SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This was failing to take two things into account:
- When constructing a PropertyName from a value, it won't automatically
convert to Type::Number for something like string "0", even though
that's how things work internally, since indexed properties are stored
separately. This will be improved in a future patch, it's a footgun
and should happen automatically.
- Those can't be looked up on the shape, we have to go through the
indexed properties instead.
Additionally it now operates on the shape or indexed properties directly
as define_property() was overly strict and would throw if a property was
already non-configurable.
Fixes#6469.
This would crash on an undefined match (no match), since the matched
result was assumed to be a string (such as on discord.com). The spec
suggests converting it to a string as well:
https://tc39.es/ecma262/#sec-regexp.prototype-@@replace (14#c)
This flag warns on classes which have `virtual` functions but do not
have a `virtual` destructor.
This patch adds both the flag and missing destructors. The access level
of the destructors was determined by a two rules of thumb:
1. A destructor should have a similar or lower access level to that of a
constructor.
2. Having a `private` destructor implicitly deletes the default
constructor, which is probably undesirable for "interface" types
(classes with only virtual functions and no data).
In short, most of the added destructors are `protected`, unless the
compiler complained about access.
Fixes#6325
The JavaScript on the HTML Spec site that caused the crash is:
window.location.hash.substr(1)
Of course, window.location.hash can be the empty string. The spec allows
for calling substr(1) on an empty string, but our partial implementation
wasn't handling it properly.
Otherwise these will get their name/default message from the Error
prototype, and as a result would always just say "Error" in error
messages, not the specific type.
Something I missed in da177c6, now with tests. :^)
Sometimes we just want to set m_exception to some value we stored
previously, without really "throwing" it again - that's what
set_exception() does now. Since we have clear_exception(), it does take
a reference, i.e. you don't set_exception(nullptr). For consistency I
updated throw_exception() to do the same.
The previous handling of the name and message properties specifically
was breaking websites that created their own error types and relied on
the error prototype working correctly - not assuming an JS::Error this
object, that is.
The way it works now, and it is supposed to work, is:
- Error.prototype.name and Error.prototype.message just have initial
string values and are no longer getters/setters
- When constructing an error with a message, we create a regular
property on the newly created object, so a lookup of the message
property will either get it from the object directly or go though the
prototype chain
- Internal m_name/m_message properties are no longer needed and removed
This makes printing errors slightly more complicated, as we can no
longer rely on the (safe) internal properties, and cannot trust a
property lookup either - get_without_side_effects() is used to solve
this, it's not perfect but something we can revisit later.
I did some refactoring along the way, there was some really old stuff in
there - accessing vm.call_frame().arguments[0] is not something we (have
to) do anymore :^)
Fixes#6245.
Similar to Value::to_string_without_side_effects() this is mostly a
regular object property lookup, but with the guarantee that it will be
side-effect free, i.e. no accessors or native property functions will
be called. This is needed when we want to access user-controlled object
properties for debug logging, for example. The specific use case will be
error objects which will soon no longer have internal name/message
properties, so we need to guarantee that printing an error, which may
already be the result of an exception, won't blow up in our face :^)
This fixes two cases of indexed access (array holes, out-of-bounds
string object access) where we would not follow the prototype chain and
incorrectly return undefined:
// Should be "a", returned undefined
Object.setPrototypeOf([,], ["a"])[0]
// Should be "a", returned undefined
Object.setPrototypeOf(new String(""), new String("a"))[0]
The actual fix is simple, instead of returning early if the requested
index is past the string's length or within the indexed properties size
but has no value, we just continue the prototype chain traversal and get
correct behaviour from that.
Otherwise the GC won't be able to keep track of the stored values
and they may suddenly disappear from underneath us, thinking
they're not in use.
Fixes a crash when going to the Bootstrap website, where the first
replace call in jQuery caused a jump to a bogus address.
This commit makes the user-facing StdLibExtras templates and utilities
arguably more nice-looking by removing the need to reach into the
wrapper structs generated by them to get the value/type needed.
The C++ standard library had to invent `_v` and `_t` variants (likely
because of backwards compat), but we don't need to cater to any codebase
except our own, so might as well have good things for free. :^)
This replaces the current 'function plus boolean indicating the type'
API, which makes it easier to set both getter and setter at once.
This was already possible before but required two calls of this
function, which wasn't intuitive:
define_accessor(name, getter, true, ...);
define_accessor(name, setter, false, ...);
Which now becomes:
define_accessor(name, getter, setter, ...);
Letting these create and return a JS::Array directly is pretty awkward
since we then need to go through the indexed properties for iteration.
Just use a MarkedValueList (i.e. Vector<Value>) for this and add a new
Array::create_from() function to turn the Vector into a returnable
Array as we did before.
This brings it a lot closer to the spec as well, which uses the
CreateArrayFromList abstract operation to do exactly this.
There's an optimization opportunity for the future here, since we know
the Vector's size we could prepare the newly created Array accordingly,
e.g. by switching to generic storage upfront if needed.
The new default return_type argument is GetOwnPropertyReturnType::All,
which returns properties with both string and symbol keys (which is also
the default for [[OwnPropertyKeys]]). This means that in some cases we
need to iterate the ordered property table twice, as we don't store
string and symbol properties separately but symbols must - there's
certainly room for (performance) improvements here. On the other hand
this makes Reflect.ownKeys() return symbol properties now :^)
Object::get_own_properties() is a bit unwieldy to use - especially as
StringOnly is about to no longer be the default value. The spec has an
abstract operation specifically for this (EnumerateObjectProperties),
so let's use that. No functionality change.
Specifically:
- Object::get_own_properties()
- Object::put_own_property()
- Object::put_own_property_by_index()
These APIs make no sense (and are inconsistent, get_own_property()
didn't have this parameter, for example) - and as expected we were
always passing in the same object we were calling the method on anyway.
This was super confusing as we would check if the exception's value is a
JS::Error and not log it otherwise, even with m_should_log_exceptions
set.
As a result, things like DOM exceptions were invisible to us with
execution just silently stopping, for example.