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641 commits

Author SHA1 Message Date
AnotherTest
b072cb725f LibGUI: Allow constructing a string Variant from StringView 2021-03-22 07:43:58 +01:00
Yuval Tasher
d2b7500c65 LibGUI: remove empty TODO. 2021-03-22 07:43:26 +01:00
Cesar Torres
b7d726e226 LibGUI: Fix crash when getting text of selected line after a line delete 2021-03-21 11:45:22 +01:00
Itamar
3cc7b00e24 LibGUI: Allow TextDocument::set_text to fail 2021-03-21 09:46:21 +01:00
thankyouverycool
b02be11a6f LibGUI: Add corresponding padding to ListView content width
Fixes clipped text in list items
2021-03-19 22:56:36 +01:00
thankyouverycool
cfaf97a463 LibGUI: Walk all visible rows when updating TreeView column sizes
Previously only rows containing root nodes were considered. Fixes
offset content drift and columns failing to resize in multi-column
TreeViews
2021-03-19 22:56:36 +01:00
thankyouverycool
bf86676272 LibGUI: Support double-click resizing multi-column TreeViews 2021-03-19 22:56:36 +01:00
thankyouverycool
3cc7862487 LibGUI: Support double-click resizing column headers
Columns can now be best-fit resized by double-clicking their
grabbable edges. When a default width is set and all data is empty,
double-clicking will restore the column to its original state.
2021-03-18 07:49:55 +01:00
Linus Groh
10843a2c8c QuickShow: Animate animated images :^)
With a little help (read: copy & paste) from ImageWidget, QuickShow will
now cycle through the frames of animated images - enjoy the cat GIFs!

Future improvement: cache decoded images like LibWeb's ImageResource to
waste less CPU - the same applies to LibGUI though, maybe we can put
something shared in LibGfx.

Closes #5837.
2021-03-17 12:37:48 +01:00
Linus Groh
41e5155467 LibGUI: Animate any image in ImageWidget, not just *.gif
The image decoder already tells us whether the image is animated and it
can provide more than one frame, let's not put this behind an artificial
"file path must end with lowercase .gif" barrier.
2021-03-17 12:37:48 +01:00
thankyouverycool
d2d69f3efb LibGUI: Remove has_visible_list members from TextEditor
This was a kludge to paint ComboBox editors before the advent of
accessory windows, isn't being used anymore, and was inadvertently
letting two ComboBoxes paint as if both had focus.
2021-03-16 17:58:24 +01:00
Andreas Kling
e0f32626bc LibGfx: Rename 32-bit BitmapFormats to BGRA8888 and BGRx888x
The previous names (RGBA32 and RGB32) were misleading since that's not
the actual byte order in memory. The new names reflect exactly how the
color values get laid out in bitmap data.
2021-03-16 11:50:03 +01:00
Cesar Torres
2b269b27e7 LibGUI: Fix crash when text_in_range() was called on an empty document 2021-03-15 09:08:15 +01:00
Itamar
7bf6eca9d8 LanguageServers/Cpp: Complete Preprocessor definitions
Preprocessor definitions now appear in the AutoComplete suggestions box
as well as in the Locator.
2021-03-13 10:17:02 +01:00
Andreas Kling
ef1e5db1d0 Everywhere: Remove klog(), dbg() and purge all LogStream usage :^)
Good-bye LogStream. Long live AK::Format!
2021-03-12 17:29:37 +01:00
thankyouverycool
0fc81d23f4 LibGUI: Add variable padding and center bitmaps in TableViews
This lets us make nicer looking bitmap tables and fixes a content
rect issue in TreeView. Also makes key column highlighting optional
2021-03-12 09:59:03 +01:00
thankyouverycool
bc26d1093f LibGUI: Clear inactive selections in DisplayOnly TextEditors 2021-03-12 09:59:03 +01:00
thankyouverycool
bf432f8a3a LibGUI: Add opacity to ImageWidget 2021-03-12 09:59:03 +01:00
thankyouverycool
0e63141a19 LibGUI: Set override cursor to none when widget is disabled 2021-03-12 09:59:03 +01:00
thankyouverycool
cf866cc75a LibGUI: Register more GML properties and widgets
Register "placeholder" for TextEditor and ComboBox; "models_only"
for ComboBox; Vertical/HorizontalSeparator for SeparatorWidget
2021-03-12 09:59:03 +01:00
thankyouverycool
5806630cf4 LibGfx+LibGUI: Add support for vertical ProgressBars 2021-03-12 09:59:03 +01:00
thankyouverycool
bd34cdbbb3 LibGUI: Ignore scroll length multiplier in SpinBoxes & Sliders
Prevents discrete values from being skipped when using the mouse
wheel on SpinBoxes and proportional Sliders. Wheel delta can be
accelerated by holding Ctrl.
2021-03-12 09:59:03 +01:00
Andreas Kling
38f11cc1ba Everywhere: Rename "logo" key to "super" key
This seems to be the most common way to refer to this key, so let's
call it what people actually call it.
2021-03-11 18:55:16 +01:00
Brian Gianforcaro
bac0dd5e3d LibGUI: Use AK_ENUM_BITWISE_OPERATORS for the FocusPolicy enum 2021-03-08 18:47:40 +01:00
speles
d64d2e4d09 LibGUI: Scroll selection into view when the IconView is first laid out
If we set selection before the IconView is laid out, it has no size.
So it can't correctly calculate where to scroll. Forcing scroll after
the first resize fixes that.
2021-03-07 11:00:36 +01:00
thankyouverycool
af581cbd91 LibGUI: Increase row height in Table/ColumnViews and center icons
16x16 icons are now guaranteed at least 1px margins between rows
2021-03-04 16:28:12 +01:00
AnotherTest
0d17cf121c LibGUI: Handle some edge cases in the spanned text drawing algorithm
This commit makes it skip invalid ranges and whine about overlapping
spans before ignoring them (instead of crashing).
2021-03-04 11:21:43 +01:00
Itamar
c1c37cc5bd TextEditor: Don't attempt to stop the autocomplete timer if it is null
Closes #5567
2021-03-04 10:11:01 +01:00
thankyouverycool
0443cd4eed LibGUI: Add word wrapping to Labels
Adds basic word wrap support to Label widgets. Doesn't yet
negotiate autosize or Center/Bottom TextAlignments perfectly.
2021-03-02 11:57:27 +01:00
speles
aa9c5d4418 LibGUI: Add possibility to search for exact match in model 2021-03-01 11:16:18 +01:00
Torben Thaysen
a723a97750 LibGUI: Implemented line wrapping for new spanned text drawing 2021-03-01 09:16:07 +01:00
Torben Thaysen
b76d2450fa LibGUI: drawing spanned text no longer *horribly* inefficient
This makes drawing text with spans a lot faster.
The previous implentation went character by character and then
checked every span whether it contained the current character.

