1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 11:48:10 +00:00
Commit graph

41 commits

Author SHA1 Message Date
kleines Filmröllchen
152ec28da0 Audio: Change how volume works
Across the entire audio system, audio now works in 0-1 terms instead of
0-100 as before. Therefore, volume is now a double instead of an int.
The master volume of the AudioServer changes smoothly through a
FadingProperty, preventing clicks. Finally, volume computations are done
with logarithmic scaling, which is more natural for the human ear.

Note that this could be 4-5 different commits, but as they change each
other's code all the time, it makes no sense to split them up.
2021-09-12 23:38:57 +02:00
Musab Kılıç
0139a56aa5 Piano: Format slider values when initially set 2021-09-04 03:24:03 +02:00
Musab Kılıç
764d31b6c3 Piano: Draw note names on top of notes 2021-09-03 23:34:38 +02:00
Andreas Kling
eaf88cc78a AK: Rename create<T> => make_ref_counted<T>
And also try_create<T> => try_make_ref_counted<T>.

A global "create" was a bit much. The new name matches make<T> better,
which we've used for making single-owner objects since forever.
2021-09-03 02:36:09 +02:00
kleines Filmröllchen
0dc6fe9102 Piano: Use LibDSP to implement delay
This is the first step in transitioning Piano to a full LibDSP backend.
For now, the delay effect is replaced with a (mostly identical)
implementation in LibDSP.

The new ProcessorParameterSlider attaches to a LibDSP::Processor's
range parameter (LibDSP::ProcessorRangeParameter) and changes it
automatically. It also has the ability to update an external GUI::Label.
This is used for the three delay parameters and it will become useful
for auto-generating UI for Processors.
2021-08-31 17:03:55 +04:30
kleines Filmröllchen
ad6a332268 Piano: Add velocity and pitch support
As Piano will later move to the RollNote defintions of LibDSP, it's a
good idea to already insert velocity and pitch support, even though it's
currently not used.
2021-08-31 17:03:55 +04:30
kleines Filmröllchen
22b836dd7b Userland: Two low-sample rate fixes
1) The Sound Player visualizer couldn't deal with small sample buffers,
   which occur on low sample rates. Now, it simply doesn't update its
buffer, meaning the display is broken on low sample rates. I'm not too
familiar with the visualizer to figure out a proper fix for now, but
this mitigates the issue (and "normal" sample rates still work).
2) Piano wouldn't buffer enough samples for small sample rates, so the
   sample count per buffer is now increased to 2^12, introducing minor
amounts of (acceptable) lag.
2021-08-27 23:35:27 +04:30
kleines Filmröllchen
d049626f40 Userland+LibAudio: Make audio applications support dynamic sample rate
All audio applications (aplay, Piano, Sound Player) respect the ability
of the system to have theoretically any sample rate. Therefore, they
resample their own audio into the system sample rate.

LibAudio previously had its loaders resample their own audio, even
though they expose their sample rate. This is now changed. The loaders
output audio data in their file's sample rate, which the user has to
query and resample appropriately. Resampling code from Buffer, WavLoader
and FlacLoader is removed.

Note that these applications only check the sample rate at startup,
which is reasonable (the user has to restart applications when changing
the sample rate). Fully dynamic adaptation could both lead to errors and
will require another IPC interface. This seems to be enough for now.
2021-08-27 23:35:27 +04:30
sin-ack
e11d177618 Userland+LibGUI: Add shorthand versions of the Margins constructor
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same
margin on all edges, for example. The constructors follow CSS' style of
specifying margins. The added constructors are:

- Margins(int all): Sets the same margin on all edges.
- Margins(int vertical, int horizontal): Sets the first argument to top
  and bottom margins, and the second argument to left and right margins.
- Margins(int top, int vertical, int bottom): Sets the first argument to
  the top margin, the second argument to the left and right margins,
  and the third argument to the bottom margin.
2021-08-18 10:30:50 +02:00
Brian Gianforcaro
a51e6547aa Applications: Remove unused header includes 2021-08-01 08:10:16 +02:00
LuK1337
38767e262d Piano: Add menus before showing the window
Otherwise, space is reserved but menus aren't shown.
2021-07-31 08:08:31 +02:00
Andreas Kling
687a12d7fb Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
2021-07-21 21:24:26 +02:00
Andreas Kling
c7d891765c LibGfx: Use "try_" prefix for static factory functions
Also mark them as [[nodiscard]].
2021-07-21 18:02:15 +02:00
Hendiadyoin1
ed46d52252 Everywhere: Use AK/Math.h if applicable
AK's version should see better inlining behaviors, than the LibM one.
We avoid mixed usage for now though.

Also clean up some stale math includes and improper floatingpoint usage.
2021-07-19 16:34:21 +04:30
JJ Roberts-White
74f1f2b5e2 Piano: Add Play/Pause, Forward and Back buttons
Piano now has a toolbar allowing the playback to be paused,
or to be stepped forward or back a note.
2021-07-14 12:07:43 +04:30
kleines Filmröllchen
9f1f3c6f37 Piano: Use AudioServer instead of /dev/audio for audio
Piano is an old application that predates AudioServer. For this reason,
it was architected to directly talk to the soundcard via the /dev/audio
device. This caused multiple problems including simultaneous playback
issues, no ability to change volume/mute for Piano and more.

This change moves Piano to use AudioServer like any well-behaved audio
application :^) The track processing and IPC communication is moved to
the main thread because IPC doesn't like multi-threading. For this, the
new AudioPlayerLoop class is utilized that should evolve into the
DSP->AudioServer interface in the future.

Because Piano's CPU utilization has gotten so low (about 3-6%), the UI
update loop is switched back to render at exactly 60fps.

