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560 commits

Author SHA1 Message Date
Andreas Kling
bfd2ec88f4 LibGUI: Make Action::set_text() update any associated menu items
Now you can change the text of an action and it will actually show
up in the menu. :^)
2021-05-08 22:17:51 +02:00
Andreas Kling
161568103e LibGUI: Remove UndoStack's automatic command combo'ing
UndoStack will now merge adjacent commands *if they want to be merged*
instead of bundling everything you push onto it until you tell it
to "finalize the combo."

This uses less memory and gives applications full control over how
their undo stacks end up. :^)
2021-05-08 22:17:51 +02:00
Andreas Kling
81bc861085 LibGUI: Implement merging of TextDocument's RemoveTextCommand
When deleting text by pressing backspace, the commands will be merged
into a single RemoveTextCommand.
2021-05-08 22:17:51 +02:00
Andreas Kling
ff6bac4854 LibGUI: Implement merging of TextDocument's InsertTextCommand
When performing multiple text insertions in a row, they will now
be merged into a single InsertTextCommand.
2021-05-08 22:17:51 +02:00
Andreas Kling
ff912946ae LibGUI: Support merging of adjacent commands on the UndoStack
When pushing a new command on an undo stack, we will now attempt to
merge it into the stack's current command.

Merging is implemented by overriding the "merge_with(Command const&)"
virtual on GUI::Command. :^)
2021-05-08 22:17:50 +02:00
Andreas Kling
244665d99c LibGUI: Some tweaks for TextEditor's will-execute-command virtual
Renamed the virtual from "on_edit_action" to "will_execute" so it
doesn't clash with our convention for Function hook names.

Also tighten the parameter type to GUI::TextDocumentUndoCommand
since that's the only kind of command it will receive.
2021-05-08 22:17:50 +02:00
Andreas Kling
aaa96e909b LibGUI: Don't fire TextDocument change notification after each command
The undo stack has its own notification mechanism now, and we no longer
piggyback on the document change notifications.
2021-05-08 22:17:50 +02:00
Maciej Zygmanowski
ece300e1e3 LibGUI: Add missing <AK/Function.h> include 2021-05-08 13:19:24 +01:00
Andreas Kling
2905e10513 LibGUI+TextEditor: Make TextDocument modified state track undo stack
This was quite unreliable before. Changes to the undo stack's modified
state are now reflected in the document's modified state, and the
GUI::TextEditor widget has its undo/redo actions updated automatically.

UndoStack is still a bit hard to understand due to the lazy coalescing
of commands, and that's something we should improve upon (e.g with more
explicit, incremental command merging.) But for now, this is a nice
improvement and undo/redo finally behaves in a way that feels natural.
2021-05-08 13:49:34 +02:00
Andreas Kling
ee19f7c0aa LibGUI: Use UndoStack::on_state_change inside TextDocument/TextEditor
Have TextDocument listen for state changes on the internal undo stack,
and forward those to all clients via a new virtual function.

This simplifies updating the can_undo / can_redo states of TextEditor.
2021-05-08 13:49:34 +02:00
Andreas Kling
0cb6103928 LibGUI: Add UndoStack::on_state_change hook
This will allow clients to react to the undo stack changing state.
It's invoked when the stack or clean index are changed.
2021-05-08 13:49:34 +02:00
Andreas Kling
74a4571f02 LibGUI: Reverse internal direction of GUI::UndoStack
The undo stack was very difficult to understand as it grew by adding
new undo commands to the front of the internal vector. This meant we
had to keep updating indices as the stack grew and shrank.

This patch makes the internal vector grow by appending instead.
2021-05-08 13:49:34 +02:00
Andreas Kling
2ef4fbc5c1 Revert "LibGUI: Fix undo stack reporting wrong modified state"
This reverts commit 0b7e19e2bb.

Let's reverse the direction of the undo stack to fix the confusion.
2021-05-08 13:48:15 +02:00
Carlos César Neves Enumo
0b7e19e2bb LibGUI: Fix undo stack reporting wrong modified state
Since the `redo` action never goes back to `index: 0`,
we have to mark the clean index as being the current
non-empty index for the undo/redo navigation to work properly.

The problem is that if we never `undo`, the stack index stays at zero,
which is the empty container waiting for commands. In that situation,
if we save the document, it registers the clean index as being 1
(the non-empty index) but because the stack index has never left zero,
the document was being reported as modified, being out of sync with
the window modified state.
2021-05-08 09:55:45 +01:00
Gunnar Beutner
eed6ce8b8b Profiler: Fix scrolling behavior
When resizing the timeline view the timelines should scroll to the
bottom when the resize operation reveals space that is beyond the
view.
2021-05-08 09:55:24 +02:00
Andreas Kling
295cc123c7 LibGUI: Rename UndoStack internals
Since we keep a stack of command combos, let's call entries on the
stack "Combo" instead of "UndoCommandsContainer".

