Defer conversion to device pixels until we need to paint. This
helps borders of cells with different spans align, since rounding early
makes addition non-associative.
Given a set of lines from the file we are patching, and a patch itself,
this function will try and locate where in the file to apply that patch,
and write the result of patching that file (if successful) to the output
stream.
This is a somewhat naive implementation, but it is enough to parse a
simple unified patch header.
After parsing the patch header, the parser will be at the beginning of
the first hunks range, ready for that hunk to be parsed.
Parsing of the unified hunks now verifies that the expected number of
lines given by the unified location at the beginning of that hunk are
actually in that hunk. Furthermore, we no longer crash when given a
bogus unified range.
As a further benefit, this begins the scaffolding for a patch parser
which should assist us in parsing full patches - even when we are not
aware of the format that a patch has been written in.
This optimization was no longer helpful after the bug fix for missing
invalidation on global delete was introduced in 331f6a9e6, since we
now have to check bindings for presence in the global environment every
time anyway.
Since the bytecode VM now has fast GetGlobal in most cases, let's not
even worry about this and just remove the unhelpful "optimization".
In fact, removing this is actually an *optimization*, since we avoid
a redundant has_binding() check on every global variable access. :^)
Using mmap was quite punishing on inputs with lots of basic blocks,
such as test262 tests with eval() in a loop that goes 64k times..
~27% speed-up on language/literals/regexp/S7.8.5_A2.1_T2.js but
presumably everything everywhere will benefit from this. :^)
This commit makes it possible to let properties accept easing functions
as values, which will be used in a later commit to implement
animation-timing-function.
This finally fixes the issue where stacking contexts that have either a
transform or opacity != 1 would clip their descendants to the root of
the stacking context.
Importantly, we now only consider overflow from descendants with
explicltly visible overflow, and only from descendants that have the
measured box as their containing block.
Also, we now measure scrollable overflow for all boxes, not just scroll
containers. This will allow us to fix a long-standing paint problem in
the next commit.
This change speeds up the process of checking variable declaration
within the scope by replacing the iteration through all declared
variables (without the ability to exit early from the loop) with hash
map lookups.
This change cuts google maps loading by 17s on my computer.
We now track it in the graphics state. It isn't used for anything yet.
Fixes the one thing that rendering the first 100 pages of
pdf_reference_1-7.pdf complains about.
This prevents fd leaks when the user of the API forgets to pass
CloseAfterSending to IPC::File. Since we are calling leak_fd in the
constructor, we want it to also take care of closing.
With this, looking at page 2 of pdf_reference_1-7.pdf no longer crashes.
Why did it crash in the first place? Because due to this bug, CFF.cpp
failed to parse the font program for the font used to render the `®`
character. `Renderer::render()` adds all errors that are encounterd
to an `errors` object but continues rendering. That meant that the
previous font was still active, and that didn't have a width for that
symbol in its width table.
SimpleFont::draw_string() falls back to get_glyph_width() if there's
no entry for a character for a symbol. `Type1Font::get_glyph_width()`
always dereferences `m_font` in that method, even if the font has
a font program (and m_font is hence nullptr).
With the off-by-one fixed, the second font is successfully installed
as current font, and the second font has a width entry for that symbol,
so the problem no longer occurs.
There were two problems:
1. parse_compressed_object_with_index() parses indirect objects
without going through Parser::parse_indirect_value(), so
push_reference() / pop_reference() weren't called.
Manually call them, both for the indirect object containing
the object stream and for the indirect object within the
object stream.
2. The indirect object within the object stream got decrypted
twice: Once when the object stream data itself got decrypted,
and then incorrectly a second time when the object data within
the stream was read. To fix, disable encryption while parsing
object stream data (since it's already decrypted).
The test is from http://opf-labs.org/format-corpus/pdfCabinetOfHorrors/
which according to readme.md at the same location is CC0.
Using a special instruction to access global variables allows skipping
the environment chain traversal for them and going directly to the
module/global environment. Currently, this instruction only caches the
offset for bindings that belong to the global object environment.
However, there is also an opportunity to cache the offset in the global
declarative record.
This change results in a 57% increase in speed for
imaging-gaussian-blur.js in Kraken.
This counter is incremented whenever a mutating operation occurs
within the environment's set of bindings.
It is going to be used by GetGlobal instruction to correctly invalidate
cache when global declarative environment is mutated.
This prevents SVG elements referenced by "use" being repeatedly cloned
in many redundant cases. Pages that use a large svg "sprite" that then
is referenced many times with "use" elements would load extremely
slowly, or crash the page.
The `document_fully_loaded` event should use the adjective "completely"
so as to match the spec and code convention. See
`Document::is_completely_loaded` and `m_completely_loaded_time`.