This now uses the values in `InitialValues`, which is not ideal, but
it's better to have our defaults defined in two places, than in 3.
The default for `border-colors` is `currentcolor`, so we shortcut that
here and just grab the value of the `color` property. As noted, this is
not perfect, but it's somewhat better.
In the spec, `fill` and `stroke` are supposed to be a shorthands for
various properties. But since the spec is still a working draft, and
neither Firefox or Chrome support the `fill-color` or `stroke-color`
properties, we'll stick with `fill` and `stroke` as simple colors for
now.
Also, note that SVG expects things in "user units", and we are assuming
that 1px = 1 user unit for now.
In the past, the base class implementation of this was used to descend
into subtrees and paint children. That is now taken care of by
StackingContext::paint_descendants() instead, and nothing used this.
Computing the absolute rect of a box requires walking the chain of
containing blocks and apply any offsets encountered. This can be slow in
deeply nested box trees, so let's at least avoid doing it multiple times
when once is enough.
This was an error in understanding what calculated_values are and that
those are not what is wanted when getting the main available size of the
box in the FlexFormattingContext.
The calculation around the size calculation is still a bit wonky, but
this is definietly better.
Our existing implementation did not check the element type of the other
pointer in the constructors and move assignment operators. This meant
that some operations that would require explicit casting on raw pointers
were done implicitly, such as:
- downcasting a base class to a derived class (e.g. `Kernel::Inode` =>
`Kernel::ProcFSDirectoryInode` in Kernel/ProcFS.cpp),
- casting to an unrelated type (e.g. `Promise<bool>` => `Promise<Empty>`
in LibIMAP/Client.cpp)
This, of course, allows gross violations of the type system, and makes
the need to type-check less obvious before downcasting. Luckily, while
adding the `static_ptr_cast`s, only two truly incorrect usages were
found; in the other instances, our casts just needed to be made
explicit.
This always subtracted the glyph width of a space, despite isspace
also accepting newlines and a few other characters. It now also uses
AK/CharacterTypes.h. :^)
This more clearly expresses the purpose of this flag. Since only
CSS::WhiteSpace::Nowrap sets this value to false and it does not respect
linebreaks, this made the most sense as a flag name.
This commit refactors the text chunking algorithm used in
TextNode::ChunkIterator. The m_start_of_chunk member parameter has been
replaced with a local variable that's anchored to the current iterator
at the start of every next() call, and the algorithm is made a little
more clear by explicitly separating what can and cannot peek into the
next character during iteration.
This iterates the fragments of the containing block, and paints their
outlines if they are descendants of the InlineNode.
If multiple fragments are adjacent, eg:
```html
<span><b>Well</b> hello <i>friends!</i></span>
```
...then we get a double-thick outline between "Well", " hello " and
"friends!", but we can come back to this after we implement
non-rectangular outlines for the `outline` CSS property.
Previously, this made the same "everything is px" assumption as in
`StyleProperties::load_font()`, so I've replaced it with the calculation
from there.
The previous code assumed all font sizes were in px, but now we perform
the conversion. There is an existing bug with em sizes returning 0,
which seems to affect other places too - see
`NodeWithStyle::apply_style()`.
This also implements 'larger', 'smaller' and calc() font-sizes.
When the selection state of the node is SelectionState::End, the end
position of the selection within the fragment is not properly
calculated, because it forgets to subtract m_start from index_in_node,
unlike SelectionState::StartAndEnd. This resulted in a wrong selection
shadow being painted when the node is at the end of the selection.
This change resolves#5880.
This parses the elliptical border-radius values, though currently we
only support circular ones. So, to_length() is overloaded to return the
horizontal-radius. This means the code in Layout/Node.cpp does not need
to change for now.
An svg layout element without a `SVGSVGElement` ancestor caused a failed
assertion before, because the svg context does not exist when `paint()`
is called
This patch doesn't make any visible change but increases the
correctness of the text-decoration: blink path. Previously the painter
would be instructed to draw a line that doesn't have any length when
encountering the blink property instead of simply doing nothing.
The code handling the rendering of the text-decoration-line got moved
into its own function to reduce clutter.
The CSS property text-decoration-line now supports underline, overline
and line-through.
This patch adds the box-shadow rendering to Boxes. We do parse the
blur-radius of a box-shadow but we don't use it for now as the Filter
in the system don't seem quite powerful enough yet to handle that.
This patch spreads box-shadows around:
- The Values important to box-shadows are stored in a BoxShadowData
struct
- StyleProperties knows how to construct such a struct from a
BoxShadowStyleValue and a Node knows how to ask for it
- CalculatedValues contain BoxShadowData and expose them