MacDue 
								
							 
						 
						
							
							
							
							
								
							
							
								27fae78335 
								
							 
						 
						
							
							
								
								Meta+Userland: Pass Gfx::IntSize by value  
							
							... 
							
							
							
							Just two ints like Gfx::IntPoint. 
							
						 
						
							2022-12-07 11:48:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MacDue 
								
							 
						 
						
							
							
							
							
								
							
							
								e011eafd37 
								
							 
						 
						
							
							
								
								Meta+Userland: Pass Gfx::FloatPoint by value  
							
							... 
							
							
							
							Just a small 8-byte value like Gfx::IntPoint. 
							
						 
						
							2022-12-07 11:48:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MacDue 
								
							 
						 
						
							
							
							
							
								
							
							
								7be0b27dd3 
								
							 
						 
						
							
							
								
								Meta+Userland: Pass Gfx::IntPoint by value  
							
							... 
							
							
							
							This is just two ints or 8 bytes or the size of the reference on
x86_64 or AArch64. 
							
						 
						
							2022-12-07 11:48:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hendiadyoin1 
								
							 
						 
						
							
							
							
							
								
							
							
								db0ba9f647 
								
							 
						 
						
							
							
								
								LibGfx: Use some AK/Math helpers in AffineTransform  
							
							... 
							
							
							
							This makes us use AK::sincos and AK::hypot 
							
						 
						
							2022-05-07 20:25:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hendiadyoin1 
								
							 
						 
						
							
							
							
							
								
							
							
								5fd49b9d9f 
								
							 
						 
						
							
							
								
								LibGfx: Avoid some unnecessary Rounding in AffineTransform and Color  
							
							... 
							
							
							
							Casts suffice in these cases.
(Assuming standard rounding mode) 
							
						 
						
							2022-05-07 20:25:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Kling 
								
							 
						 
						
							
							
							
							
								
							
							
								b4c3882d9c 
								
							 
						 
						
							
							
								
								LibGfx: Add AffineTransform::is_identity_or_translation()  
							
							... 
							
							
							
							This will allow us to implement fast paths in cases where a simple
translation can be handled faster than a full affine transform. 
							
						 
						
							2022-04-10 21:35:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Kling 
								
							 
						 
						
							
							
							
							
								
							
							
								2af8bb14d7 
								
							 
						 
						
							
							
								
								LibGfx: Add AffineTransform::map_to_quad(Rect)  
							
							... 
							
							
							
							Unlike map(Rect) which returns a Rect, mapping a Rect to a Quad allows
us to represent the actual result of mapping all four corners of the
Rect through the matrix. 
							
						 
						
							2022-04-07 17:06:02 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Kling 
								
							 
						 
						
							
							
							
							
								
							
							
								85327e6b5d 
								
							 
						 
						
							
							
								
								LibWeb: Fix broken AffineTransform::map() implementation  
							
							... 
							
							
							
							When opening canvas-rotate.html on my host machine, I noticed that
the rotation was going the other way.. :^) 
							
						 
						
							2022-04-07 04:01:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Idan Horowitz 
								
							 
						 
						
							
							
							
							
								
							
							
								086969277e 
								
							 
						 
						
							
							
								
								Everywhere: Run clang-format  
							
							
							
						 
						
							2022-04-01 21:24:45 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Simon Wanner 
								
							 
						 
						
							
							
							
							
								
							
							
								9c97bd0de4 
								
							 
						 
						
							
							
								
								LibGfx: Add AffineTransform::inverse  
							
							
							
						 
						
							2022-03-18 18:51:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel Bertalan 
								
							 
						 
						
							
							
							
							
								
							
							
								f14a4994b0 
								
							 
						 
						
							
							
								
								Everywhere: Don't promote float to double where not needed  
							
							... 
							
							
							
							The `float => double => float` round trip seen in a couple of places
might pessimize the code. Even if it's truncated to an int in the end,
it's weird not to use the functions with the `f` suffixes when working
with single precision floats. 
							
						 
						
							2021-07-08 10:11:00 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Matthew Olsson 
								
							 
						 
						
							
							
							
							
								
							
							
								ac238b3bd6 
								
							 
						 
						
							
							
								
								LibGfx: Add some helper methods to AffineTransform  
							
							... 
							
							
							
							Also makes some basic getters ALWAYS_INLINE and [[nodiscard]], as well
as fixing as error with the map method. 
							
						 
						
							2021-05-02 22:48:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Brian Gianforcaro 
								
							 
						 
						
							
							
							
							
								
							
							
								1682f0b760 
								
							 
						 
						
							
							
								
								Everything: Move to SPDX license identifiers in all files.  
							
							... 
							
							
							
							SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers 
This was done with the `ambr` search and replace tool.
 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt * 
							
						 
						
							2021-04-22 11:22:27 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Kling 
								
							 
						 
						
							
							
							
							
								
							
							
								ef1e5db1d0 
								
							 
						 
						
							
							
								
								Everywhere: Remove klog(), dbg() and purge all LogStream usage :^)  
							
							... 
							
							
							
							Good-bye LogStream. Long live AK::Format! 
							
						 
						
							2021-03-12 17:29:37 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Kling 
								
							 
						 
						
							
							
							
							
								
							
							
								13d7c09125 
								
							 
						 
						
							
							
								
								Libraries: Move to Userland/Libraries/  
							
							
							
						 
						
							2021-01-12 12:17:46 +01:00