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93 commits

Author SHA1 Message Date
Hugh Davenport
64edf6913f Games: Add fullscreen option 2024-01-14 15:18:43 -07:00
david072
bac7c057e9 Spider: Make non-movable cards disabled :^)
In Spider, cards that can't be moved are now shown as disabled using the
helpers in LibCards. This makes it much easier to see what can be moved
and to where, overall improving the game significantly!
2023-11-24 11:45:32 +00:00
david072
65b9cb63ee Spider: Port to the GML compiler 2023-11-24 11:45:32 +00:00
Strawby
387decbb01 Spider: Add Manual link to the help-context-menu 2023-11-08 16:26:23 +00:00
Tim Ledbetter
3aa49f268c Userland: Make Window::set_main_widget() non-fallible 2023-09-21 10:20:23 +02:00
Tim Ledbetter
0d7b13edac Userland: Make GUI::Window construction non-fallible 2023-09-17 16:47:28 -06:00
Tim Ledbetter
ccab5ddf9b LibGUI+Applications: Use String in make_about_action() 2023-09-16 11:05:49 +02:00
Andreas Kling
bd61e75e0b LibGUI: Remove Window::try_add_menu()
And fall back to the infallible add_menu().
2023-08-14 14:57:54 +02:00
Andreas Kling
f2faf2767f LibGUI: Remove Menu::try_add_action()
And fall back to the infallible add_action().
2023-08-14 14:57:54 +02:00
Andreas Kling
1525fa3b8f LibGUI: Remove Menu::try_add_separator()
And fall back to the infallible add_separator().
2023-08-14 14:57:54 +02:00
kleines Filmröllchen
1e67435ff5 Meta: Rename compile_gml to stringify_gml
This is what this function really does, it doesn't compile anything.
2023-08-11 21:33:48 +02:00
Lucas CHOLLET
3f35ffb648 Userland: Prefer _string over _short_string
As `_string` can't fail anymore (since 3434412), there are no real
benefits to use the short variant in most cases.
2023-08-08 07:37:21 +02:00
Andreas Kling
34344120f2 AK: Make "foo"_string infallible
Stop worrying about tiny OOMs.

Work towards #20405.
2023-08-07 16:03:27 +02:00
Sam Atkins
7d0f70bfa0 Userland: Use AK::human_readable_digital_time() instead of custom code
Use this handy AK function instead of reimplementing the formatting code
several times. The one minor difference is that now, hours are only
shown if the duration is at least an hour long, but that seems like an
improvement to me. :^)
2023-07-19 08:45:43 -04:00
Karol Kosek
4b169cf25f LibGUI+Userland: Use action text as a fallback in Action::status_tip()
Many applications already do this in their code. This change will simply
move the logic to a single function to stop repeating ourselves!
2023-06-15 13:53:22 +01:00
Karol Kosek
2029750519 LibGUI+Userland: Port StatusBar::text() and set_text functions to String 2023-06-15 13:53:22 +01:00
Lucas CHOLLET
1a97382305 LibGUI: Make Application's construction fallible
The pattern to construct `Application` was to use the `try_create`
method from the `C_OBJECT` macro. While being safe from an OOM
perspective, this method doesn't propagate errors from the constructor.
This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually
define a `create` method that can bubble up errors from the
construction stage.

This commit also removes the ability to use `argc` and `argv` to
create an `Application`, only `Main`'s `Arguments` can be used.

From a user point of view, the patch renames `try_create` => `create`,
hence the huge number of modified files.
2023-05-05 16:41:21 +01:00
Jamie Mansfield
926c16f0ce Spider: Fix crash when completing a deck
This resolves a regression caused by
8a48246ed1.
2023-04-21 10:59:32 +01:00
Karol Kosek
969543a847 LibGUI+Userland: Make Window::*add_menu take name using new string 2023-04-19 07:59:54 +02:00
Andreas Kling
8a48246ed1 Everywhere: Stop using NonnullRefPtrVector
This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.