This is an important commit on the road to #6528.
2021-07-05 19:33:55 +02:00
Gunnar Beutner
631d36fd98 Everywhere: Add component declarations
This adds component declarations so that users can select to not build
certain parts of the OS.
2021-06-17 11:03:51 +02:00
Idan Horowitz
8c7fe8d6c8 AK: Add support for removing SinglyLinkedList nodes during iteration
This commit also fixes the now-broken usage of SinglyLinkedList::remove
in the Piano application.
2021-06-15 23:59:21 +01:00
Andreas Kling
c1c252ddb2 LibIPC: Remove unnecessary IPC::ServerConnection::handshake()
This is no longer used by any of our IPC pairs.
2021-05-23 09:53:55 +02:00
Andreas Kling
b5d73c834f Userland: Rename LibThread => LibThreading
Also rename the "LibThread" namespace to "Threading"
2021-05-22 18:54:22 +02:00
Max Wipfli
229414b002 Applications: Use titlecase and distinct underlined characters in menus
This changes (context) menus across the system to conform to titlecase
capitalization and to not underline the same character twice (for
accessing actions with Alt).
2021-05-21 18:41:28 +01:00
Lenny Maiorani
68f76b9e37 Userland: Change typedef to using directive
Problem:
- `typedef`s are read backwards making it confusing.
- `using` statements can be used in template aliases.
- `using` provides similarity to most other C++ syntax.

- C++ core guidelines say to prefer `using` over `typedef`:
  https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rt-using

Solution:
- Switch these where appropriate.
2021-05-21 10:07:22 +01:00
Grant Yap
ca9101e5f0 Piano: Use the return key emoji in the key labels
The new way labels are stored unfortunately makes it *slightly* less
convenient to update the lists of white key and black key labels.
2021-05-17 00:16:49 +01:00
Andreas Kling
31d4bcf5bf Userland: Tighten a *lot* of pledges! :^)
Since applications using Core::EventLoop no longer need to create a
socket in /tmp/rpc/, and also don't need to listen for incoming
connections on this socket, we can remove a whole bunch of pledges!
2021-05-13 23:28:40 +02:00
Linus Groh
91eda22208 Everywhere: Add Alt shortcuts to remaining top-level menus
Not sure why some menus did have one and others didn't, even in the
same application - now they all do. :^)
I added character shortcuts to some menu actions as well.
2021-05-12 18:09:42 +01:00
Ali Mohammad Pur
a91a49337c LibCore+Everywhere: Move OpenMode out of IODevice
...and make it an enum class so people don't omit "OpenMode".
2021-05-12 11:00:45 +01:00
Andreas Kling
d47f15ab8b LibGUI: Rename ScrollableWidget => AbstractScrollableWidget 2021-05-03 21:03:13 +02:00
Matthew Olsson
88cfaf7bf0 LibGfx: Unify Rect, Point, and Size
This commit unifies methods and method/param names between the above
classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where
appropriate. It also renamed the various move_by methods to
translate_by, as that more closely matches the transformation
terminology.
2021-05-02 22:48:06 +02:00
Andreas Kling
4b0098e52f Everywhere: Rename app_menu to file_menu or game_menu 2021-05-01 17:40:54 +02:00
kleines Filmröllchen
d77e7e99e4 Piano: Add track Volume and improve QOL
This patch implements a couple of enhancements to the synthesizer
engine:

* Each track has a volume control.
* The input and tooltips for all controls are improved.
* The noise channel is pitched, which allows for basic drum synthesis.
2021-04-25 11:30:41 +02:00
kleines Filmröllchen
c1345bda3e Userland: Piano: Optimize repaints
The Piano application used to perform very poorly due to unnecessary
draw calls. This is solved with two optimziations:

1. Don't draw the widgets as often as possible. The widgets are instead
   at least updated every 150ms, except for other events.
2. Don't re-draw the entire piano roll sheet. The piano roll background,
   excluding in-motion objects (notes, the play cursor), is only re-drawn
   when its "viewport" changes.

A minor drawback of this change is that notes will appear on top of the
pitch labels if placed at the left edge of the roll. This is IMO
acceptable or may be changed by moving the text to the "foreground".
2021-04-23 22:35:49 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
a2baab38fd Everywhere: It's now "Foobar", not "FooBar", and not "foo bar"
I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:

- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar

This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
2021-04-13 16:58:15 +02:00
Cesar Torres
0d5e1e9df1 Everywhere: rename 'Sample' type to 'Frame'
Because it's what it really is. A frame is composed of 1 or more samples, in
the case of SerenityOS 2 (stereo). This will make it less confusing for
future mantainability.
2021-03-27 10:20:55 +01:00
Andreas Kling
78b12e1521 Userland: Turn all application menus into window menus :^) 2021-03-25 22:14:09 +01:00
Oleg Sikorskiy
9ea15a84ac Piano: Avoid selecting out of range notes.
Fixes #5736. The selected note value could also underflow if
you drag to the left, but the assert got triggered only in
case you're dragging past the end of the note roll.
2021-03-17 21:58:26 +01:00
William McPherson
c7777ff289 Piano: Reset position in piano roll when exporting
When you reset() a Track, you need to set the piano roll iterators back
to the first notes.

Fixes #2578. The bug was due to pressing export between 2 notes - the
tracks were never told to go back to the first note.
2021-03-02 14:44:42 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Andreas Kling
d312011708 Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"
Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.

Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.
2021-01-16 19:30:32 +01:00
Andreas Kling
20915795a8 Everywhere: Pledge "sendfd" in WindowServer client programs
This is needed for the new way we transfer window backing stores.
2021-01-15 14:10:32 +01:00
Andreas Kling
dc28c07fa5 Applications: Move to Userland/Applications/ 2021-01-12 12:05:23 +01:00