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42 commits

Author SHA1 Message Date
Liav A
1f9d3a3523 Kernel/PCI: Hold a reference to DeviceIdentifier in the Device class
There are now 2 separate classes for almost the same object type:
- EnumerableDeviceIdentifier, which is used in the enumeration code for
  all PCI host controller classes. This is allowed to be moved and
  copied, as it doesn't support ref-counting.
- DeviceIdentifier, which inherits from EnumerableDeviceIdentifier. This
  class uses ref-counting, and is not allowed to be copied. It has a
  spinlock member in its structure to allow safely executing complicated
  IO sequences on a PCI device and its space configuration.
  There's a static method that allows a quick conversion from
  EnumerableDeviceIdentifier to DeviceIdentifier while creating a
  NonnullRefPtr out of it.

The reason for doing this is for the sake of integrity and reliablity of
the system in 2 places:
- Ensure that "complicated" tasks that rely on manipulating PCI device
  registers are done in a safe manner. For example, determining a PCI
  BAR space size requires multiple read and writes to the same register,
  and if another CPU tries to do something else with our selected
  register, then the result will be a catastrophe.
- Allow the PCI API to have a united form around a shared object which
  actually holds much more data than the PCI::Address structure. This is
  fundamental if we want to do certain types of optimizations, and be
  able to support more features of the PCI bus in the foreseeable
  future.

This patch already has several implications:
- All PCI::Device(s) hold a reference to a DeviceIdentifier structure
  being given originally from the PCI::Access singleton. This means that
  all instances of DeviceIdentifier structures are located in one place,
  and all references are pointing to that location. This ensures that
  locking the operation spinlock will take effect in all the appropriate
  places.
- We no longer support adding PCI host controllers and then immediately
  allow for enumerating it with a lambda function. It was found that
  this method is extremely broken and too much complicated to work
  reliably with the new paradigm being introduced in this patch. This
  means that for Volume Management Devices (Intel VMD devices), we
  simply first enumerate the PCI bus for such devices in the storage
  code, and if we find a device, we attach it in the PCI::Access method
  which will scan for devices behind that bridge and will add new
  DeviceIdentifier(s) objects to its internal Vector. Afterwards, we
  just continue as usual with scanning for actual storage controllers,
  so we will find a corresponding NVMe controllers if there were any
  behind that VMD bridge.
2023-01-26 23:04:26 +01:00
Liav A
72b144e9e9 Kernel/Graphics: Introduce a new mechanism to initialize a PCI device
Instead of using a clunky switch-case paradigm, we now have all drivers
being declaring two methods for their adapter class - create and probe.
These methods are linked in each PCIGraphicsDriverInitializer structure,
in a new s_initializers static list of them.
Then, when we probe for a PCI device, we use each probe method and if
there's a match, then the corresponding create method is called.

As a result of this change, it's much more easy to add more drivers and
the initialization code is more readable.
2023-01-07 11:51:13 -07:00
Ben Wiederhake
143a64f9a2 Kernel: Remove unused includes of Kernel/Debug.h
These instances were detected by searching for files that include
Kernel/Debug.h, but don't match the regex:
\\bdbgln_if\(|_DEBUG\\b
This regex is pessimistic, so there might be more files that don't check
for any real *_DEBUG macro. There seem to be no corner cases anyway.

In theory, one might use LibCPP to detect things like this
automatically, but let's do this one step after another.
2023-01-02 20:27:20 -05:00
Liav A
91db482ad3 Kernel: Reorganize Arch/x86 directory to Arch/x86_64 after i686 removal
No functional change.
2022-12-28 11:53:41 +01:00
Liav A
5ff318cf3a Kernel: Remove i686 support 2022-12-28 11:53:41 +01:00
Timon Kruiper
f661f1a674 Kernel: Move bar0_space_size declaration out of arch-specific ifdefs
This change allows this file to be built for aarch64.
2022-10-26 20:01:45 +02:00
Liav A
8d6da9863f Kernel: Move x86 Bochs VBE code to the Arch/x86 directory
To do this, we make the QEMUDisplayConnector class more standalone so it
does not need to inherit from the BochsDisplayConnector class.
2022-09-20 18:43:05 +01:00
Liav A
bb6f61ee5d Kernel/PCI: Convert PCI BAR number to a strong typed enum class 2022-09-20 18:43:05 +01:00
Liav A
f510c0ba04 Kernel: Remove stale includes of x86 IO header file
The AHCI code doesn't rely on x86 IO at all as it only uses memory
mapped IO so we can simply remove the header.

