Transforms are applied to both clip rectangle and position, so we need
to remove the transform from clip rectangle before checking if position
falls within the clip rectangle.
In this change, the removal of transform is moved into
`Paintable::clip_rect()` that is shared between hit-testing and
painting.
This change fixes hit-testing in Discord's multifactor authentication
form.
If the layout has been recalculated and the sizes of scrollable
overflow rectangles could have changed, we need to ensure that scroll
offsets remain within the valid range.
By moving scroll offset clamp from `PaintableBox::scroll_by()` to
`PaintableBox::set_scroll_offset()`, we ensure that updates from
`Element::set_scroll_top()` and `Element::set_scroll_left()` are
constrained to a valid range.
We have a 5 second timeout between a user-activated event occurring and
an activation-gated API being invoked in order for that API to succeed.
This is quite fine in normal circumstances, but the machines used in CI
often exceed that limit (we see upwards of 10 seconds passing between
generating the user-activated event and the API call running).
So instead of generating a user-activated event, add a hook to allow
tests to bypass the very next activation check.
When a node is removed from the DOM tree, its paintable needs to be
removed to ensure that it is not used to obtain sizes that are no
longer valid.
This change enables the ResizeObserver to send a notification if a node
is removed, as it should, because a removed node now has a size of zero
It should be okay to nullify pointers without concerning
parent/sibling/child relationships because the layout and paintable
trees will be rebuilt following any DOM mutation anyway.
Extends event loop processing steps to include gathering and
broadcasting resize observations.
Moves layout updates from Navigable::paint() to event loop processing
steps. This ensures resize observation processing occurs between layout
updates and painting.
We currently have a handful of iframe tests whose sources are in the
"input" directory. This means they get run as their own tests, when they
are really just helper files. We've had to add empty test expectation
files for these "tests", and invoke a dummy test() method just to keep
the test runner happy.
Instead, move them to their own directory so the test runner does not
see them at all.
When an <input type=image> button is clicked, we now send the (x,y)
coordinates of the click event (relative to the image) along with the
form submission data.
Regarding the text test, we can currently only test this feature with
dialogs. The headless-browser test infrastructure cannot yet handle the
resulting navigation that would occur if we were to test with normal
form submission.
This implements enough to represent <input type=image> with its loaded
source image (or fallback to its alt text, if applicable). This does not
implement acquring coordinates from user-activated click events on the
image.
The setter was missing an implementation for the default and default/on
value attribute modes. This patch adds a method to get the current value
attribute mode, and implements the value setter and getter based on that
mode according to the spec.
We now cache potentially named elements on the Document when elements
are inserted and removed. This allows us to do lookup of what names are
supported much faster than if we had to iterate the tree every time.
This first cut doesn't implement the rules for 'exposed' object and
embed elements.
Elements are now collected according to paint order as spec says,
replacing the depth-first traversal of the paint tree with hit-testing
on each box.
This change resolves a FIXME in an existing test and adds a new
previously non-working test.
Change 'dom_node_for_event_dispatch' to locate the closest layout node
with a DOM node instead of only checking the direct ancestor.
This fixes hit-testing for buttons because they are wrapped into
multiple anonymous layout nodes (internally we use flex formatting for
them).
This API seems to be used by WPT for sending synthetic input events.
Implementing the naive translation of elementFromPoint to the spec steps
for this algorithm turns 4 'tests had errors unexpectedly' and 3 'tests
had timeouts unexpectedly' into 1 pass and 7 'tests had unexpected
subtest results' on the infrastructure/ subdirectory of WPT.
Implements following rule from CSS Overflow Module Level 3:
"The visible/clip values of overflow compute to auto/hidden
(respectively) if one of overflow-x or overflow-y is neither visible
nor clip."
When an element with an ID is added to or removed from the DOM, or if
an ID is added, removed, or changed, then we must reset the form owner
of all form-associated elements who have a form attribute.
We do this in 2 steps, using the DOM document as the messenger to handle
these changes:
1. All form-associated elements with a form attribute are stored on the
document. If the form attribute is removed, the element is removed
from that list as well.
2. When a DOM element with an ID undergoes any of the aforementioned
changes, it notifies the document of the change. The document then
forwards that change to the stored form-associated elements.
This change makes hit-testing more consistent in the handling of hidden
overflow by reusing the same clip-rectangles.
Also, it fixes bugs where the box is visible for hit-testing even
though it is clipped by the hidden overflow of the containing block.
The hit-testing position is now shifted by the scroll offsets before
performing any checks for containment. This is implemented by assigning
each PaintableBox/InlinePaintable an offset corresponding to the scroll
frame in which it is contained. The non-scroll-adjusted position is
still passed down when recursing to children because the assigned
offset accumulated for nested scroll frames.
With this change, hit testing works in the Inspector.
Fixes https://github.com/SerenityOS/serenity/issues/22068