Originally, it was convenient to store the parsed Unicode locale data as
views into the original string being parsed. But to implement locale
aliases will require mutating the data that was parsed. To prepare for
that, store the parsed data as proper strings.
We don't need transitions for either of these:
- Adding the 'name' property to a constructor object
- Adding the 'constructor' property to its prototype object
- Replace the misleading abuse of the m_transitions_enabled flag for the
fast path without lookup with a new m_initialized boolean that's set
either by Heap::allocate() after calling the Object's initialize(), or
by the GlobalObject in its special initialize_global_object(). This
makes it work regardless of the shape's uniqueness.
- When we're adding a new property past the initialization phase,
there's no need to do a second metadata lookup to retrieve the storage
value offset - it's known to always be the shape's property count
minus one. Also, instead of doing manual storage resizing and
assignment via indexing, just use Vector::append().
- When we didn't add a new property but are overwriting an existing one,
the property count and therefore storage value offset doesn't change,
so we don't have to retrieve it either.
As a result, Object::set_shape() is now solely responsible for updating
the m_shape pointer and is not resizing storage anymore, so I moved it
into the header.
This AO is required for a bunch of PlainTime related methods.
As part of this change the `TemporalTime` record was renamed to
`UnregulatedTemporalTime` and a new `TemporalTime` record that matches
the other Temporal parse result records was added. This also has the
added benefit of getting rid of a would be round-trip cast from integer
to double and back in `ParseTemporalTimeString`.
Note that only option type=region is really implemented. Other types
will resort to the fallback option. This prototype method will be able
to implement other type options once LibUnicode supports more.
There is notably FIXME notations in this commit regarding Unicode locale
extensions. We are not parsing extensions (or private use extensions) at
all yet.