We also simply don't use x86 IO in the Intel graphics driver, so we can
simply remove the include of the x86 IO header there too.

Everything else was a bunch of stale includes to the x86 IO header and
are actually not necessary, so let's remove them to make it easier to
compile non-x86 Kernel builds.
2022-09-20 18:43:05 +01:00
Andreas Kling
11eee67b85 Kernel: Make self-contained locking smart pointers their own classes
Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:

- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable

This patch renames the Kernel classes so that they can coexist with
the original AK classes:

- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable

The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
2022-08-20 17:20:43 +02:00
Liav A
ebbc38cd2a Kernel/Graphics: Remove GenericGraphicsAdapter::vga_compatible method
There's no point in keeping this method as we don't really care if a
graphics adapter is VGA compatible or not because we don't use this
method anymore.
2022-07-15 12:23:22 +02:00
Liav A
20c9e4c05c Kernel/Graphics: Ensure VMWare and VirtualBox EDIDs have manufacturer ID 2022-06-10 22:32:54 +01:00
Liav A
e2ed6ef741 Kernel/Graphics: Bring back the mmap interface for DisplayConnectors
The mmap interface was removed when we introduced the DisplayConnector
class, as it was quite unsafe to use and didn't handle switching between
graphical and text modes safely. By using the SharedFramebufferVMObject,
we are able to elegantly coordinate the switch by remapping the attached
mmap'ed-Memory::Region(s) with different mappings, therefore, keeping
WindowServer to think that the mappings it has are still valid, while
they are going to a different physical range until we are back to the
graphical mode (after a switch from text mode).

Most drivers take advantage of the fact that we know where is the actual
framebuffer in physical memory space, the SharedFramebufferVMObject is
created with that information. However, the VirtIO driver is different
in that aspect, because it relies on DMA transactions to show graphics
on the framebuffer, so the SharedFramebufferVMObject is created with
that mindset to support the arbitrary framebuffer location in physical
memory space.
2022-06-06 20:11:05 +01:00
Liav A
b96b2fb9be Kernel/Graphics: Simplify the GenericGraphicsAdapter class
The old methods are already can be considered deprecated, and now after
we removed framebuffer devices entirely, we can safely remove these
methods too, which simplfies the GenericGraphicsAdapter class a lot.
2022-05-05 20:55:57 +02:00
Liav A
e9a74cbefb Kernel/Graphics: Use DisplayConnector design for the Bochs driver 2022-05-05 20:55:57 +02:00
Liav A
9f0b5b04ff Kernel/Graphics: Export Bochs definitions to a header file
These definitions will be used later when applying the DisplayConnector
design on the Bochs driver.
2022-05-05 20:55:57 +02:00
Peter Ross
9d94c85b6a Kernel: Use IO init method for Bochs emulated VGA adapter
In short: QEMU supports both Memory-Mapped-IO and classic IO methods
for controlling the emulated VGA device. Bochs and VirtualBox only
support the classic IO method. An excellent write up on the history of
these interfaces can be found here:
https://www.kraxel.org/blog/2018/10/qemu-vga-emulation-and-bochs-display

The IO method was how things were done originally in SerenityOS. Commit
6a728e2d76 introduced the MMIO method for
all devices, breaking Bochs and VirtualBox compatibility. Later in
commit 6a9dc5562d the classic IO method
was restored for VirtualBox graphics adapters.