And since it has a vector of commands, let's call it "commands"
instead of "m_undo_vector".
2021-05-08 08:53:37 +02:00
Andreas Kling
8d5eb075d8 LibGUI: Convert StringBuilder::appendf() => AK::Format 2021-05-07 21:12:09 +02:00
Max Wipfli
228c1f4968 LibGUI: Remove line-is-empty check in TextDocument return-early
This patch removes an incorrect way for TextDocument::text_in_range
to return early when the first line of the selection was empty. This
fixes an issue in TextEditor where the status bar showed that 0
characters are selected when the selection started on an empty line.
2021-05-06 23:00:43 +01:00
Andreas Kling
dfd8598bf7 LibGUI: Don't show resize corner in non-resizable window's statusbar
Fixes #6886.
2021-05-06 12:08:00 +02:00
Tom
3aaffa2c47 LibGUI: Move widget registration to LibCore
This also moves Widget::load_from_json into Core::Object as a virtual
function in order to allow loading non-widget objects in GML (e.g.
BoxLayout).

Co-authored-by: Gunnar Beutner <gbeutner@serenityos.org>
2021-05-06 08:50:39 +02:00
Carlos César Neves Enumo
928f16d360 LibGUI: Remember modified state on undo/redo actions 2021-05-06 08:40:26 +02:00
Carlos César Neves Enumo
67537bfc80 LibGUI: Clear undo stack when opening a new document 2021-05-06 08:40:26 +02:00
Andreas Kling
18d344609f LibGUI: Add ScrollableContainerWidget :^)
This widget provides a scrollable view onto another (child) widget.
If the child is larger than the parent, scrollbars are provided for
panning around the child.
2021-05-05 22:17:33 +02:00
Timothy Flynn
ee1a4a06e0 LibGUI: Allow specifying GUI::Statusbar segment count in GML 2021-05-05 21:38:45 +02:00
Andreas Kling
d136fafde7 LibGUI: Make GUI::Widget ignore wheel events by default
This makes wheel events bubble up to parent widgets, which is useful
in case they care about wheel events even if their children don't.
2021-05-04 17:32:19 +02:00
Andreas Kling
f7de453716 LibGUI: Rename ScrollableWidget.cpp => AbstractScrollableWidget.cpp 2021-05-04 14:38:43 +02:00
Linus Groh
aa70a56174 LibGUI: Fix off-by-one in Scrollbar::scrubber_rect()
Recent changes in the button painting code made this unnecessary. For
the case of value() == max(), the scrubber button would overlap the
increment button.

Fixes #6838.
2021-05-03 22:22:53 +01:00
Linus Groh
0c1d1d97d5 LibGUI: Remove unused Scrollbar::{de,in}crement_gutter_rect() 2021-05-03 22:21:21 +01:00
Andreas Kling
1aa56f0129 WindowServer+LibGUI: Make much of window construction asynchronous
Most of the IPC that happens between clients and WindowServer when
creating and configuring windows can be asynchronous. This further
reduces the amount of ping-ponging played during application startup.
2021-05-03 21:56:19 +02:00
Andreas Kling
a8a899adbf WindowServer+LibGUI: Make much of menu construction asynchronous
Creating a menu/menubar needs to be synchronous because we need the
ID from the response, but adding stuff *to* menus (and adding menus
to menubars, and menubars to windows) can all be asynchronous.

This dramatically reduces the amount of IPC ping-pong played by
each GUI application during startup.

