Previously, we only remapped the destination rect through the context's
affine transform, but didn't actually paint through it.
This patch fixes that by implementing a very inefficient algorithm for
rasterizing a transformed bitmap. When the context has a plain identity
transform, we bypass this algorithm in favor of calling Gfx::Painter
directly as we did before.
This makes the player character in "Biolab Disaster" able to turn left!
Unlike map(Rect) which returns a Rect, mapping a Rect to a Quad allows
us to represent the actual result of mapping all four corners of the
Rect through the matrix.
This mainly does two things,
1. Removes spaces after commas
2. Elides "0x" and leading zeros in most contexts
Remaining differences are:
1. objdump always has memory size annotations
We lack these and probably have some annotations wrong
2. Boolean check names
We use jump-zero, while objdump uses jump-equal for example
3. We sometimes add "00 00" symbols, which objdump elides
4. We always demangle (This is a good thing)
5. We always resolve relocations (This is a good thing)
6. We seem to detect some symbols differently/incorrectly
This prints 7 instruction bytes per line, which is enough for most
x86-64 instructions (rex+opcode+mod/rm+imm32) and is also what
objdump uses.
Co-authored-by: Simon Wanner <skyrising@pvpctutorials.de>
This adds a value inspector window to the Hex Editor. This window shows
the data at the current cursor position (or selection start if a range
is selected) interpreted as a variety of data types.
Currently supported values include 8, 16, 32, and 64 bit signed and
unsigned values as well as float and double.
The inspector can operate in both little endian and big endian modes.
This is switched between by options in the View menu.
Having bogus values here when we just initialize the thread state with a
process can lead to all sorts of bad things down the line, like infinite
draws.
In the process model we check the thread with tid=pid to figure out the
main thread of a process. This is used to construct the process view
tree with non-main threads listed as children of the process row.
However, there are sometimes circumstances where there is no main
thread, even though the process should have been removed from the
internal list by then. As a safe fallback, let's default to an invalid
model index if we can't figure out what the main thread of a process is.
BrowsingContext shouldn't be scrolling itself, instead it has to update
the layout (to ensure that we have current document metrics, and then
ask the PageClient nicely to scroll it.
This fixes an issue where BrowsingContext sometimes believed itself to
be scrolled, but OOPWV had a different idea.
This was a mixin class that allowed sharing a set of hooks between
InProcessWebView and OutOfProcessWebView. Now that there is only OOPWV,
we don't need the mixin.
This was built on Web::InProcessWebView which is going to be removed.
Since this feature wasn't really used or maintained, let's just remove
it for now, and it can be resurrected on top of OutOfProcessWebView if
someone finds it useful enough to do that work.
Previously, the paste action was always enabled and always assumed that
anything was selected, which led to a crash by clicking the paste action
right after the application startup.
This patch will automatically enable/disable the paste action depending
on whether a selection exists (it usually does, except on the app launch
and after adding a new tab) and if the clipboard mime type is a text/
group.
So no, you can't paste an image into the app anymore, even though this
mostly froze the app before...
This allows disassembly of binaries with SSE2 instructions in them.
SSE2 also extends all MMX instructions without affecting the mnemonic,
therefore these are just directed to the same function for now.
The UserspaceEmulator does not know this as of
this commit.
Change "compute" to "calculate" to make clearer that this is unrelated
to the CSS "computed height" concept.
Change "intrinsic" to "auto" to make clearer that this is not the same
as the intrinsic min-content and max-content sizing calculations.
This prevents a crash when the inspected process closes the socket (i.e.
when the app is exited). This crash was caused by the InspectableProcess
removing itself from the global process table within a callback Function
that is stored as part of the InspectableProcess.
This shows all non-main threads as children of the process they belong
to. We also show the TID as that is important to distinguish the
different threads in one process.
Fixes#65
:skeleyak:
This would previously cause silly things like [GUI::Icon] to appear if a
non-textlike column was used as the tree column (like, in this example,
an icon column). Let's just not write anything instead.
This was using internal_data beforehand, which relies on the internal
data to be distinct for different model indices. That's not the case for
example for SortingProxyModel. Using the model index directly makes tree
expansion work properly when using a tree table widget with a
SortingProxyModel.