This implentation asumes that the spans are sorted and goes span by
span drawing all the characters contained at once.
Any spans that are out of order will be ignored!

Note: text wrapping is not (yet) supported
2021-03-01 09:16:07 +01:00
thankyouverycool
d8fa479d05 LibGUI: Remove ControlBoxButton widget
ComboBoxes and SpinBoxes were still relying on ascii-to-bitmap
icons instead of PNGs. This makes it easier to theme in the future.
2021-02-27 16:38:36 +01:00
Itamar
54bc9114b3 HackStudio: Support searching symbol declarations in the Locator
The Locator now keeps a cache of the declared symbol in a document.
The language client updates that cache whenever it gets an update from
the language server about declared symbols.

This allows searching for symbol declarations in the Locator, in
addition to file names.

Closes #5478
2021-02-27 16:37:35 +01:00
Itamar
71c7597130 LanguageServers/Cpp: Add type to Declarations 2021-02-27 16:37:35 +01:00
Itamar
4b483071fb LanguageServers: Add ProjectLoaction, Declaration types and use in IPC
With this we can avoid passing (name, line, column) tuples in many
different places.
2021-02-27 16:37:35 +01:00
speles
c58570ebaf LibGUI: Make empty TextRange invalid
Having TextRange which is empty doesn't make any sense. So it confuses
the functions that rely on having valid range, and causes them to do
no action.
Fixes #5341
2021-02-27 07:58:09 +01:00
Nick Vella
e241dba8d3 LibGUI: add a rudimentary framework for Wizards.
This patch provides the basic components needed for developers to create
consistent wizard interface experiences in their applications.
`WizardDialog` provides the dialog frame for the wizard, handling navigation
and presentation.
`AbstractWizardPage`s form the base class of Wizard pages, which are
pushed onto the `WizardDialog` page stack via `WizardDialog::push_page`.
`CoverWizardPage` and `WizardPage` are provided to ease the creation of
Wizard interfaces consistent with the Serenity visual language.
2021-02-27 07:31:55 +01:00
Linus Groh
e265054c12 Everywhere: Remove a bunch of redundant 'AK::' namespace prefixes
This is basically just for consistency, it's quite strange to see
multiple AK container types next to each other, some with and some
without the namespace prefix - we're 'using AK::Foo;' a lot and should
leverage that. :^)
2021-02-26 16:59:56 +01:00
thankyouverycool
042152b346 LibGUI: Set correct open action for LinkLabel context menu
Replaces the Open... common action for files with more appropriate
Show in File Manager, as the desktop context menu uses
2021-02-26 13:50:00 +01:00
thankyouverycool
0c4fbcae76 LibGUI: Paint all widgets as toolbars in ToolBarContainer
Fixes missing shadow and highlight threeds for Bookmark bar
2021-02-25 19:23:12 +01:00
Tom
6cdb657493 LibGUI: Improve IconView rubberband performance
Rather than invalidating the entire window, which is very expensive on
the transparent desktop widget, just invalidate the areas that actually
need updating.
2021-02-25 18:04:06 +01:00
Tom
cd0a1fa5b0 LibGUI: Avoid needlessly copying vectors of rects 2021-02-25 18:04:06 +01:00
Tom
3907bacfcd LibGUI: Process pending invalidations when handling paint events
It's possible that pending invalidation rectangles haven't been
flushed when processing a paint event. Handle them right away,
which avoids another round trip.
2021-02-25 18:04:06 +01:00
Tom
35170715bc LibGUI: Constrain widgets to invalidating themselves only 2021-02-25 18:04:06 +01:00
Angus Gibson
0c44deeee2 LibGUI: Let cursor start a wrapped line
In line wrapping mode, the same column refers both to the end of a
visual line and the beginning of the subsequent visual line. This
meant that the cursor couldn't move to the beginning of a visual
line. Now, we only let the cursor go to the end of a physical line,
not the visual line.

Closes #4786
2021-02-24 22:30:08 +01:00
Angus Gibson
ae51dea524 LibGUI: Remove redundant cursor update 2021-02-24 22:30:08 +01:00
AnotherTest
ecc8e99a6b LibGUI: Account for the row and column headers when painting a TableView
Otherwise we'd be drawing all the rows, instead of the ones in view.
Fixes #5483.
2021-02-24 21:02:02 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
thankyouverycool
bbbcddb252 LibGUI: Ignore glyph dimensions when painting a titleless GroupBox 2021-02-22 09:21:30 +01:00