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4 commits

Author SHA1 Message Date
Sam Atkins
1f0f96e6d7 CharacterMap: Limit the number of results from the GUI character search
Past a few hundred matches, the search is no longer useful, and takes an
excessive amount of time to recalculate the column widths by measuring
thousands of pieces of text. 250 seems like a reasonable arbitrary
limit, and keeps things nice and snappy. :^)
2023-03-05 23:03:32 +01:00
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
Timothy Flynn
bd5662d6f2 CharacterMap: Move display name strings into the search results object
Now that we're passing the display name directly to the search results
structure, let's move() the string instead of copying it.
2022-01-28 15:26:58 +00:00
Sam Atkins
2a7c638cd9 CharacterMap: Add a find-by-name window
This works the same way as the command-line usage, searching against the
display name as provided by LibUnicode.

I've modified the search loop to cover every possible unicode
code-point, since my previous logic was flawed. Code-points are not
dense, there are gaps, so simply iterating up to the count of them will
skip ones with higher values. Surprisingly, iterating all 1,114,112 of
them still runs in a third of a second. Computers are fast!
2022-01-16 11:17:03 +01:00