Almost a year after first working on this, it's finally done: an
implementation of Promises for LibJS! :^)
The core functionality is working and closely following the spec [1].
I mostly took the pseudo code and transformed it into C++ - if you read
and understand it, you will know how the spec implements Promises; and
if you read the spec first, the code will look very familiar.
Implemented functions are:
- Promise() constructor
- Promise.prototype.then()
- Promise.prototype.catch()
- Promise.prototype.finally()
- Promise.resolve()
- Promise.reject()
For the tests I added a new function to test-js's global object,
runQueuedPromiseJobs(), which calls vm.run_queued_promise_jobs().
By design, queued jobs normally only run after the script was fully
executed, making it improssible to test handlers in individual test()
calls by default [2].
Subsequent commits include integrations into LibWeb and js(1) -
pretty-printing, running queued promise jobs when necessary.
This has an unusual amount of dbgln() statements, all hidden behind the
PROMISE_DEBUG flag - I'm leaving them in for now as they've been very
useful while debugging this, things can get quite complex with so many
asynchronously executed functions.
I've not extensively explored use of these APIs for promise-based
functionality in LibWeb (fetch(), Notification.requestPermission()
etc.), but we'll get there in due time.
[1]: https://tc39.es/ecma262/#sec-promise-objects
[2]: https://tc39.es/ecma262/#sec-jobs-and-job-queues
Unlike String/StringView::starts_with this compares utf8 code points
instead of "characters" (bytes), which is important when handling
aribtary utf-8 input that could include overlong characters.
Wraps the existing AK::human_readable_size function but will always
display the bytes in the base unit as well as the shorter string with
one decimal. E.g. "14 KiB (14396 bytes)".
Alot of code is shared between i386/i686/x86 and x86_64
and a lot probably will be used for compatability modes.
So we start by moving the headers into one Directory.
We will probalby be able to move some cpp files aswell.
This makes GCC emit warnings about redundant and pessimizing moves.
It also allows static analyzers like clang-tidy to detect common bugs
like use-after-move.
In the case that both the stream and the wrapped substream had errors
to be handled only one of the two would be resolved due to boolean
short circuiting. this commit ensures both are handled irregardless
of one another.
This ensures that when a DeflateCompressor stream is cleared of any
errors its underlying wrapped streams (InputBitStream/InputMemoryStream)
will be cleared as well and wont fail a VERIFY on destruction.
The 2 seperate key and value arrays are replaced with a single struct pair
array that allows for a 2x reduction in loads/stores during element swaps
in the common case of same-sized keys and values.
This change introduces `AK_ENUM_BITWISE_OPERATORS(..)` which when
enabled for an enum, will automatically declare all the necessary
bitwise operators for that enum.
This allows bit masks enums to be used as first class, type safe, citizens.
By making the Time constructor constexpr we can optimize creating a
Time instance from hardcoded values.
Also add more functions to convert between Time and various time units.
Now that we use fragment for specifying starting selection in
FileManager we would benefit from providing it as argument instead of
setting it each time separately.
We use atomic_signal_fence and atomic_thread_fence together to prevent
reordering of memory accesses by the CPU and the compiler.
The usage of these functions was suggested by @tomuta so we can be sure
that important memory accesses happen in the expected order :)
Add Bitmap::view() and forward most of the calls to BitmapView since
the code was identical.
Bitmap is now primarily concerned with its dynamically allocated
backing store and BitmapView deals with the rest.
AK::Bitmap is an awkwardly modal class which can either own or wrap
the underlying data. To get ourselves out of this unpleasant situation,
this patch adds BitmapView to replace the wrapped mode.
A BitmapView is simply a { data pointer, bit count } tuple internally
and provides all the convenient functionality of a bitmap class.
This makes them available for use by other language servers.
Also as a bonus, update the Shell language server to discover some
symbols and add go-to-definition functionality :^)
Mostly due to the fact that clang-format allows aligned comments via
AlignTrailingComments.
We could also use raw string literals in inline asm, which clang-format
deals with properly (and would be nicer in a lot of places).