We already do this for the SimpleIndexedPropertyStorage, so for indexed
properties with GenericIndexedPropertyStorage this would previously
crash. Since overwriting the array-like size with a larger value won't
magically insert values at previously unset indices, we need to handle
such an out of bounds access gracefully and just return an empty value.
Fixes#7043.
This was a bit hard to find as a local variable - rename it to uppercase
LENGTH_SETTER_GENERIC_STORAGE_THRESHOLD and move it to the top (next to
SPARSE_ARRAY_HOLE_THRESHOLD) for good visibility.
Before this patch, every shape would permanently remember every other
shape it had ever transitioned to. This could lead to pathological
accumulation of unused shape objects in some cases.
Fix this by using WeakPtr instead of a strongly visited Shape* in the
the forward transition chain map. This means that we will now miss out
on some shape sharing opportunities, but since this is not required
for correctness it doesn't matter.
Note that the backward transition chain is still strongly cached,
as it's necessary for the reification of property tables.
An interesting future optimization could be to allow property tables
to get garbage collected (by detaching them from the shape object)
and then reconstituted from the backwards transition chain (if needed.)
This is a partial revert of commit 60064e2, which removed the validation
of RegExp flags during runtime and expected the parser to do that
exclusively - however this was not taking into account the RegExp()
constructor, which was subsequently crashing on invalid flags.
Also adds test for these constructor error cases, which were obviously
missing before.
Fixes#7042.
This patch changes the validation of RegExp flags (checking for
invalid and duplicate values) from a SyntaxError at runtime to a
SyntaxError at parse time - it's not something that's supposed to be
catchable.
As a nice side effect, this simplifies the RegExpObject constructor a
bit, as it can no longer throw an exception and doesn't have to validate
the flags itself.
This is how it's stored internally - even though we still only construct
from i32. I had the compiler yell at me while trying something with this
and didn't want to add yet another cast, so let's quickly fix this.
In HackStudio's Debugger a custom GlobalObject is used to reflect
debugger variables into the JS scope by overriding GlobalObject's
get method. However, when throwing a custom error during that lookup
it was replaced with the generic "not found" js exception. This patch
makes it instead pass along the custom error.
LibWeb is now responsible for logging unhandled exceptions itself,
which means set_should_log_exceptions() is no longer used and can be
removed. It turned out to be not the best option for web page exception
logging, as we would have no indication regarding whether the exception
was later handled of not.
Instead of having to run queued promise jobs in LibWeb in various
places, this allows us to consolidate that into one function - this is
very close to how the spec describes it as well ("at some future point
in time, when there is no running execution context and the execution
context stack is empty, the implementation must [...]").
Eventually this will also be used to log unhandled exceptions, and
possibly other actions that require JS execution to have ended.
Instead of storing the function names (in a badly named Vector<String>)
and source ranges separately, consolidate them into a new struct:
TracebackFrame. This makes it both easier to use now and easier to
extend in the future.
Unlike before we now keep each call frame's current node source range
in the traceback frame next to the function name, meaning we can display
line and column numbers outside of the VM and after the call stack is
emptied.
This would return an empty value once it hits an exception check
otherwise. Considering that this mostly is used in situations where we
already *do* have an exception (traceback printing, for example), let's
make this easier for ourselves to use.
This is very similar to AK::TemporaryChange (and in fact replaces one
use of it), but since we can't directly set VM's m_exception from
outside of the VM, we need something more sophisticated.
Sometimes we need to temporarily remove the stored exception for some
other operation to succeed (e.g. anything that uses call(), as well as
get_without_side_effects()) and later restore it - the boilerplate code
required for this is annoying enough to justify a helper.
The native C++ < and > operators won't handle this correctly, so the
result was different depending on the order of arguments. This is now
fixed by explicitly checking for positive and negative zero values.
Fixes#6589.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This was failing to take two things into account:
- When constructing a PropertyName from a value, it won't automatically
convert to Type::Number for something like string "0", even though
that's how things work internally, since indexed properties are stored
separately. This will be improved in a future patch, it's a footgun
and should happen automatically.
- Those can't be looked up on the shape, we have to go through the
indexed properties instead.
Additionally it now operates on the shape or indexed properties directly
as define_property() was overly strict and would throw if a property was
already non-configurable.
Fixes#6469.
This would crash on an undefined match (no match), since the matched
result was assumed to be a string (such as on discord.com). The spec
suggests converting it to a string as well:
https://tc39.es/ecma262/#sec-regexp.prototype-@@replace (14#c)
This flag warns on classes which have `virtual` functions but do not
have a `virtual` destructor.
This patch adds both the flag and missing destructors. The access level
of the destructors was determined by a two rules of thumb:
1. A destructor should have a similar or lower access level to that of a
constructor.
2. Having a `private` destructor implicitly deletes the default
constructor, which is probably undesirable for "interface" types
(classes with only virtual functions and no data).
In short, most of the added destructors are `protected`, unless the
compiler complained about access.
Fixes#6325
The JavaScript on the HTML Spec site that caused the crash is:
window.location.hash.substr(1)
Of course, window.location.hash can be the empty string. The spec allows
for calling substr(1) on an empty string, but our partial implementation
wasn't handling it properly.