Previously we only had `Point::end_point_for_square_aspect_ratio`,
which was convenient for PixelPaint but assumed the aspect ratio
was always fixed at 1. This patch replaces it with a new mthod that
takes in an arbitrary aspect ratio and computes the end point based
off that.
There's some explicit casting going on in `Point.cpp` to ensure that
the types line up, since we're templating Point based on `T`.`
The problem was a bit more complex than originally anticipated,
and the root of the problem is that the "coordinates" of a pixel
are actually the top left of the pixel, and when we're really
zoomed in, the difference in editor coordinates of the top-left
and the center of the pixel is significant.
So, we need to offset the "start" point when we are painting on
the editor to account for this, based on the current scale. This
patch adds a `editor_stroke_position` in `Tool` which can be used
to compute what point (in editor coords) we should use for a given
pixel and it's corresponding stroke thickness.
Note that this doesn't really work well with the ellipse, since that
is drawn with a different mechanism. Using this new method with the
`EllipseTool` seems to give the same (or slightly worse) results, so
I have not changed anything there for now.
Previously, we didn't ask the editor to update after drawing a
Rectangle/Line. This meant that if any part of your shape went
outside the bounds of the image, that part would not be cleared out
until the next update of the editor.
When drawing a line/rectangle/ellipse in `Tool::on_second_paint()`,
if `m_thickness * m_editor->scale()` was less than one, it would
get converted to 0 because of truncation. This was causing infinite
loops somewhere in the painter code and causing the application to
freeze.
Fixes#9986.
Previously, we were ignoring the scale of the editor in the second
paint step. If you were zoomed in, the size while you were drawing
was not the same as the size of the final shape.
The prior commits add the `DrawMode` enum to keep track of where
the shape is being drawn from. With this addition, the prior `Mode`
enum name is confusing, so this commit renames it to `FillMode` to
be more explicit :^)
Essentially the same logic as the prior commit, but now for the
`RectangleTool` class. Pressing `alt` lets you draw the rectangle
with the starting position as the center.
Some tools (e.g. ZoomTool) doesn't need layer to work. This commit
makes mouse events fire even if there is no layer. This fixes
a bug that ZoomTool didn't work when there is no layers.
This commit adds a Tool::MouseEvent struct, which contains events that
may be needed by tools: layer-relative, image-relative and raw (editor-
relative) event.
The raw event is used by ZoomTool to properly pan the view. This fixes
a bug which caused image to snap out of sight.
AK's version should see better inlining behaviors, than the LibM one.
We avoid mixed usage for now though.
Also clean up some stale math includes and improper floatingpoint usage.
This patch adds a GUI::TabWidget to the main UI and allows having
multiple images open at the same time.
Some of the changes here are a bit hackish and mechanical and there's
still code around that needs more work to fit better in the new world.
One nice side-effect of this change is that ImageEditor now always
has one Image associated with it, and it never changes.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.