This makes Piano exactly as usable as when I started the large refactor
some years ago, which *sounds* like I'm a terrible person but now it (1)
looks nicer and (2) has a flexible backend that can already deal with
aribtrary kinds of processors on any track.
This is not related to the track controls and it may move into another
separate widget in the future. The move also allows to simplify the
octave slider callback logic.
This more generic name will better reflect the purpose of the widget in
the future, as this commit begins the long process of enhancing the
widget into a container for all controls of Piano's currently selected
track.
This makes Action shortcuts work again. :^)
`note_key_action()` and `special_key_action()` now return whether they
consumed the event. We don't even call them if any modifier keys were
held down, so things like `Ctrl+T` no longer play notes.
The only major functional change is that the Track now needs to know
whether it's active or not, in order to listen to the keyboard (or not).
There are some bugs exposed/created by this, mainly:
* KeysWidget sometimes shows phantom notes. Those do not actually exist
as far as debugging has revealed and do not play in the synth.
* The keyboard can lock up Piano when rapidly pressing keys. This
appears to be a HashMap bug; I invested significant time in bugfixing
but got nowhere.
Adds the ability to add a track and cycle through the
tracks from player widget. Also displays the current track
being played or edited in a dropdown that allows
for quick track selection.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *