This allows for:
* Transformed text (e.g. rotated text)
* Stroked text
* Filling/stroking text with PaintStyles (e.g. gradients)
* Squashed/condensed text (via maxWidth parameter)
Fixes part of #22817
With this change, instead of applying only the border-radius clipping
from the closest containing block with hidden overflow, we now collect
all boxes within the containing block chain and apply the clipping from
all of them.
Before this change, `set_needs_to_resolve_paint_only_properties()` was
only called after style invalidation. However, since relayout can be
triggered independently from style invalidation, we need to ensure that
paint-only properties are updated in that case too.
Implements following rule from CSS Overflow Module Level 3:
"The visible/clip values of overflow compute to auto/hidden
(respectively) if one of overflow-x or overflow-y is neither visible
nor clip."
When an element with an ID is added to or removed from the DOM, or if
an ID is added, removed, or changed, then we must reset the form owner
of all form-associated elements who have a form attribute.
We do this in 2 steps, using the DOM document as the messenger to handle
these changes:
1. All form-associated elements with a form attribute are stored on the
document. If the form attribute is removed, the element is removed
from that list as well.
2. When a DOM element with an ID undergoes any of the aforementioned
changes, it notifies the document of the change. The document then
forwards that change to the stored form-associated elements.
By replacing the `page_did_request_scroll_to()` calls with a request
to perform scrolling in the corresponding navigable, we ensure that
the scrolling of iframes will scroll within them instead of triggering
scroll of top level document.
Recently, we moved the resolution of CSS properties that do not affect
layout to occur within LayoutState::commit(). This decision was a
mistake as it breaks invalidation. With this change, we now re-resolve
all properties that do not affect layout before each repaint.
In cases where the stacking context painting requires a separate
bitmap, the destination position needs to be translated by the
scrolling offset to ensure it ends up in the correct position.
This change addresses an issue with overflow clipping in scenarios
where `overflow: hidden` is applied to boxes nested within elements
with `overflow: scroll`.
Fixes https://github.com/SerenityOS/serenity/issues/22733
This change makes hit-testing more consistent in the handling of hidden
overflow by reusing the same clip-rectangles.
Also, it fixes bugs where the box is visible for hit-testing even
though it is clipped by the hidden overflow of the containing block.
This allows positioning a child SVG relative to its parent SVG.
Note: These have been implemented as CSS properties as in SVG 2, these
are geometry properties that can be used in CSS (see
https://www.w3.org/TR/SVG/geometry.html), but there is not much browser
support for this. It is nicer to implement than the ad-hoc SVG
attribute parsing though, so I feel it may make sense to port the rest
of the attributes specified here (which should fix some issues with
viewport relative sizes).
The hit-testing position is now shifted by the scroll offsets before
performing any checks for containment. This is implemented by assigning
each PaintableBox/InlinePaintable an offset corresponding to the scroll
frame in which it is contained. The non-scroll-adjusted position is
still passed down when recursing to children because the assigned
offset accumulated for nested scroll frames.
With this change, hit testing works in the Inspector.
Fixes https://github.com/SerenityOS/serenity/issues/22068
This is a fix for regression introduced in
0bf82f748f
All CSS transforms need to be removed from the clip rectangle before
applying it. However, it is still necessary to calculate it with
applied transforms to find the correct intersection of all clip
rectangles in the containing block chain.
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932https://github.com/SerenityOS/serenity/issues/22883https://github.com/SerenityOS/serenity/issues/22679https://github.com/SerenityOS/serenity/issues/22534
Previously, we were handling viewBoxes/viewports in a slightly hacky
way, asking graphics elements to figure out what viewBox to use during
layout. This does not work in all cases, and can't allow for more
complex SVGs where it is possible to have nested viewports.
This commit makes the SVGFormattingContext keep track of the
viewport/boxes, and it now lays out each viewport recursively, where
each nested `<svg>` or `<symbol>` can establish a new viewport.
This fixes some previous edge cases, and starts to allow nested
viewports (there's still some issues to resolve there).
Fixes#22931
Just creating a stream on the JS heap isn't enough, as we will later
crash when trying to read from that stream as it hasn't been properly
initialized. Instead, until we have teeing implemented (which is a
rather huge part of the Streams spec), create streams using proper AOs
that do initialize the stream.
For some reason on macOS with ASAN enabled, the test promises in
HTML/Window-postMessage do not resolve. These promises wait for both
the in-document and the blob url iframes to load. It's not clear why
this works fine in Linux nor why the onload handler doesn't fire
when the iframe has already loaded.
We don't currently calculate the fill- or stroke-boxes of SVG elements,
so for now we use the content- and border-boxes respectively, as those
are the closest equivalents. The test will need updating when we do
support them.
Also, the test is a screenshot because of rendering differences when
applying transforms: a 20px box does not get painted the same as a 10px
box scaled up 2x. Otherwise that would be the more ideal form of test.
Before this change, it was possible for flex lines with negative
remaining space (due to overflowing items) to put a negative amount
of space between items for some values of `justify-content`.
This makes https://polar.sh/SerenityOS look much better :^)
This attribute has some compatbility issues...
- The spec says it should be an SVGAnimatedRect which contains
a DOMRect and a DOMReadOnlyRect.
- Blink gives you an SVGAnimatedRect with 2x SVGRect
- Gecko gives you an SVGAnimatedRect with 2x SVGRect? (nullable)
I ended up with something similar to Gecko, an SVGAnimatedRect
with 2x DOMRect? (nullable)
With this fixed, we can now load https://polar.sh/ :^)
Previously, our code for the fixup of table rows assumed that missing
cells in a table row must be sequential. This may not be true if the
table contains cells have a rowspan greater than one.