of TRY() with formatting functions.
We already asked the region about what its library name is, and we also
use that value when maybe constructing a path, so let's make the check
use that as well.
Long doubles are always at least 80 bits wide in memory and it suffices
if we can address these 80 bits, to mark the long double as NAN at the
end of an MMX instruction, so the additional magic using conditional
types is unnecessary.
In the generated HTML code, '#' gets interpreted as the beginning of a
shell comment, which throws the syntax highlighting off. Regardless,
spelling out the meaning of the '#' might make it more readable.
We create a base class called GenericFramebufferDevice, which defines
all the virtual functions that must be implemented by a
FramebufferDevice. Then, we make the VirtIO FramebufferDevice and other
FramebufferDevice implementations inherit from it.
The most important consequence of rearranging the classes is that we now
have one IOCTL method, so all drivers should be committed to not
override the IOCTL method or make their own IOCTLs of FramebufferDevice.
All graphical IOCTLs are known to all FramebufferDevices, and it's up to
the specific implementation whether to support them or discard them (so
we require extensive usage of KResult and KResultOr, together with
virtual characteristic functions).
As a result, the interface is much cleaner and understandable to read.
This issue was also present in the kernel, the description of which is
provided in an identically titled commit.
Note that this couldn't have affected any programs running in
UserspaceEmulator as we don't support SSE instructions, and don't seem
to raise faults under any conditions.
We only froward String setting and FlagPost creation for now, due to the
other performance events being nonsensical to forward.
We also record these signposts in the optionally generated profile.