This bit is mostly ad-hoc for now. This simply turns fill: url(#grad1)
into document().get_element_by_id('grad1') then resolves the gradient.
This seems to do the trick for most use cases, but this is not
attempting to follow the spec yet to keep things simple.
This represents the SVG <linearGradient>. The actual gradient is
converted to a Gfx::PaintStyle for use in SVG fills... There is a little
guesswork in the implementation, but it seems to match Chrome/Firefox.
Note: Still not hooked up to actual painting in this commit.
This is the base class for all SVG gradient types. This supports:
- The `gradientUnits` attribute
- The `gradientTransform` attribute
- And following `xlink:hrefs` for inheriting <stops>/attributes
Per SVG2, any coordinate pairs following a moveto command should be
treated as implicit lineto commands with the same absoluteness as the
moveto command.
This attribute is used to define how the viewBox should be scaled.
Previously the behaviour implemented was that of "xMidYMid meet", now
all of them work (expect none :P).
With this the Discord login backend is now correctly scaled/positioned.
This also brings our SVG code a little closer to the spec! With spec
comments and all :^)
(Minor non-visible update to layout tests)
This uses the new attribute parser functionality, and then resolves the
transform list into a single Gfx::AffineTransform.
This also adds a .get_transform() function which resolves the final
transform, by applying all parent transforms.
This parses SVG transforms using the syntax from CSS Transforms
Module Level 1. Note: This looks very similar to CSS tranforms, but
the syntax is not compatible. For example, SVG rotate() is
rotate(<a> <x> <y>) where all parameters are unitless numbers whereas
CSS rotate() is rotate(<angle> unit) along with separate rotateX/Y/Z().
(At the same time AttributeParser is updated to use GenericLexer which
makes for easier string matching).
There is work needed for error handling (which AttributeParser does not
deal with very gracefully right now).
Previously we were using the HTML parse_dimension_value method for the
height and width attributes of an SVG element. These attributes should
however be treated as css properties instead and thus also support
calc() and absolute units so we use the css parser for this instead.
These are currently initialized in a [[gnu::constructor]], which has a
weird initialization order. These constructors are invoked before main()
and, incidentally, before any user-defined default constructors of the
static strings they are initializing.
This will become an issue when these strings are ported to FlyString,
which has a user-defined default constructor. In that scenario, when the
FlyString constructor is executed after the [[gnu::constructor]], the
strings will be "reset" to the empty string.
Instead of relying on a non-standard compiler extension here, let's just
initialize these strings explicitly during main-thread VM creation, as
this now happens in WebContent's main().
This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.
This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
DeprecatedFlyString relies heavily on DeprecatedString's StringImpl, so
let's rename it to A) match the name of DeprecatedString, B) write a new
FlyString class that is tied to String.
Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less
work just to pass the color directly.
This also updates IPCCompiler to prevent from generating
Gfx::Color const &, which makes replacement easier.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This patch changes the initialization of the fill_color of an SVGContext
to transparent instead of black to not draw a black filling if the
elements fill_color is defined as "none".
Because the result will be a float anyway get rid of the int parsing.
Also the grammar of SVG numbers matches the double parser grammar except
it can't have a sign but that should have been checked by the caller.
This removes a set of complex reference cycles between DOM, layout tree
and browsing context.
It also makes lifetimes much easier to reason about, as the DOM and
layout trees are now free to keep each other alive.
The intent is to use these to autogenerate prototype declarations for
Window and WorkerGlobalScope classes.
And the spec links are just nice to have :^)