This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
2023-03-06 23:46:35 +01:00
Sam Atkins
ced59fb3a0 Spider: Make double-click skip the new-game animation 2023-02-01 14:19:15 +00:00
Sam Atkins
8744e8b561 Spider: Use a single State enum instead of a series of booleans 2023-02-01 14:19:15 +00:00
Tim Schumacher
82a152b696 LibGfx: Remove try_ prefix from bitmap creation functions
Those don't have any non-try counterpart, so we might as well just omit
it.
2023-01-26 20:24:37 +00:00
Sam Atkins
ccabc8e930 LibCards+Games: Return ErrorOr from CardStack::add_all_grabbed_cards()
...and CardGame::pick_up_cards_from_stack() which is its only caller.
2023-01-22 21:31:36 +00:00
Sam Atkins
c7c4d70f6e LibCards+Games: Return ErrorOr from deck-creation factory functions :^)
Also, be smarter about appending cards to the deck: we can
unchecked_append them to the deck, since we already ensured enough
capacity earlier.
2023-01-22 21:31:36 +00:00
Sam Atkins
0855e9f014 LibCards+Game: Return ErrorOr from CardGame::drop_cards_on_stack() 2023-01-22 21:31:36 +00:00
Sam Atkins
8b3a94ffbc LibCards+Games+GamesSettings: Return ErrorOr from CardStack::push()
Very few of these calls can propagate their errors yet, but one step at
a time. :^)
2023-01-22 21:31:36 +00:00
Sam Atkins
431c4165b5 Spider: Confirm ending the current game in more situations
As for Solitaire, we previously had a warning when trying to exit Spider
while a game was in progress. This adds the same functionality to other
actions that would end the current game: Starting a new one, or
changing the number of suits. When changing the number of suits, we do
apply the setting, so it will take effect for the next game that is
started.
2023-01-15 11:59:59 -05:00
Sam Atkins
a15d44f019 LibCore+Userland: Make Core::Timer::create_repeating() return ErrorOr
The FIXMEs must flow!
2023-01-12 11:25:51 +01:00
Sam Atkins
f0395a2042 LibGUI+Userland: Rename try_load_from_gml() -> load_from_gml() :^)
It's the only one, so the `try` prefix is unnecessary now.
2023-01-07 14:39:30 +01:00
Sam Atkins
0c24522635 LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
2023-01-06 13:36:02 -07:00
Sam Atkins
80c7ac0d0e Spider: Highlight valid target stack when hovering over it
This is largely copied and pasted from Solitaire. Moving this into
LibCards somehow would be nice but I can't think of a nice way to do so
right now.
2023-01-06 16:03:50 +01:00
Sam Atkins
e193679352 Spider: Make Game creation fallible 2023-01-06 16:03:50 +01:00
Sam Atkins
f9f6bf3cd4 Spider: Save and load u32 config values as u32s 2023-01-06 16:03:50 +01:00
Sam Atkins
d7ba577c90 LibCards+Games: Make CardGame::add_stack() fallible
And while we're at it, handle the CardStack allocation (and failure
thereof) internally.
2023-01-06 16:03:50 +01:00
Timothy Flynn
8c7f6abf58 Games: Add a Cards Settings menu item to Hearts, Solitaire, and Spider 2023-01-05 13:05:13 +00:00
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
Tim Schumacher
ce2f1b845f Everywhere: Mark dependencies of most targets as PRIVATE
Otherwise, we end up propagating those dependencies into targets that
link against that library, which creates unnecessary link-time
dependencies.

Also included are changes to readd now missing dependencies to tools
that actually need them.
2022-11-01 14:49:09 +00:00
demostanis
34acae90c7 Userland: Let applications make use of make_command_palette_action() 2022-10-25 10:21:18 +01:00
Gunnar Beutner
c97421eabe Spider: Make the last move undoable
The lets the user undo the last card move. Card moves which cause
cards to be moved to the waste stack cannot be undone.
2022-10-15 14:21:45 +02:00
Ali Mohammad Pur
166a905951 Userland: Properly populate GENERATED_SOURCES
We previously put the generated headers in SOURCES, which did not mark
them as GENERATED (and did not produce a proper dependency).
This commit moves all generated headers into GENERATED_SOURCES, and
removes useless header SOURCES.
2022-10-12 15:55:15 +01:00
Sam Atkins
5186e617bd LibCards+Games: Remove concept of a CardStack being focused
This was only used for asking the stack if it is the one we are moving
cards from. We now have a better way to do that, by comparing against
`CardGame::moving_cards_source_stack()`, which doesn't require manually
telling a stack that it is/isn't focused.
2022-10-10 16:16:01 +01:00
Sam Atkins
a4c1ee905f Spider: Use CardGame dragging functionality 2022-10-10 16:16:01 +01:00
Sam Atkins
5960c0556f LibCards+Games: Move mark_intersecting_stacks_dirty() to CardGame
As part of this, made a const overload for `Card::rect()`. We need the
non-const one too as it's used for modifying the position of a card
that's being dragged. I plan on changing that soon but we'll see.
2022-10-10 16:16:01 +01:00
Sam Atkins
12612703f9 LibCards+Spider: Move ensure_top_card_is_visible() logic to CardStack 2022-10-10 16:16:01 +01:00
Sam Atkins
bfa9ae809f LibCards+Games: Rename "draw" methods to "paint" for clarity
"Draw" is already a card-game term so using it for graphics was
 confusing me a lot!
2022-10-10 16:16:01 +01:00
Sam Atkins
6ef0504a42 LibCards+Games: Make CardGame responsible for managing CardStacks
Just moving some code around really.
2022-10-10 16:16:01 +01:00
Sam Atkins
46299f3853 LibCards+Games: Move "create a deck" logic to LibCards
`create_standard_deck()` is the usual 52-card deck, but more custom
setups (such as Spider's multiples-of-one-suit) can be created by
passing suit counts to `create_deck()`.
2022-10-10 16:16:01 +01:00
Sam Atkins
aac2488d5c LibCards+Games: Replace card "value" int with a Rank enum
Because `card->value() == 11` is a lot less clear than `card->rank() ==
Cards::Rank::Queen`, and also safer.

Put this, along with the `Suit` enum, in the `Cards` namespace directly
instead of inside `Cards::Card`. Slightly less typing that way.
2022-08-22 12:50:41 +02:00
Sam Atkins
163a74e3e2 Spider: Migrate to CardGame 2022-08-22 12:50:41 +02:00