Transforms are applied to both clip rectangle and position, so we need
to remove the transform from clip rectangle before checking if position
falls within the clip rectangle.
In this change, the removal of transform is moved into
`Paintable::clip_rect()` that is shared between hit-testing and
painting.
This change fixes hit-testing in Discord's multifactor authentication
form.
If the layout has been recalculated and the sizes of scrollable
overflow rectangles could have changed, we need to ensure that scroll
offsets remain within the valid range.
By moving scroll offset clamp from `PaintableBox::scroll_by()` to
`PaintableBox::set_scroll_offset()`, we ensure that updates from
`Element::set_scroll_top()` and `Element::set_scroll_left()` are
constrained to a valid range.
Height definiteness is now preserved as intended by CSS-SIZING-3
(assuming I've understood it correctly) and not implicitly granted by
layout algorithms when they assign height.
For the specific special/magical cases where some sizes become definite
during layout, the preceding commits have made them explicit in code.
This fixes a number of flex layout issues where we were previously
resolving percentage values against post-layout flex container heights,
but other browsers don't.
With this change "max-width: max-content" is treated as "none" when
the available width is also "max-content". This fix prevents a stack
overflow in the grid track size maximization algorithm by avoiding
recursive calls to calculate_max_width() when determining the maximum
grid container size.
We have a 5 second timeout between a user-activated event occurring and
an activation-gated API being invoked in order for that API to succeed.
This is quite fine in normal circumstances, but the machines used in CI
often exceed that limit (we see upwards of 10 seconds passing between
generating the user-activated event and the API call running).
So instead of generating a user-activated event, add a hook to allow
tests to bypass the very next activation check.
If a call to `document.write` inserts an incomplete HTML tag, e.g.:
document.write("<p");
we would previously continue parsing the document until we reached a
closing angle bracket. However, the spec states we should stop once we
reach the new insertion point.
When a node is removed from the DOM tree, its paintable needs to be
removed to ensure that it is not used to obtain sizes that are no
longer valid.
This change enables the ResizeObserver to send a notification if a node
is removed, as it should, because a removed node now has a size of zero
It should be okay to nullify pointers without concerning
parent/sibling/child relationships because the layout and paintable
trees will be rebuilt following any DOM mutation anyway.
Extends event loop processing steps to include gathering and
broadcasting resize observations.
Moves layout updates from Navigable::paint() to event loop processing
steps. This ensures resize observation processing occurs between layout
updates and painting.
We currently have a handful of iframe tests whose sources are in the
"input" directory. This means they get run as their own tests, when they
are really just helper files. We've had to add empty test expectation
files for these "tests", and invoke a dummy test() method just to keep
the test runner happy.
Instead, move them to their own directory so the test runner does not
see them at all.
When an <input type=image> button is clicked, we now send the (x,y)
coordinates of the click event (relative to the image) along with the
form submission data.
Regarding the text test, we can currently only test this feature with
dialogs. The headless-browser test infrastructure cannot yet handle the
resulting navigation that would occur if we were to test with normal
form submission.
This implements enough to represent <input type=image> with its loaded
source image (or fallback to its alt text, if applicable). This does not
implement acquring coordinates from user-activated click events on the
image.
The setter was missing an implementation for the default and default/on
value attribute modes. This patch adds a method to get the current value
attribute mode, and implements the value setter and getter based on that
mode according to the spec.
Previously, the check for `.html` meant that `.svg` tests were excluded.
This led to a few `.svg` with missing or bit-rotted expectations, which
have now been added/updated.
We now cache potentially named elements on the Document when elements
are inserted and removed. This allows us to do lookup of what names are
supported much faster than if we had to iterate the tree every time.
This first cut doesn't implement the rules for 'exposed' object and
embed elements.
Elements are now collected according to paint order as spec says,
replacing the depth-first traversal of the paint tree with hit-testing
on each box.
This change resolves a FIXME in an existing test and adds a new
previously non-working test.
This change modifies hit_test() to no longer return the first paintable
encountered at a specified position. Instead, this function accepts a
callback that is invoked for each paintable located at a position, in
hit-testing order.
This modification will allow us to reuse this call for
`Document.elementsFromPoint()` in upcoming changes.
Change 'dom_node_for_event_dispatch' to locate the closest layout node
with a DOM node instead of only checking the direct ancestor.
This fixes hit-testing for buttons because they are wrapped into
multiple anonymous layout nodes (internally we use flex formatting for
them).
This API seems to be used by WPT for sending synthetic input events.
Implementing the naive translation of elementFromPoint to the spec steps
for this algorithm turns 4 'tests had errors unexpectedly' and 3 'tests
had timeouts unexpectedly' into 1 pass and 7 'tests had unexpected
subtest results' on the infrastructure/ subdirectory of WPT.
Refactor to resolve paint-only properties before painting, aiming to
stop using layout nodes during recording of painting commands.
Also adds a test, as we have not had any for outlines yet.