URL had properly named replacements for protocol(), set_protocol() and
create_with_file_protocol() already. This patch removes these function
and updates all call sites to use the functions named according to the
specification.
See https://url.spec.whatwg.org/#concept-url-scheme
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
This adds a value inspector window to the Hex Editor. This window shows
the data at the current cursor position (or selection start if a range
is selected) interpreted as a variety of data types.
Currently supported values include 8, 16, 32, and 64 bit signed and
unsigned values as well as float and double.
The inspector can operate in both little endian and big endian modes.
This is switched between by options in the View menu.
Previously there was some inconsistency between the apps when clicking
the "Open" action while the file wasn't saved.
Some programs (Font Editor) immediately asked you if you wanted to save
the modified file, while others (Text Editor, Hex Editor and Playground)
would show the save dialog only *after* you selected a file.
I think it's better to ask a user right away if they want to save file,
because a dialog after selecting a file should be generally related to
that selected file, like an error opening a file, an import window etc.
To support editing of large files it is an advantage to not load the
entire file into memory but only load whatever is needed for display at
the moment. To make it work, file access is abstracted into a socalled
HexDocument, of which there two: a memory based and a file based one.
The former can be used for newly created documents, the latter for file
based editing.
Hex documents now do track changes instead of the HexEditor. HexEditor
only sets new values. This frees HexEditor of some responsibility.
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().
This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
find_and_highlight() selected +1 too many bytes.
'Select All' selected +1 too many bytes past the end of
the buffer.
Status bar 'Selected Bytes' count was off by -1 when more
than zero bytes were selected.
This changes (context) menus across the system to conform to titlecase
capitalization and to not underline the same character twice (for
accessing actions with Alt).