To add a new per-CPU data structure, add an ID for it to the
ProcessorSpecificDataID enum.
Then call ProcessorSpecific<T>::initialize() when you are ready to
construct the per-CPU data structure on the current CPU. It can then
be accessed via ProcessorSpecific<T>::get().
This patch replaces the existing hard-coded mechanisms for Scheduler
and MemoryManager per-CPU data structure.
Right now we're using the FS segment for our per-CPU struct. On x86_64
there's an instruction to switch between a kernel and usermode GS
segment (swapgs) which we could use.
This patch doesn't update the rest of the code to use swapgs but it
prepares for that by using the GS segment instead of the FS segment.
This adds just enough stubs to make the kernel compile on x86_64. Obviously
it won't do anything useful - in fact it won't even attempt to boot because
Multiboot doesn't support ELF64 binaries - but it gets those compiler errors
out of the way so more progress can be made getting all the missing
functionality in place.