I measured how long it takes TextEditor to enter the main event loop
and it's over 10% faster here. (Down from ~86ms to ~74ms)
2021-05-03 21:56:13 +02:00
Gunnar Beutner
eb21aa65d1 Userland: Make IPC results with one return value available directly
This changes client methods so that they return the IPC response's
return value directly - instead of the response struct - for IPC
methods which only have a single return value.
2021-05-03 21:14:40 +02:00
Gunnar Beutner
5bb79ea0a7 Userland: Update IPC calls to use proxies
This updates all existing code to use the auto-generated client
methods instead of post_message/send_sync.
2021-05-03 21:14:40 +02:00
Gunnar Beutner
065040872f Userland: Change IPC funcs to use plain arguments instead of a struct
Instead of having a single overloaded handle method each method gets
its own unique method name now.
2021-05-03 21:14:06 +02:00
Andreas Kling
d47f15ab8b LibGUI: Rename ScrollableWidget => AbstractScrollableWidget 2021-05-03 21:03:13 +02:00
Andreas Kling
381dcca2f6 Revert "LibGfx: Add directional floating-point scaling to Painter"
This reverts commit ff76a5b8d2.
2021-05-03 16:37:05 +02:00
Paul Berg
bd68ca362b TextEditor: Clear the selection before deleting it
This patches fixes a crash of the Userland/TextEditor where it would
crash when deleting a range spanning two lines. This was because the
TextEditor would delete the range and modify the cursor position
before clearing the selection. This would trigger a status bar update
with the invalid selection.
2021-05-03 08:45:32 +02:00
Carlos César Neves Enumo
97d0028098 LibGUI: Debounce TextDocument undo stack
This replaces the repeating 2-sec timer with a debounced single-shot
timer on user input.
2021-05-03 08:43:10 +02:00
Matthew Olsson
ff76a5b8d2 LibGfx: Add directional floating-point scaling to Painter
This allows the painter to be scaled separately in both directions, and
not just in integer intervals. This is crucial for proper SVG viewBox
support.

Most bitmap-related things verify the scale to be one as of now.
2021-05-02 22:48:06 +02:00
Matthew Olsson
88cfaf7bf0 LibGfx: Unify Rect, Point, and Size
This commit unifies methods and method/param names between the above
classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where
appropriate. It also renamed the various move_by methods to
translate_by, as that more closely matches the transformation
terminology.
2021-05-02 22:48:06 +02:00
Andreas Kling
68a0e4f8d5 LibGUI+HackStudio: Remove editing specific hacks from GUI::Command
Use is<T> to check for specific types of command in HackStudio instead
of cluttering up GUI::Command with specialized getters.
2021-05-02 14:49:46 +02:00
Andreas Kling
cc6db526a6 WindowServer+LibGUI+Taskbar: Store window progress as Optional<int>
We were previously using the magical constant -1 to signify that a
window had no progress state. Be more explicit an use an Optional. :^)
2021-05-02 10:43:39 +02:00
Gunnar Beutner
6cf59b6ae9 Everywhere: Turn #if *_DEBUG into dbgln_if/if constexpr 2021-05-01 21:25:06 +02:00
Andreas Kling
6536a979d8 LibGUI: Improve a FIXME comment in TextDocument 2021-05-01 19:42:29 +02:00
Andreas Kling
5b68a76c77 LibGUI: Track modified state in GUI::TextDocument
Until now, this has been hackishly tracked by the TextEditor app's
main widget. Let's do it in GUI::TextDocument instead, so that anyone
who uses this class can know whether it's modified or not.
2021-05-01 19:42:29 +02:00
Andreas Kling
2fa765bbd5 LibGUI: Add getter/setter for GUI::Window modified state
This state lives in WindowServer and has no local copy in the client
process for now. This may turn out to be a performance issue, and if
it does we can easily cache it.
2021-05-01 19:42:29 +02:00
Valtteri Koskivuori
8fac7a1d5d
LibGUI: Bump up common locations width from 90 to 95
The Documents directory shows up properly now when selected.
Previously the bold text would not fit horizontally, causing an
ellipsis at the end.
2021-04-30 23:27:29 +02:00
Andreas Kling
3d4afe7614 Everywhere: "indexes" => "indices"
I've wasted a silly amount of time in the past fretting over which
of these words to use. Let's just choose one and use it everywhere. :^)
2021-04-29 22:23:52 +02:00
Andreas Kling
7ae7170d61 Everywhere: "file name" => "filename" 2021-04-29 22:16:18 +02:00
Gunnar Beutner
c861195557 Userland: Fix new GCC warnings 2021-04-29 10:33:44 +02:00
Mart G
d96aae32ef LibGUI: Fix issue where buttons with a menu sometimes stayed depressed
When a Button has a menu, the AbstractButton behaviour will now not
be used in the mousemove_event. This was already the case for
mousedown_event.

Why only sometimes?
Normally the presence of the menu prevents mousemove_events from being
delivered to the button. But the menu doesn't spawn immediately. So
sometimes mousemove events got through to the AbstractButton after the
menu was told to spawn but before it appeared. This caused the
m_being_pressed field of AbstractButton to be set to true. But there
was never a mouseup_event because the menu got those instead.
2021-04-29 01:01:39 +02:00