QEMU and Bochs use the same PCI VID/DID (0x1234/0x1111) for the emulated
VGA adapter. To distinguish betwen QEMU and Bochs we use the PCI
revision ID field (0=Bochs, 2=QEMU).
2022-02-24 09:08:04 +02:00
Tom
413bc9976c Kernel: Don't enable write-combine for the Bochs framebuffer device
While write-combine greatly improves performance on bare metal, QEMU
appears to perform significantly worse when enabling it.
2022-02-18 10:30:42 +01:00
Tom
4c506f91fe Kernel: Disable BootFramebufferConsole when drivers create a new one
When GraphicsManagement initializes the drivers we can disable the
bootloader framebuffer console. Right now we don't yet fully destroy
the no longer needed console as it may be in use by another CPU.
2022-02-04 21:34:12 +01:00
Sam Atkins
45cf40653a Everywhere: Convert ByteBuffer factory methods from Optional -> ErrorOr
Apologies for the enormous commit, but I don't see a way to split this
up nicely. In the vast majority of cases it's a simple change. A few
extra places can use TRY instead of manual error checking though. :^)
2022-01-24 22:36:09 +01:00
Tom
03c45b1865 Kernel: Add ioctl to get the EDID from a framebuffer 2022-01-23 22:45:21 +00:00
Idan Horowitz
fb3e46e930 Kernel: Make map_typed() & map_typed_writable() fallible using ErrorOr
This mostly just moved the problem, as a lot of the callers are not
capable of propagating the errors themselves, but it's a step in the
right direction.
2022-01-13 22:40:25 +01:00
mjz19910
10ec98dd38 Everywhere: Fix spelling mistakes 2022-01-07 15:44:42 +01:00
Andreas Kling
79fa9765ca Kernel: Replace KResult and KResultOr<T> with Error and ErrorOr<T>
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.

Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
2021-11-08 01:10:53 +01:00
Liav A
8554952690 Kernel + WindowServer: Re-define the interface to framebuffer devices
We create a base class called GenericFramebufferDevice, which defines
all the virtual functions that must be implemented by a
FramebufferDevice. Then, we make the VirtIO FramebufferDevice and other
FramebufferDevice implementations inherit from it.
The most important consequence of rearranging the classes is that we now
have one IOCTL method, so all drivers should be committed to not
override the IOCTL method or make their own IOCTLs of FramebufferDevice.
All graphical IOCTLs are known to all FramebufferDevices, and it's up to
the specific implementation whether to support them or discard them (so
we require extensive usage of KResult and KResultOr, together with
virtual characteristic functions).
As a result, the interface is much cleaner and understandable to read.
2021-10-27 07:57:44 +03:00
Liav A
a9538b5879 Kernel/Graphics: Convert type method => bool vga compatible method
We never used that type method except in initialization in
GraphicsManagement, and we used it there to query whether the device is
VGA compatible or not.
2021-10-27 07:57:44 +03:00
Liav A
4974727dbb Kernel: Move x86 IO instructions code into the x86 specific folder 2021-10-01 12:27:20 +02:00
Liav A
057f5a12c2 Kernel/PCI: Propagate usage of DeviceIdentifier everywhere
This allows us to remove a bunch of PCI API functions, and instead to
leverage the cached data from DeviceIdentifier object in many places.
2021-09-29 11:24:33 +02:00
Liav A
da327746a2 Kernel: Rename two PCI components
Rename ID => HardwareID, and PhysicalID => DeviceIdentifier.
This change merely does that to clarify what these objects really are.
2021-09-29 11:24:33 +02:00
Liav A
acd44bdcad Kernel/Graphics: Modernize somewhat the code of BochsGraphicsAdapter
Reduce the amount of macros in favor to enum classes.
2021-09-27 16:15:04 +02:00
Liav A
38bddca378 Kernel/Graphics: Ensure we set BGR format of bochs-display if supported
Instead of blindly forcing BGR format on the bochs-display device, let's
ensure we do that only on QEMU bochs-display and not on VirtualBox
graphics adapter too.
2021-09-27 16:15:04 +02:00
Liav A
de1b649783 Kernel/Graphics: Force BGR format when modesetting the bochs-display
By default bochs-display uses the BGR format, but for future-proof
solution, let's force it explicitly to use that format.
2021-09-27 16:15:04 +02:00
Liav A
25ea7461a0 Kernel/PCI: Simplify the entire subsystem
A couple of things were changed:
1. Semantic changes - PCI segments are now called PCI domains, to better
match what they are really. It's also the name that Linux gave, and it
seems that Wikipedia also uses this name.
We also remove PCI::ChangeableAddress, because it was used in the past
but now it's no longer being used.
2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as
they made a bunch of unnecessary complexity. Instead, Windowed access is
removed entirely (this was tested, but never was benchmarked), so we are
left with IO access and memory access options. The memory access option
is essentially mapping the PCI bus (from the chosen PCI domain), to
virtual memory as-is. This means that unless needed, at any time, there
is only one PCI bus being mapped, and this is changed if access to
another PCI bus in the same PCI domain is needed. For now, we don't
support mapping of different PCI buses from different PCI domains at the
same time, because basically it's still a non-issue for most machines
out there.
2. OOM-safety is increased, especially when constructing the Access
object. It means that we pre-allocating any needed resources, and we try
to find PCI domains (if requested to initialize memory access) after we
attempt to construct the Access object, so it's possible to fail at this
point "gracefully".
3. All PCI API functions are now separated into a different header file,
which means only "clients" of the PCI subsystem API will need to include
that header file.
4. Functional changes - we only allow now to enumerate the bus after
a hardware scan. This means that the old method "enumerate_hardware"
is removed, so, when initializing an Access object, the initializing
function must call rescan on it to force it to find devices. This makes
it possible to fail rescan, and also to defer it after construction from
both OOM-safety terms and hotplug capabilities.
2021-09-07 13:47:37 +02:00
Liav A
aacb1f0bf4 Kernel: Rename PCI::DeviceController => PCI::Device
Now that the old PCI::Device was removed, we can complete the PCI
changes by making the PCI::DeviceController to be named PCI::Device.

Really the entire purpose and the distinction between the two was about
interrupts, but since this is no longer a problem, just rename it to
simplify things further.
2021-08-23 01:07:45 +02:00
Andreas Kling
c922a7da09 Kernel: Rename ScopedSpinlock => SpinlockLocker
This matches MutexLocker, and doesn't sound like it's a lock itself.
2021-08-22 03:34:10 +02:00
Andreas Kling
55adace359 Kernel: Rename SpinLock => Spinlock 2021-08-22 03:34:10 +02:00
sin-ack
4bfd6e41b9 Kernel: Make Kernel::VMObject allocation functions return KResultOr
This makes for nicer handling of errors compared to checking whether a
RefPtr is null. Additionally, this will give way to return different
types of errors in the future.
2021-08-15 15:41:02 +02:00
Andreas Kling
93d98d4976 Kernel: Move Kernel/Memory/ code into Kernel::Memory namespace 2021-08-06 14:05:58 +02:00
Andreas Kling
a1d7ebf85a Kernel: Rename Kernel/VM/ to Kernel/Memory/
This directory isn't just about virtual memory, it's about all kinds
of memory management.
2021-08-06 14:05:58 +02:00
Brian Gianforcaro
ed996fcced Kernel: Remove unused header includes 2021-08-01 08:10:16 +02:00
Liav A
3645861f31 Kernel: Put a note about the unconditional unblanking of bochs-display
This removes the FIXME note and explains why it's not so bad to do this.
2021-07-24 01:42:10 +02:00
Liav A
2a1bf53435 Kernel/Graphics: Move Bochs graphics related code into a separate folder 2021-07-12 22:53:08 +02:00
Renamed from Kernel/Graphics/BochsGraphicsAdapter.cpp (Browse further)