More specifically, Array.prototype.splice. Additionally adds a missing
exception check to the array creation and a link to the spec.
Fixes create-non-array-invalid-len.js in the splice tests in test262.
This test timed out instead of throwing an "Invalid array length"
exception.
We already have two separate implementations of this, so let's do it
properly. The optional value type check is done by a callback function
that returns Result<void, ErrorType> - value type accepted or message
for TypeError, that is.
This was creating a ton of pointless busywork for the garbage collector
and can be avoided simply by tolerating that the current call frame has
a null scope object for the duration of a NativeFunction activation.
This makes sure that is<Set> checks done on the Set prototype instead of
on Set instances return false, thereby emulating the behaviour of the
RequireInternalSlot abstract operation.
Instead of using Strings in the bytecode ops this adds a global string
table to the Executable struct which individual operations can refer
to using indices. This brings bytecode ops one step closer to being
pointer free.
While this implementation should be complete it is based on HashTable's
iterator, which currently follows bucket-order instead of the required
insertion order. This can be simply fixed by replacing the underlying
HashTable member in Set with an enhanced one that maintains a linked
list in insertion order.
This limits the size of each block (currently set to 1K), and gets us
closer to a canonical, more easily analysable bytecode format.
As a result of this, "Labels" are now simply entries to basic blocks.
Since there is no more 'conditional' jump (as all jumps are always
taken), JumpIf{True,False} are unified to JumpConditional, and
JumpIfNullish is renamed to JumpNullish.
Also fixes#7914 as a result of reimplementing the loop logic.
This was missing from Value::is_array(), which is equivalent to the
spec's IsArray() abstract operation - it treats a Proxy value with an
Array target object as being an Array.
It can throw, so needs both the global object and an exception check
now.
If there's a current Bytecode::Interpreter in action, ScriptFunction
will now compile itself into bytecode and execute in that context.
This patch also adds the Return bytecode instruction so that we can
actually return values from called functions. :^)
Return values are propagated from callee to caller via the caller's
$0 register. Bytecode::Interpreter now keeps a stack of register
"windows". These are not very efficient, but it should be pretty
straightforward to convert them to e.g a sliding register window
architecture later on.
This is pretty dang cool! :^)
This is just a simple helper that dumps the current VM call stack
to the debug console. I find myself rewriting this function over and
over, so let's just have it in the tree.
This is now a bit closer to the spec's 10.4.2.2 ArrayCreate - it will
throw a RangeError if the requested length exceeds 2^32 - 1, so anyone
passing in a custom value (defaults to zero for same behaviour as
before) will need an exception check at the call site.
Since DateTime stores months as 1 to 12, while JS accepts months as
0 to 11, we have to account for the difference (by subtracting or
adding 1) where appropriate.