Instead of using the absolute_rect(), use absolute_border_box_rect() -
at least for PaintableBox - and inflate it by 2px on each side.
This looks much nicer for text input elements, especially when they have
padding, which would be applied outside the focus rect previously.
It seems like this happens in quite some valid situations, so my
initially sensible failsafe doesn't make sense. As the buffer system is
hopefully gone soon, it won't be an issue in the future either way.
This was regressed at some point though I never saw it working.
Basically, while jump to slider works correctly it doesn't even get
actioned. While the user is clicking the slider it's very likely that a
buffer finishes playing and the callback for that changes the slider
value. This means that the user click just gets lost. There's some
additional weird behavior where values are lost in even more cases, so
an additional fix that is needed is to store the slider value in the
AutoSlider while we're dragging and apply it on mouse up.
BFC roots with children_are_inline()==true can still have floating boxes
as well. children_are_inline() is only concerned with in-flow children.
For this reason, we have to always consider floats when calculating
height:auto for BFC roots.
The SHA384 and SHA512 hashes would produce incorrect results for data
where the length % 128 was in the range 112-119. This was because the
total number of bits in the hashed values was added at the end as a
64-bit number instead of a 128-bit number. In most cases this would not
cause any issues, as this space was padded with zeroes, however in the
case that the length % 128 was 112-119, some incorrect data ended up
where this 128-bit length value was expected.
This change fixes the problems in LibTLS where some websites would
result in a DecryptError on handshake.
Rather than dividing the rect width and high by the border lengths,
this change multiples those lengths by the reciprocal of the width
and height because this is a faster operation. When mousing around on
the html spec website, the profile showed that inline painting
went from ~15% to ~3%
This fixes the placement of several background images on Acid2, most
notably the background of the eyes and the red rectangle near the bottom
of the head.
This is an editorial change in the Temporal spec.
See: c5b645d
This means we now have to pass a global object and construct a BigInt
object just for the assertion, but oh well. We might want to have an
assertion macro that's optimized away in release builds at a later
point, however.
Some of the .gitignore rules of the main directory were leaking into the
Base directory, causing inconsistencies between what is ignored and what
is already checked-in.
Resolve that by explicitly unignoring all files in the Base directory
unless overwritten by a .gitignore file in a subdirectory.
This appears to be a remnant from the earlier HeaderCheck revisions,
where CMakeLists.txt was automatically generated.
Now that a (static) copy of CMakeLists.txt is checked in, this file
doesn't have any effect anymore.
Collect all the preceding block-level siblings whose vertical margins
are collapsible. Both margin-top and margin-bottom now (previously,
we only considered the margin-bottom of siblings.)
Use the right margin in part-negative and all-negative situations.
We now distribute the line-height evenly between the space above and
below inline-level boxes. This noticeably improves our baseline
alignment in many cases.
Note that the "vertical-align: <length>" case is quite awkward, as the
extra height added by the offset baseline must count towards the line
box height.
There's a lot of room for improvement here, but this makes the buckets
container on Acid3 show up in the right place, with the right size.